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// Created on: 2014-08-15
// Created by: Varvara POSKONINA
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _SelectMgr_SensitiveEntitySet_HeaderFile
#define _SelectMgr_SensitiveEntitySet_HeaderFile

#include <BVH_PrimitiveSet.hxx>

#include <NCollection_IndexedMap.hxx>
#include <NCollection_Handle.hxx>

#include <Select3D_BndBox3d.hxx>

#include <SelectMgr_SensitiveEntity.hxx>
#include <SelectMgr_Selection.hxx>

typedef NCollection_IndexedMap<Handle(SelectMgr_SensitiveEntity)> SelectMgr_IndexedMapOfHSensitive;

//! This class is used to store all calculated sensitive entites of one selectable
//! object. It provides an interface for building BVH tree which is used to speed-up
//! the performance of searching for overlap among sensitives of one selectable object
class SelectMgr_SensitiveEntitySet : public BVH_PrimitiveSet<Standard_Real, 3>
{
  Handle(SelectMgr_SensitiveEntity) EMPTY_ENT;

public:

  Standard_EXPORT SelectMgr_SensitiveEntitySet();

  virtual ~SelectMgr_SensitiveEntitySet() {};

  //! Adds new entity to the set and marks BVH tree for rebuild
  Standard_EXPORT void Append (const Handle(SelectMgr_SensitiveEntity)& theEntity);

  //! Adds every entity of selection theSelection to the set and marks
  //! BVH tree for rebuild
  Standard_EXPORT void Append (const Handle(SelectMgr_Selection)& theSelection);

  //! Removes every entity of selection theSelection from the set
  //! and marks BVH tree for rebuild
  Standard_EXPORT void Remove (const Handle(SelectMgr_Selection)& theSelection);

  //! Returns bounding box of entity with index theIdx
  virtual Select3D_BndBox3d Box (const Standard_Integer theIndex) const Standard_OVERRIDE;

  //! Returns geometry center of sensitive entity index theIdx
  //! along the given axis theAxis
  virtual Standard_Real Center (const Standard_Integer theIndex,
                                const Standard_Integer theAxis) const Standard_OVERRIDE;

  //! Swaps items with indexes theIdx1 and theIdx2
  virtual void Swap (const Standard_Integer theIndex1,
                     const Standard_Integer theIndex2) Standard_OVERRIDE;

  //! Returns the amount of entities
  virtual Standard_Integer Size() const Standard_OVERRIDE;

  //! Returns the entity with index theIndex in the set
  Standard_EXPORT const Handle(SelectMgr_SensitiveEntity)& GetSensitiveById (const Standard_Integer theIndex) const;

private:

  SelectMgr_IndexedMapOfHSensitive mySensitives;     //!< Map of entities and its corresponding index in BVH
};

#endif // _SelectMgr_SensitiveEntitySet_HeaderFile