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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _VrmlConverter_Drawer_HeaderFile
#define _VrmlConverter_Drawer_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>

#include <Handle_VrmlConverter_IsoAspect.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_VrmlConverter_LineAspect.hxx>
#include <Handle_VrmlConverter_ShadingAspect.hxx>
#include <Quantity_Length.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Standard_Real.hxx>
#include <Handle_VrmlConverter_PointAspect.hxx>
#include <MMgt_TShared.hxx>
class VrmlConverter_IsoAspect;
class VrmlConverter_LineAspect;
class VrmlConverter_ShadingAspect;
class VrmlConverter_PointAspect;


//! qualifies the aspect properties for
//! the VRML conversation of a specific kind of object.
//! This includes for example color, maximal chordial deviation, etc...
class VrmlConverter_Drawer : public MMgt_TShared
{

public:

  
  Standard_EXPORT VrmlConverter_Drawer();
  
  //! by default: TOD_Relative; however, except for the shapes,
  //! the drawing  will be made using the absolute deviation.
  Standard_EXPORT   void SetTypeOfDeflection (const Aspect_TypeOfDeflection aTypeOfDeflection) ;
  
  Standard_EXPORT   Aspect_TypeOfDeflection TypeOfDeflection()  const;
  
  //! Defines the maximal chordial deviation when drawing any curve;
  //! If this  value is  one  of  the  obvious  parameters  of  methods,
  //! current  value  from  Drawer won't be used.
  //! This value is used by:
  //!
  //! VrmlConverter_DeflectionCurve
  //! VrmlConverter_WFDeflectionRestrictedFace
  //! VrmlConverter_WFDeflectionShape
  Standard_EXPORT   void SetMaximalChordialDeviation (const Quantity_Length aChordialDeviation) ;
  
  //! returns the maximal chordial deviation.
  //! Default value: 0.1
  Standard_EXPORT   Quantity_Length MaximalChordialDeviation()  const;
  
  //! default 0.001
  Standard_EXPORT   void SetDeviationCoefficient (const Standard_Real aCoefficient) ;
  
  Standard_EXPORT   Standard_Real DeviationCoefficient()  const;
  
  //! default: 17 points.
  //! Defines the Discretisation  (myNbPoints) when drawing any curve;
  //! If this  value is  one  of  the  obvious  parameters  of  methods,
  //! current  value  from  Drawer won't be used.
  //! This value is used by:
  //!
  //! VrmlConverter_Curve
  //! VrmlConverter_WFRestrictedFace
  //! VrmlConverter_WFShape
  Standard_EXPORT   void SetDiscretisation (const Standard_Integer d) ;
  
  Standard_EXPORT   Standard_Integer Discretisation()  const;
  
  //! defines the maximum value allowed  for the first and last
  //! parameters of an infinite curve.
  //! Default value: 500.
  //! VrmlConverter_Curve
  //! VrmlConverter_WFRestrictedFace
  //! VrmlConverter_WFShape
  Standard_EXPORT   void SetMaximalParameterValue (const Standard_Real Value) ;
  
  Standard_EXPORT   Standard_Real MaximalParameterValue()  const;
  
  //! enables the drawing of isos on planes.
  //! By default there are no isos on planes.
  Standard_EXPORT   void SetIsoOnPlane (const Standard_Boolean OnOff) ;
  
  //! returns True if the drawing of isos on planes is enabled.
  Standard_EXPORT   Standard_Boolean IsoOnPlane()  const;
  
  //! Defines the attributes which are used when drawing an
  //! U isoparametric curve of a face. Defines the number
  //! of U isoparametric curves to be drawn for a single face.
  //! The default values are the same default values from Vrml package.
  //!
  //! These attributes are used by the following algorithms:
  //! VrmlConverter_WFRestrictedFace
  //! VrmlConverter_WFDeflectionRestrictedFace
  Standard_EXPORT   Handle(VrmlConverter_IsoAspect) UIsoAspect() ;
  
  Standard_EXPORT   void SetUIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect) ;
  
  //! Defines the attributes which are used when drawing an
  //! V isoparametric curve of a face. Defines the number
  //! of V isoparametric curves to be drawn for a single face.
  //! The default values are the same default values from Vrml package.
  //!
  //! These attributes are used by the following algorithms:
  //! VrmlConverter_WFRestrictedFace
  //! VrmlConverter_WFDeflectionRestrictedFace
  Standard_EXPORT   Handle(VrmlConverter_IsoAspect) VIsoAspect() ;
  
  Standard_EXPORT   void SetVIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect) ;
  

  //! The default values are the same default values from Vrml package.
  //! These attributes are used by the following algorithms:
  //! VrmlConverter_WFShape
  //! VrmlConverter_WFDeflectionShape
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) FreeBoundaryAspect() ;
  
  Standard_EXPORT   void SetFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
  
  //! enables the drawing the free boundaries
  //! By default the free boundaries  are drawn.
  Standard_EXPORT   void SetFreeBoundaryDraw (const Standard_Boolean OnOff) ;
  
  //! returns True if the drawing of the free boundaries is enabled.
  Standard_EXPORT   Standard_Boolean FreeBoundaryDraw()  const;
  

  //! The default values are the same default values from Vrml package.
  //! These attributes are used by the following algorithms:
  //! VrmlConverter_WFShape
  //! VrmlConverter_WFDeflectionShape
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) WireAspect() ;
  
  Standard_EXPORT   void SetWireAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
  
  //! enables the drawing the wire
  //! By default the wire  are drawn.
  Standard_EXPORT   void SetWireDraw (const Standard_Boolean OnOff) ;
  
  //! returns True if the drawing of the wire is enabled.
  Standard_EXPORT   Standard_Boolean WireDraw()  const;
  

  //! The default values are the same default values from Vrml package.
  //! These attributes are used by the following algorithms:
  //! VrmlConverter_WFShape
  //! VrmlConverter_WFDeflectionShape
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) UnFreeBoundaryAspect() ;
  
  Standard_EXPORT   void SetUnFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
  
  //! enables the drawing the unfree boundaries
  //! By default the unfree boundaries  are drawn.
  Standard_EXPORT   void SetUnFreeBoundaryDraw (const Standard_Boolean OnOff) ;
  
  //! returns True if the drawing of the unfree boundaries is enabled.
  Standard_EXPORT   Standard_Boolean UnFreeBoundaryDraw()  const;
  

  //! The default values are the same default values from Vrml package.
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) LineAspect() ;
  
  Standard_EXPORT   void SetLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
  
  Standard_EXPORT   Handle(VrmlConverter_PointAspect) PointAspect() ;
  
  Standard_EXPORT   void SetPointAspect (const Handle(VrmlConverter_PointAspect)& anAspect) ;
  

  //! The default values are the same default values from Vrml package.
  Standard_EXPORT   Handle(VrmlConverter_ShadingAspect) ShadingAspect() ;
  
  Standard_EXPORT   void SetShadingAspect (const Handle(VrmlConverter_ShadingAspect)& anAspect) ;
  
  //! returns Standard_True if the hidden lines are to be drawn.
  //! By default the hidden lines are not drawn.
  Standard_EXPORT   Standard_Boolean DrawHiddenLine()  const;
  
  //! sets DrawHiddenLine  =  Standard_True  -  the hidden lines are drawn.
  Standard_EXPORT   void EnableDrawHiddenLine() ;
  
  //! sets DrawHiddenLine  =  Standard_False  -  the hidden lines are not drawn.
  Standard_EXPORT   void DisableDrawHiddenLine() ;
  
  //! returns LineAspect  for  the hidden lines.
  //! The default values are the same default values from Vrml package.
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) HiddenLineAspect() ;
  
  //! sets LineAspect  for  the hidden lines.
  Standard_EXPORT   void SetHiddenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;
  
  //! returns LineAspect  for  the seen lines.
  //! The default values are the same default values from Vrml package.
  Standard_EXPORT   Handle(VrmlConverter_LineAspect) SeenLineAspect() ;
  
  //! sets LineAspect  for  the seen lines.
  Standard_EXPORT   void SetSeenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect) ;




  DEFINE_STANDARD_RTTI(VrmlConverter_Drawer)

protected:




private: 


  Handle(VrmlConverter_IsoAspect) myUIsoAspect;
  Handle(VrmlConverter_IsoAspect) myVIsoAspect;
  Standard_Integer myNbPoints;
  Standard_Boolean myIsoOnPlane;
  Handle(VrmlConverter_LineAspect) myFreeBoundaryAspect;
  Standard_Boolean myFreeBoundaryDraw;
  Handle(VrmlConverter_LineAspect) myUnFreeBoundaryAspect;
  Standard_Boolean myUnFreeBoundaryDraw;
  Handle(VrmlConverter_LineAspect) myWireAspect;
  Standard_Boolean myWireDraw;
  Handle(VrmlConverter_LineAspect) myLineAspect;
  Handle(VrmlConverter_ShadingAspect) myShadingAspect;
  Quantity_Length myChordialDeviation;
  Aspect_TypeOfDeflection myTypeOfDeflection;
  Standard_Real myMaximalParameterValue;
  Standard_Real myDeviationCoefficient;
  Handle(VrmlConverter_PointAspect) myPointAspect;
  Standard_Boolean myDrawHiddenLine;
  Handle(VrmlConverter_LineAspect) myHiddenLineAspect;
  Handle(VrmlConverter_LineAspect) mySeenLineAspect;


};







#endif // _VrmlConverter_Drawer_HeaderFile