/usr/include/oce/Prs3d_Presentation.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_Presentation_HeaderFile
#define _Prs3d_Presentation_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Graphic3d_Structure.hxx>
#include <Handle_Graphic3d_StructureManager.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Graphic3d_Structure.hxx>
#include <Handle_Graphic3d_DataStructureManager.hxx>
#include <Handle_Prs3d_ShadingAspect.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Quantity_Length.hxx>
#include <Handle_Graphic3d_Group.hxx>
class Prs3d_Root;
class Graphic3d_StructureManager;
class Graphic3d_Structure;
class Graphic3d_DataStructureManager;
class TColStd_Array2OfReal;
class Prs3d_ShadingAspect;
class Geom_Transformation;
class Graphic3d_Group;
//! Defines a presentation object which can be displayed,
//! highlighted or erased.
//! The presentation object stores the results of the
//! presentation algorithms as defined in the StdPrs
//! classes and the Prs3d classes inheriting Prs3d_Root.
//! This presentation object is used to give display
//! attributes defined at this level to
//! ApplicationInteractiveServices classes at the level above.
//! A presentation object is attached to a given Viewer.
class Prs3d_Presentation : public Graphic3d_Structure
{
public:
//! Constructs a presentation object
//! if <Init> is false, no color initialization is done.
Standard_EXPORT Prs3d_Presentation(const Handle(Graphic3d_StructureManager)& theStructManager, const Standard_Boolean theToInit = Standard_True);
//! Constructs a presentation object.
Standard_EXPORT Prs3d_Presentation(const Handle(Graphic3d_StructureManager)& theStructManager, const Handle(Prs3d_Presentation)& thePrs);
Standard_EXPORT virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& aProjector) ;
//! Returns the new Structure defined for the new visualization
Standard_EXPORT virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, const TColStd_Array2OfReal& AMatrix) ;
//! Returns the new Structure defined for the new visualization
Standard_EXPORT virtual void Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, Handle(Graphic3d_Structure)& aStructure) ;
//! Returns the new Structure defined for the new visualization
Standard_EXPORT virtual void Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, const TColStd_Array2OfReal& AMatrix, Handle(Graphic3d_Structure)& aStructure) ;
Standard_EXPORT void SetShadingAspect (const Handle(Prs3d_ShadingAspect)& aShadingAspect) ;
Standard_EXPORT void Transform (const Handle(Geom_Transformation)& aTransformation) ;
Standard_EXPORT void Place (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z) ;
Standard_EXPORT void Multiply (const Handle(Geom_Transformation)& aTransformation) ;
Standard_EXPORT void Move (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z) ;
Standard_EXPORT Handle(Geom_Transformation) Transformation() const;
Standard_EXPORT void Connect (const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT void Remove (const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT void RemoveAll() ;
friend class Prs3d_Root;
DEFINE_STANDARD_RTTI(Prs3d_Presentation)
protected:
private:
Standard_EXPORT Handle(Graphic3d_Group) CurrentGroup() const;
};
#endif // _Prs3d_Presentation_HeaderFile
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