This file is indexed.

/usr/include/osgGA/StateSetManipulator is in libopenscenegraph-3.4-dev 3.4.1+dfsg1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGGA_STATESET_MANIPULATOR
#define OSGGA_STATESET_MANIPULATOR 1

#include <osgGA/Export>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventHandler>

#include <osg/StateSet>
#include <osg/PolygonMode>


namespace osgGA {

/**
Experimental class, not been looked at for a while, but which will
be returned to at some point :-\
*/
class OSGGA_EXPORT StateSetManipulator : public GUIEventHandler
{
public:

        StateSetManipulator(osg::StateSet* stateset=0);

        virtual const char* className() const { return "StateSetManipulator"; }

        /** attach a StateSet to the manipulator to be used for specifying view.*/
        virtual void setStateSet(osg::StateSet*);

        /** get the attached a StateSet.*/
        virtual osg::StateSet * getStateSet();

        /** get the attached a StateSet.*/
        virtual const osg::StateSet * getStateSet() const;


        /** Handle events, return true if handled, false otherwise.*/
        virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);

        /** Get the keyboard and mouse usage of this manipulator.*/
        virtual void getUsage(osg::ApplicationUsage& usage) const;

        void setMaximumNumOfTextureUnits(unsigned int i) { _maxNumOfTextureUnits = i; }
        unsigned int getMaximumNumOfTextureUnits() const { return _maxNumOfTextureUnits; }

        void setBackfaceEnabled(bool newbackface);
        bool getBackfaceEnabled() const {return _backface;};

        void setLightingEnabled(bool newlighting);
        bool getLightingEnabled() const {return _lighting;};

        void setTextureEnabled(bool newtexture);
        bool getTextureEnabled() const {return _texture;};

        void setPolygonMode(osg::PolygonMode::Mode newpolygonmode);
        osg::PolygonMode::Mode getPolygonMode() const;

        void cyclePolygonMode();


        void setKeyEventToggleBackfaceCulling(int key) { _keyEventToggleBackfaceCulling = key; }
        int getKeyEventToggleBackfaceCulling() const { return _keyEventToggleBackfaceCulling; }

        void setKeyEventToggleLighting(int key) { _keyEventToggleLighting = key; }
        int getKeyEventToggleLighting() const { return _keyEventToggleLighting; }

        void setKeyEventToggleTexturing(int key) { _keyEventToggleTexturing = key; }
        int getKeyEventToggleTexturing() const { return _keyEventToggleTexturing; }

        void setKeyEventCyclePolygonMode(int key) { _keyEventCyclePolygonMode = key; }
        int getKeyEventCyclePolygonMode() const { return _keyEventCyclePolygonMode; }

protected:

        virtual ~StateSetManipulator();

        void clone();

        osg::ref_ptr<osg::StateSet> _stateset;

        bool _initialized;
        bool _backface;
        bool _lighting;
        bool _texture;
        unsigned int _maxNumOfTextureUnits;

        int _keyEventToggleBackfaceCulling;
        int _keyEventToggleLighting;
        int _keyEventToggleTexturing;
        int _keyEventCyclePolygonMode;

        osg::PolygonMode* getOrCreatePolygonMode();
};

}

#endif