/usr/include/oce/Vrml_PerspectiveCamera.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_PerspectiveCamera_HeaderFile
#define _Vrml_PerspectiveCamera_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Vec.hxx>
#include <Vrml_SFRotation.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>
class gp_Vec;
class Vrml_SFRotation;
//! specifies a PerspectiveCamera node of VRML specifying properties of cameras.
//! A perspective camera defines a perspective projection from a viewpoint. The viewing
//! volume for a perspective camera is a truncated right pyramid.
class Vrml_PerspectiveCamera
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_PerspectiveCamera();
Standard_EXPORT Vrml_PerspectiveCamera(const gp_Vec& aPosition, const Vrml_SFRotation& aOrientation, const Standard_Real aFocalDistance, const Standard_Real aHeightAngle);
Standard_EXPORT void SetPosition (const gp_Vec& aPosition) ;
Standard_EXPORT gp_Vec Position() const;
Standard_EXPORT void SetOrientation (const Vrml_SFRotation& aOrientation) ;
Standard_EXPORT Vrml_SFRotation Orientation() const;
Standard_EXPORT void SetFocalDistance (const Standard_Real aFocalDistance) ;
Standard_EXPORT Standard_Real FocalDistance() const;
Standard_EXPORT void SetAngle (const Standard_Real aHeightAngle) ;
Standard_EXPORT Standard_Real Angle() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
gp_Vec myPosition;
Vrml_SFRotation myOrientation;
Standard_Real myFocalDistance;
Standard_Real myHeightAngle;
};
#endif // _Vrml_PerspectiveCamera_HeaderFile
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