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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_OPTIONS
#define OSGDB_OPTIONS 1
#include <osgDB/Callbacks>
#include <osgDB/ObjectCache>
#include <osg/ObserverNodePath>
#include <deque>
#include <list>
#include <iosfwd>
namespace osgDB {
/** Options base class used for passing options into plugins to control their operation.*/
class OSGDB_EXPORT Options : public osg::Object
{
public:
/// bit mask for setting up which object types get cached by readObject/Image/HeightField/Node(filename) calls
enum CacheHintOptions
{ /// do not cache objects of any type
CACHE_NONE = 0,
/// cache nodes loaded via readNode(filename)
CACHE_NODES = 1<<0,
/// cache images loaded via readImage(filename)
CACHE_IMAGES = 1<<1,
/// cache heightfield loaded via readHeightField(filename)
CACHE_HEIGHTFIELDS = 1<<2,
/// cache heightfield loaded via readHeightField(filename)
CACHE_ARCHIVES = 1<<3,
/// cache objects loaded via readObject(filename)
CACHE_OBJECTS = 1<<4,
/// cache shaders loaded via readShader(filename)
CACHE_SHADERS = 1<<5,
/// cache on all read*(filename) calls
CACHE_ALL = CACHE_NODES |
CACHE_IMAGES |
CACHE_HEIGHTFIELDS |
CACHE_ARCHIVES |
CACHE_OBJECTS |
CACHE_SHADERS
};
/// Bit mask for which geometry attributes should be imported with double precision where source data is held in double precision
/// This is useful for data that will be pre-processed before rendering.
/// In general the geometry should be converted to floating point before rendering to ensure good performance.
enum PrecisionHint
{
FLOAT_PRECISION_ALL = 0,
DOUBLE_PRECISION_VERTEX = 1<<0,
DOUBLE_PRECISION_NORMAL = 1<<1,
DOUBLE_PRECISION_COLOR = 1<<2,
DOUBLE_PRECISION_SECONDARY_COLOR = 1<<3,
DOUBLE_PRECISION_FOG_COORD = 1<<4,
DOUBLE_PRECISION_TEX_COORD = 1<<5,
DOUBLE_PRECISION_VERTEX_ATTRIB = 1<<6,
DOUBLE_PRECISION_ALL = DOUBLE_PRECISION_VERTEX |
DOUBLE_PRECISION_NORMAL |
DOUBLE_PRECISION_COLOR |
DOUBLE_PRECISION_SECONDARY_COLOR |
DOUBLE_PRECISION_FOG_COORD |
DOUBLE_PRECISION_TEX_COORD |
DOUBLE_PRECISION_VERTEX_ATTRIB
};
/// range of options of whether to build kdtrees automatically on loading
enum BuildKdTreesHint
{
NO_PREFERENCE,
DO_NOT_BUILD_KDTREES,
BUILD_KDTREES
};
Options():
osg::Object(true),
_objectCacheHint(CACHE_ARCHIVES),
_precisionHint(FLOAT_PRECISION_ALL),
_buildKdTreesHint(NO_PREFERENCE) {}
Options(const std::string& str):
osg::Object(true),
_str(str),
_objectCacheHint(CACHE_ARCHIVES),
_precisionHint(FLOAT_PRECISION_ALL),
_buildKdTreesHint(NO_PREFERENCE)
{
parsePluginStringData(str);
}
Options(const Options& options,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgDB,Options);
Options* cloneOptions(const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) const { return static_cast<Options*>(clone(copyop)); }
/** Set the general Options string.*/
void setOptionString(const std::string& str) { _str = str; parsePluginStringData(str); }
/** Get the general Options string.*/
const std::string& getOptionString() const { return _str; }
/** Set the database path to use a hint of where to look when loading models.*/
void setDatabasePath(const std::string& str) { _databasePaths.clear(); _databasePaths.push_back(str); }
/** Get the database path which is used a hint of where to look when loading models.*/
FilePathList& getDatabasePathList() { return _databasePaths; }
/** Get the const database path which is used a hint of where to look when loading models.*/
const FilePathList& getDatabasePathList() const { return _databasePaths; }
/** Set whether the Registry::ObjectCache should be used by default.*/
void setObjectCacheHint(CacheHintOptions useObjectCache) { _objectCacheHint = useObjectCache; }
/** Get whether the Registry::ObjectCache should be used by default.*/
CacheHintOptions getObjectCacheHint() const { return _objectCacheHint; }
/** Set the ObjectCache that is used to cache previously loaded data.*/
void setObjectCache(ObjectCache* objectCache) { _objectCache = objectCache; }
/** Get the ObjectCache that is used to cache previously loaded data.*/
ObjectCache* getObjectCache() const { return _objectCache.get(); }
/** Set which geometry attributes plugins should import at double precision. */
void setPrecisionHint(PrecisionHint hint) { _precisionHint = hint; }
/** Get which geometry attributes plugins should import at double precision. */
PrecisionHint getPrecisionHint() const { return _precisionHint; }
/** Set whether the KdTrees should be built for geometry in the loader model. */
void setBuildKdTreesHint(BuildKdTreesHint hint) { _buildKdTreesHint = hint; }
/** Get whether the KdTrees should be built for geometry in the loader model. */
BuildKdTreesHint getBuildKdTreesHint() const { return _buildKdTreesHint; }
/** Set the password map to be used by plugins when access files from secure locations.*/
void setAuthenticationMap(AuthenticationMap* authenticationMap) { _authenticationMap = authenticationMap; }
/** Get the password map to be used by plugins when access files from secure locations.*/
const AuthenticationMap* getAuthenticationMap() const { return _authenticationMap.get(); }
/** Sets a plugindata value PluginData with a string */
void setPluginData(const std::string& s, void* v) const { _pluginData[s] = v; }
/** Get a value from the PluginData */
void* getPluginData(const std::string& s) { return _pluginData[s]; }
/** Get a value from the PluginData */
const void* getPluginData(const std::string& s) const
{
PluginDataMap::const_iterator itr = _pluginData.find(s);
return (itr == _pluginData.end()) ? 0 : itr->second;
}
/** Remove a value from the PluginData */
void removePluginData(const std::string& s) const { _pluginData.erase(s); }
/** Get number of PluginData values */
unsigned int getNumPluginData() const { return static_cast<unsigned int>(_pluginData.size()); }
/** Sets a plugindata value PluginData with a string */
void setPluginStringData(const std::string& s, const std::string& v) const { _pluginStringData[s] = v; }
/** Get a string from the PluginStrData */
std::string& getPluginStringData(const std::string& s) { return _pluginStringData[s]; }
/** Get a value from the PluginData */
const std::string getPluginStringData(const std::string& s) const
{
PluginStringDataMap::const_iterator itr = _pluginStringData.find(s);
return (itr == _pluginStringData.end()) ? std::string("") : itr->second;
}
/** Remove a value from the PluginData */
void removePluginStringData(const std::string& s) const { _pluginStringData.erase(s); }
/** Get number of PluginStrData values */
unsigned int getNumPluginStringData() const { return static_cast<unsigned int>(_pluginStringData.size()); }
/** Parse string into plugin string data. This will be automatically done in Options(const std::string&) */
void parsePluginStringData(const std::string& str, char separator1=' ', char separator2='=');
/** Set the find callback to use in place of the default findFile calls.*/
void setFindFileCallback( FindFileCallback* cb) { _findFileCallback = cb; }
/** Get the const findFile callback.*/
FindFileCallback* getFindFileCallback() const { return _findFileCallback.get(); }
/** Set the read callback to use in place of the default readFile calls.*/
void setReadFileCallback( ReadFileCallback* cb) { _readFileCallback = cb; }
/** Get the const readFile callback.*/
ReadFileCallback* getReadFileCallback() const { return _readFileCallback.get(); }
/** Set the callback to use in place of the default writeFile calls.*/
void setWriteFileCallback( WriteFileCallback* cb) { _writeFileCallback = cb; }
/** Get the const writeFile callback.*/
WriteFileCallback* getWriteFileCallback() const { return _writeFileCallback.get(); }
/** Set the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
void setFileLocationCallback( FileLocationCallback* cb) { _fileLocationCallback = cb; }
/** Get the callback to use inform the DatabasePager whether a file is located on local or remote file system.*/
FileLocationCallback* getFileLocationCallback() const { return _fileLocationCallback.get(); }
/** Set the FileCache that is used to manage local storage of files downloaded from the internet.*/
void setFileCache(FileCache* fileCache) { _fileCache = fileCache; }
/** Get the FileCache that is used to manage local storage of files downloaded from the internet.*/
FileCache* getFileCache() const { return _fileCache.get(); }
/** Set the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
void setTerrain(osg::observer_ptr<osg::Node>& terrain) { _terrain = terrain; }
/** Get the terrain observer_ptr, use to decorate any osgTerrain subgraphs.*/
const osg::observer_ptr<osg::Node>& getTerrain() const { return _terrain; }
/** Set the parentGroup observer_ptr, where the loaded model is intended to be added */
void setParentGroup(osg::observer_ptr<osg::Group>& parentGroup) { _parentGroup= parentGroup; }
/** Get the parentGroup observer_ptr, where the loaded model is intended to be added */
const osg::observer_ptr<osg::Group>& getParentGroup() const { return _parentGroup; }
protected:
virtual ~Options() {}
std::string _str;
FilePathList _databasePaths;
CacheHintOptions _objectCacheHint;
osg::ref_ptr<ObjectCache> _objectCache;
PrecisionHint _precisionHint;
BuildKdTreesHint _buildKdTreesHint;
osg::ref_ptr<AuthenticationMap> _authenticationMap;
typedef std::map<std::string,void*> PluginDataMap;
mutable PluginDataMap _pluginData;
typedef std::map<std::string,std::string> PluginStringDataMap;
mutable PluginStringDataMap _pluginStringData;
osg::ref_ptr<FindFileCallback> _findFileCallback;
osg::ref_ptr<ReadFileCallback> _readFileCallback;
osg::ref_ptr<WriteFileCallback> _writeFileCallback;
osg::ref_ptr<FileLocationCallback> _fileLocationCallback;
osg::ref_ptr<FileCache> _fileCache;
osg::observer_ptr<osg::Node> _terrain;
osg::observer_ptr<osg::Group> _parentGroup; // Set by the DatabasePager to the node where the requested file will be inserted. NOTE: observer since prent can be dettached whilst DB thread is loading the object
};
}
#endif // OSGDB_OPTIONS
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