/usr/include/oce/V3d_LayerMgr.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _V3d_LayerMgr_HeaderFile
#define _V3d_LayerMgr_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_LayerMgr.hxx>
#include <V3d_ViewPointer.hxx>
#include <Handle_Visual3d_Layer.hxx>
#include <Handle_V3d_ColorScale.hxx>
#include <Handle_V3d_ColorScaleLayerItem.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_V3d_View.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Aspect_ColorScale.hxx>
class Visual3d_Layer;
class V3d_ColorScale;
class V3d_ColorScaleLayerItem;
class V3d_View;
class Aspect_ColorScale;
//! Class to manage layers
class V3d_LayerMgr : public MMgt_TShared
{
public:
Standard_EXPORT V3d_LayerMgr(const Handle(V3d_View)& aView);
const Handle(Visual3d_Layer)& Overlay() const;
Handle(V3d_View) View() const;
Standard_EXPORT void ColorScaleDisplay() ;
Standard_EXPORT void ColorScaleErase() ;
Standard_EXPORT Standard_Boolean ColorScaleIsDisplayed() const;
Standard_EXPORT Handle(Aspect_ColorScale) ColorScale() const;
//! Recompute layer with objects
Standard_EXPORT void Compute() ;
Standard_EXPORT void Resized() ;
DEFINE_STANDARD_RTTI(V3d_LayerMgr)
protected:
//! Begin layers recomputation
Standard_EXPORT virtual Standard_Boolean Begin() ;
//! Perform layers recomputation
Standard_EXPORT virtual void Redraw() ;
//! End layers recomputation
Standard_EXPORT virtual void End() ;
V3d_ViewPointer myView;
Handle(Visual3d_Layer) myOverlay;
Handle(V3d_ColorScale) myColorScale;
Handle(V3d_ColorScaleLayerItem) myColorScaleLayerItem;
private:
};
#include <V3d_LayerMgr.lxx>
#endif // _V3d_LayerMgr_HeaderFile
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