This file is indexed.

/usr/include/osgQt/GraphicsWindowQt is in libopenscenegraph-3.4-dev 3.4.1+dfsg1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009 Wang Rui
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGVIEWER_GRAPHICSWINDOWQT
#define OSGVIEWER_GRAPHICSWINDOWQT

#include <QGLWidget>

#include <osgViewer/GraphicsWindow>
#include <osgQt/Export>
#include <osgQt/Version>

#include <QMutex>
#include <QEvent>
#include <QQueue>
#include <QSet>
#include <QGLWidget>

class QInputEvent;
class QGestureEvent;

namespace osgViewer {
    class ViewerBase;
}

namespace osgQt
{

// forward declarations
class GraphicsWindowQt;

/// The function sets the WindowingSystem to Qt.
void OSGQT_EXPORT initQtWindowingSystem();

/** The function sets the viewer that will be used after entering
 *  the Qt main loop (QCoreApplication::exec()).
 *
 *  The function also initializes internal structures required for proper
 *  scene rendering.
 *
 *  The method must be called from main thread. */
void OSGQT_EXPORT setViewer( osgViewer::ViewerBase *viewer );


class OSGQT_EXPORT GLWidget : public QGLWidget
{
    typedef QGLWidget inherited;

public:

    GLWidget( QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
    GLWidget( QGLContext* context, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
    GLWidget( const QGLFormat& format, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
    virtual ~GLWidget();

    inline void setGraphicsWindow( GraphicsWindowQt* gw ) { _gw = gw; }
    inline GraphicsWindowQt* getGraphicsWindow() { return _gw; }
    inline const GraphicsWindowQt* getGraphicsWindow() const { return _gw; }

    inline bool getForwardKeyEvents() const { return _forwardKeyEvents; }
    virtual void setForwardKeyEvents( bool f ) { _forwardKeyEvents = f; }
    
    inline bool getTouchEventsEnabled() const { return _touchEventsEnabled; }
    void setTouchEventsEnabled( bool e );

    void setKeyboardModifiers( QInputEvent* event );

    virtual void keyPressEvent( QKeyEvent* event );
    virtual void keyReleaseEvent( QKeyEvent* event );
    virtual void mousePressEvent( QMouseEvent* event );
    virtual void mouseReleaseEvent( QMouseEvent* event );
    virtual void mouseDoubleClickEvent( QMouseEvent* event );
    virtual void mouseMoveEvent( QMouseEvent* event );
    virtual void wheelEvent( QWheelEvent* event );
    virtual bool gestureEvent( QGestureEvent* event );

protected:

    int getNumDeferredEvents()
    {
        QMutexLocker lock(&_deferredEventQueueMutex);
        return _deferredEventQueue.count();
    }
    void enqueueDeferredEvent(QEvent::Type eventType, QEvent::Type removeEventType = QEvent::None)
    {
        QMutexLocker lock(&_deferredEventQueueMutex);

        if (removeEventType != QEvent::None)
        {
            if (_deferredEventQueue.removeOne(removeEventType))
                _eventCompressor.remove(eventType);
        }

        if (_eventCompressor.find(eventType) == _eventCompressor.end())
        {
            _deferredEventQueue.enqueue(eventType);
            _eventCompressor.insert(eventType);
        }
    }
    void processDeferredEvents();

    friend class GraphicsWindowQt;
    GraphicsWindowQt* _gw;

    QMutex _deferredEventQueueMutex;
    QQueue<QEvent::Type> _deferredEventQueue;
    QSet<QEvent::Type> _eventCompressor;

    bool _touchEventsEnabled;

    bool _forwardKeyEvents;
    qreal _devicePixelRatio;

    virtual void resizeEvent( QResizeEvent* event );
    virtual void moveEvent( QMoveEvent* event );
    virtual void glDraw();
    virtual bool event( QEvent* event );
};

class OSGQT_EXPORT GraphicsWindowQt : public osgViewer::GraphicsWindow
{
public:
    GraphicsWindowQt( osg::GraphicsContext::Traits* traits, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0 );
    GraphicsWindowQt( GLWidget* widget );
    virtual ~GraphicsWindowQt();

    inline GLWidget* getGLWidget() { return _widget; }
    inline const GLWidget* getGLWidget() const { return _widget; }

    /// deprecated
    inline GLWidget* getGraphWidget() { return _widget; }
    /// deprecated
    inline const GLWidget* getGraphWidget() const { return _widget; }

    struct WindowData : public osg::Referenced
    {
        WindowData( GLWidget* widget = NULL, QWidget* parent = NULL ): _widget(widget), _parent(parent) {}
        GLWidget* _widget;
        QWidget* _parent;
    };

    bool init( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f );

    static QGLFormat traits2qglFormat( const osg::GraphicsContext::Traits* traits );
    static void qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits );
    static osg::GraphicsContext::Traits* createTraits( const QGLWidget* widget );

    virtual bool setWindowRectangleImplementation( int x, int y, int width, int height );
    virtual void getWindowRectangle( int& x, int& y, int& width, int& height );
    virtual bool setWindowDecorationImplementation( bool windowDecoration );
    virtual bool getWindowDecoration() const;
    virtual void grabFocus();
    virtual void grabFocusIfPointerInWindow();
    virtual void raiseWindow();
    virtual void setWindowName( const std::string& name );
    virtual std::string getWindowName();
    virtual void useCursor( bool cursorOn );
    virtual void setCursor( MouseCursor cursor );
    inline bool getTouchEventsEnabled() const { return _widget->getTouchEventsEnabled(); }
    virtual void setTouchEventsEnabled( bool e ) { _widget->setTouchEventsEnabled(e); }


    virtual bool valid() const;
    virtual bool realizeImplementation();
    virtual bool isRealizedImplementation() const;
    virtual void closeImplementation();
    virtual bool makeCurrentImplementation();
    virtual bool releaseContextImplementation();
    virtual void swapBuffersImplementation();
    virtual void runOperations();

    virtual void requestWarpPointer( float x, float y );

protected:

    friend class GLWidget;
    GLWidget* _widget;
    bool _ownsWidget;
    QCursor _currentCursor;
    bool _realized;
};

}

#endif