/usr/include/OpenLayer/Settings.hpp is in libopenlayer-dev 2.1-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | #ifndef OL_SETTINGS_HPP
#define OL_SETTINGS_HPP
#include "Includes.hpp"
#include "Declspec.hpp"
namespace ol {
// Settings - General settings of OpenLayer //
class OL_LIB_DECLSPEC Settings {
public:
// Turns the anti-aliasing on or off //
// Anti-aliasing produces smoother graphics but slows down the rendering //
static void SetAntialiasing( bool turnedOn );
// Sets the accuracy of the circle drawing functions //
// The value should be between 0.0 and 1.0 but it should never be zero //
// The more accuracy, the better the circles will generally look //
// but rendering them will be slower //
// This setting can be overridden by passing a different value
// to the circle drawing function //
static void SetCircleAccuracy( float accuracy );
// Returns the accuracy of the circles //
inline static float GetCircleAccuracy() {
return circleAccuracy;
}
// If you use OpenGL directly you might wish to choose //
// if the texture mapping is turned on or not //
// This doesn't affect OpenLayer's functions //
static void SetTextureMapping( bool turnedOn );
// Returns true if texture mapping is used //
static bool TextureMappingUsed() { return useTextures; }
// Sets the orthographic projection mode (the "2D drawing mode") //
// Ortographic projection is on by default //
static void SetOrthographicProjection( int screenWidth = SCREEN_W, int screenHeight = SCREEN_H );
// Restores old projection that got changed when you called SetOrtographicProjection() //
static void RestoreOldProjection();
// Turn the memory bitmap storage on or off //
// Off by default //
static void StoreMemoryBitmaps( bool turnedOn );
// Returns true if the Bitmaps are stored in the memory //
static bool MemoryBitmapsStored();
// Sets the accuracy of the generated collision polygons //
// Accuracy should always be positive and the highest value is 1.0 //
// The default value is 0.3 //
static void SetCollisionPolyAccuracy( float accuracy );
// Returns the accuracy of the generated collision polygons //
static float GetCollisionPolyAccuracy();
// Sets the maxium alpha value which is considered transparent //
// by the collision polygon generation //
static void SetCollisionPolyAlphaLimit( float limit ) {
collisionPolyAlphaLimit = int( limit * 255.0 );
}
// Returns the maxium alpha value which is considered transparent //
// by the collision polygon generation //
static float GetCollisionPolyAlphaLimit() {
return float( collisionPolyAlphaLimit )/255.0;
}
friend class GfxRend;
friend class Bitmap;
private:
static float circleAccuracy;
static float collisionPolyAccuracy;
static int collisionPolyAlphaLimit;
static bool useAntiAlias;
static bool useTextures;
static bool storeMemoryBitmaps;
};
}
#endif // OL_SETTINGS_HPP
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