/usr/include/oce/VrmlConverter_ShadedShape.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlConverter_ShadedShape_HeaderFile
#define _VrmlConverter_ShadedShape_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_OStream.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
class TopoDS_Shape;
class VrmlConverter_Drawer;
class TopoDS_Face;
class Poly_Connect;
class TColgp_Array1OfDir;
//! ShadedShape - computes the shading presentation of shapes
//! by triangulation algorithms, converts this one into VRML objects
//! and writes (adds) into anOStream.
//! All requested properties of the representation including
//! the maximal chordial deviation are specify in aDrawer.
//! This kind of the presentation is converted into
//! IndexedFaceSet ( VRML ).
class VrmlConverter_ShadedShape
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT static void Add (Standard_OStream& anOStream, const TopoDS_Shape& aShape, const Handle(VrmlConverter_Drawer)& aDrawer) ;
Standard_EXPORT static void ComputeNormal (const TopoDS_Face& aFace, Poly_Connect& pc, TColgp_Array1OfDir& Nor) ;
protected:
private:
};
#endif // _VrmlConverter_ShadedShape_HeaderFile
|