/usr/include/osgWidget/Util is in libopenscenegraph-3.4-dev 3.4.1+dfsg1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Code by: Jeremy Moles (cubicool) 2007-2008
#ifndef OSGWIDGET_UTIL
#define OSGWIDGET_UTIL
#include <ctype.h>
#include <cctype>
#include <algorithm>
#include <sstream>
#include <osg/Camera>
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgWidget/Export>
#include <osgWidget/Types>
namespace osgWidget {
// These are NOT OSGWIDGET_EXPORT'd; these are internal only!
inline std::ostream& _notify(osg::NotifySeverity ns = osg::INFO)
{
std::ostream& n = osg::notify(ns);
return n << "osgWidget: ";
}
inline std::ostream& warn()
{
return _notify(osg::WARN);
}
inline std::ostream& info()
{
return _notify();
}
inline std::string lowerCase(const std::string& str)
{
std::string s = str;
// TODO: Why can't I specify std::tolower?
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
return s;
}
// TODO: Is this totally ghetto or what?
template <typename T>
inline bool hasDecimal(T v)
{
return (v - static_cast<T>(static_cast<long>(v))) > 0.0f;
}
class WindowManager;
// These ARE OSGWIDGET_EXPORT'd for your convenience. :)
OSGWIDGET_EXPORT std::string getFilePath (const std::string&);
OSGWIDGET_EXPORT std::string generateRandomName (const std::string&);
OSGWIDGET_EXPORT osg::Camera* createOrthoCamera (matrix_type, matrix_type);
// This function sets up our basic example framework, and optionally sets some root
// scene data.
OSGWIDGET_EXPORT int createExample (osgViewer::Viewer&, WindowManager*, osg::Node* = 0);
OSGWIDGET_EXPORT bool writeWindowManagerNode (WindowManager*);
}
#endif
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