/usr/include/oce/XSDRAWSTLVRML_DataSource3D.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _XSDRAWSTLVRML_DataSource3D_HeaderFile
#define _XSDRAWSTLVRML_DataSource3D_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_XSDRAWSTLVRML_DataSource3D.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <Handle_TColStd_HArray2OfReal.hxx>
#include <Handle_TColStd_HArray2OfInteger.hxx>
#include <MeshVS_DataSource.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <MeshVS_EntityType.hxx>
#include <Handle_MeshVS_HArray1OfSequenceOfInteger.hxx>
#include <Standard_Address.hxx>
#include <Standard_Real.hxx>
class TColStd_HArray1OfInteger;
class TColStd_HArray2OfReal;
class TColStd_HArray2OfInteger;
class TColStd_Array1OfReal;
class MeshVS_HArray1OfSequenceOfInteger;
class TColStd_Array1OfInteger;
//! The sample DataSource3D for working with STLMesh_Mesh
class XSDRAWSTLVRML_DataSource3D : public MeshVS_DataSource
{
public:
//! Constructor
Standard_EXPORT XSDRAWSTLVRML_DataSource3D();
//! Returns geometry information about node ( if IsElement is False ) or element ( IsElement is True )
//! by co-ordinates. For element this method must return all its nodes co-ordinates in the strict order: X, Y, Z and
//! with nodes order is the same as in wire bounding the face or link. NbNodes is number of nodes of element.
//! It is recommended to return 1 for node. Type is an element type.
Standard_EXPORT Standard_Boolean GetGeom (const Standard_Integer theID, const Standard_Boolean theIsElement, TColStd_Array1OfReal& theCoords, Standard_Integer& theNbNodes, MeshVS_EntityType& theType) const;
//! This method returns topology information about 3D-element
//! Returns false if element with ID isn't 3D or because other troubles
Standard_EXPORT virtual Standard_Boolean Get3DGeom (const Standard_Integer theID, Standard_Integer& theNbNodes, Handle(MeshVS_HArray1OfSequenceOfInteger)& theData) const;
//! This method is similar to GetGeom, but returns only element or node type. This method is provided for
//! a fine performance.
Standard_EXPORT Standard_Boolean GetGeomType (const Standard_Integer theID, const Standard_Boolean theIsElement, MeshVS_EntityType& theType) const;
//! This method returns by number an address of any entity which represents element or node data structure.
Standard_EXPORT Standard_Address GetAddr (const Standard_Integer theID, const Standard_Boolean theIsElement) const;
//! This method returns information about what node this element consist of.
Standard_EXPORT virtual Standard_Boolean GetNodesByElement (const Standard_Integer theID, TColStd_Array1OfInteger& theNodeIDs, Standard_Integer& theNbNodes) const;
//! This method returns map of all nodes the object consist of.
Standard_EXPORT const TColStd_PackedMapOfInteger& GetAllNodes() const;
//! This method returns map of all elements the object consist of.
Standard_EXPORT const TColStd_PackedMapOfInteger& GetAllElements() const;
//! This method calculates normal of face, which is using for correct reflection presentation.
//! There is default method, for advance reflection this method can be redefined.
Standard_EXPORT virtual Standard_Boolean GetNormal (const Standard_Integer theID, const Standard_Integer theMax, Standard_Real& theNx, Standard_Real& theNy, Standard_Real& theNz) const;
DEFINE_STANDARD_RTTI(XSDRAWSTLVRML_DataSource3D)
protected:
private:
TColStd_PackedMapOfInteger myNodes;
TColStd_PackedMapOfInteger myElements;
Handle(TColStd_HArray1OfInteger) myElemNbNodes;
Handle(TColStd_HArray2OfReal) myNodeCoords;
Handle(TColStd_HArray2OfInteger) myElemNodes;
};
#endif // _XSDRAWSTLVRML_DataSource3D_HeaderFile
|