/usr/include/oce/Prs3d_ArrowAspect.hxx is in liboce-visualization-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_ArrowAspect_HeaderFile
#define _Prs3d_ArrowAspect_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs3d_ArrowAspect.hxx>
#include <Handle_Graphic3d_AspectLine3d.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Quantity_Length.hxx>
#include <Prs3d_BasicAspect.hxx>
#include <Quantity_NameOfColor.hxx>
class Graphic3d_AspectLine3d;
class Prs3d_InvalidAngle;
class Quantity_Color;
//! A framework for displaying arrows in representations
//! of dimensions and relations.
class Prs3d_ArrowAspect : public Prs3d_BasicAspect
{
public:
//! Constructs an empty framework for displaying arrows
//! in representations of lengths. The lengths displayed
//! are either on their own or in chamfers, fillets,
//! diameters and radii.
Standard_EXPORT Prs3d_ArrowAspect();
//! Constructs a framework to display an arrow with a
//! shaft of the length aLength and having a head with
//! sides at the angle anAngle from each other.
Standard_EXPORT Prs3d_ArrowAspect(const Quantity_PlaneAngle anAngle, const Quantity_Length aLength);
Standard_EXPORT Prs3d_ArrowAspect(const Handle(Graphic3d_AspectLine3d)& theAspect);
//! defines the angle of the arrows.
Standard_EXPORT void SetAngle (const Quantity_PlaneAngle anAngle) ;
//! returns the current value of the angle used when drawing an arrow.
Standard_EXPORT Quantity_PlaneAngle Angle() const;
//! defines the length of the arrows.
Standard_EXPORT void SetLength (const Quantity_Length aLength) ;
//! returns the current value of the length used when drawing an arrow.
Standard_EXPORT Quantity_Length Length() const;
Standard_EXPORT void SetColor (const Quantity_Color& aColor) ;
Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) ;
Standard_EXPORT Handle(Graphic3d_AspectLine3d) Aspect() const;
Standard_EXPORT void SetAspect (const Handle(Graphic3d_AspectLine3d)& theAspect) ;
DEFINE_STANDARD_RTTI(Prs3d_ArrowAspect)
protected:
private:
Handle(Graphic3d_AspectLine3d) myArrowAspect;
Quantity_PlaneAngle myAngle;
Quantity_Length myLength;
};
#endif // _Prs3d_ArrowAspect_HeaderFile
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