/usr/include/oce/Vrml_TextureCoordinate2.hxx is in liboce-visualization-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_TextureCoordinate2_HeaderFile
#define _Vrml_TextureCoordinate2_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Vrml_TextureCoordinate2.hxx>
#include <Handle_TColgp_HArray1OfVec2d.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_OStream.hxx>
class TColgp_HArray1OfVec2d;
//! defines a TextureCoordinate2 node of VRML specifying properties of geometry
//! and its appearance.
//! This node defines a set of 2D coordinates to be used to map textures
//! to the vertices of subsequent PointSet, IndexedLineSet, or IndexedFaceSet
//! objects. It replaces the current texture coordinates in the rendering
//! state for the shapes to use.
//! Texture coordinates range from 0 to 1 across the texture.
//! The horizontal coordinate, called S, is specified first, followed
//! by vertical coordinate, T.
//! By default :
//! myPoint (0 0)
class Vrml_TextureCoordinate2 : public MMgt_TShared
{
public:
Standard_EXPORT Vrml_TextureCoordinate2();
Standard_EXPORT Vrml_TextureCoordinate2(const Handle(TColgp_HArray1OfVec2d)& aPoint);
Standard_EXPORT void SetPoint (const Handle(TColgp_HArray1OfVec2d)& aPoint) ;
Standard_EXPORT Handle(TColgp_HArray1OfVec2d) Point() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
DEFINE_STANDARD_RTTI(Vrml_TextureCoordinate2)
protected:
private:
Handle(TColgp_HArray1OfVec2d) myPoint;
};
#endif // _Vrml_TextureCoordinate2_HeaderFile
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