/usr/include/oce/SelectMgr_EntityOwner.hxx is in liboce-visualization-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _SelectMgr_EntityOwner_HeaderFile
#define _SelectMgr_EntityOwner_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SOPtr.hxx>
#include <Standard_Boolean.hxx>
#include <SelectBasics_EntityOwner.hxx>
#include <Standard_Integer.hxx>
#include <Handle_SelectMgr_SelectableObject.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Graphic3d_ZLayerId.hxx>
class Standard_NoSuchObject;
class SelectMgr_SelectableObject;
class PrsMgr_PresentationManager;
class TopLoc_Location;
//! A framework to define classes of owners of sensitive primitives.
//! The owner is the link between application and
//! selection data structures.
//! For the application to make its own objects selectable,
//! it must define owner classes inheriting this framework.
class SelectMgr_EntityOwner : public SelectBasics_EntityOwner
{
public:
//! Initializes the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Standard_Integer aPriority = 0);
//! Constructs a framework with the selectable object
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_SelectableObject)& aSO, const Standard_Integer aPriority = 0);
//! Constructs a framework from existing one
//! anSO being attributed the selection priority aPriority.
Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer aPriority = 0);
//! Returns true if there is a selectable object to serve as an owner.
Standard_EXPORT Standard_Boolean HasSelectable() const;
//! Returns a selectable object detected in the working context.
Standard_EXPORT virtual Handle(SelectMgr_SelectableObject) Selectable() const;
//! Sets the selectable object anSO to be used by the
//! second constructor above.
Standard_EXPORT void Set (const Handle(SelectMgr_SelectableObject)& aSO) ;
//! Provides a framework to highlight any selectable
//! object found subsequently which can serve as an
//! owner of a sensitive primitive.
Standard_EXPORT virtual void Hilight() ;
//! Returns true if the presentation manager aPM
//! highlights selections corresponding to the selection mode aMode.
Standard_EXPORT virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0) const;
//! Highlights the owner of a detected selectable object in
//! the presentation manager aPM. This object could be
//! the owner of a sensitive primitive.
//! The display mode for the highlight is aMode; this has
//! the default value of 0, that is, wireframe mode.
Standard_EXPORT virtual void Hilight (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0) ;
Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& aPM, const Quantity_NameOfColor aColor, const Standard_Integer aMode = 0) ;
//! Removes highlighting from the owner of a detected
//! selectable object in the presentation manager aPM.
//! This object could be the owner of a sensitive primitive.
//! The display mode for the highlight is aMode; this has
//! the default value of 0, that is, wireframe mode.
Standard_EXPORT virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0) ;
//! Clears the owners matching the value of the selection
//! mode aMode from the presentation manager object aPM.
Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0) ;
Standard_EXPORT virtual Standard_Boolean HasLocation() const;
Standard_EXPORT virtual void SetLocation (const TopLoc_Location& aLoc) ;
Standard_EXPORT virtual void ResetLocation() ;
Standard_EXPORT virtual TopLoc_Location Location() const;
//! Set the state of the owner.
//! @param theIsSelected [in] shows if owner is selected.
void SetSelected (const Standard_Boolean theIsSelected) ;
//! @return Standard_True if the owner is selected.
Standard_Boolean IsSelected() const;
//! Set the state of the owner.
//! The method is deprecated. Use SetSelected() instead.
void State (const Standard_Integer aStatus) ;
Standard_Integer State() const;
//! if owner is not auto hilighted, for group contains many such owners
//! will be called one method HilightSelected of SelectableObject
Standard_EXPORT virtual Standard_Boolean IsAutoHilight() const;
//! if this method returns TRUE the owner will allways call method
//! Hilight for SelectableObject when the owner is detected. By default
//! it always return FALSE.
Standard_EXPORT virtual Standard_Boolean IsForcedHilight() const;
//! Set Z layer ID and update all presentations.
Standard_EXPORT virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId) ;
DEFINE_STANDARD_RTTI(SelectMgr_EntityOwner)
protected:
private:
SelectMgr_SOPtr mySelectable;
Standard_Boolean myIsSelected;
};
#include <SelectMgr_EntityOwner.lxx>
#endif // _SelectMgr_EntityOwner_HeaderFile
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