/usr/include/libopenshot/ChunkWriter.h is in libopenshot-dev 0.1.9+dfsg1-3build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | /**
* @file
* @brief Header file for ChunkWriter class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_CHUNK_WRITER_H
#define OPENSHOT_CHUNK_WRITER_H
#include "ReaderBase.h"
#include "WriterBase.h"
#include "FFmpegWriter.h"
#include <cmath>
#include <ctime>
#include <iostream>
#include <fstream>
#include <omp.h>
#include <QtCore/qdir.h>
#include <stdio.h>
#include <sstream>
#include <unistd.h>
#include "CacheMemory.h"
#include "Exceptions.h"
#include "Json.h"
using namespace std;
namespace openshot
{
/**
* @brief This class takes any reader and generates a special type of video file, built with
* chunks of small video and audio data.
*
* These chunks can easily be passed around in a distributed
* computing environment, without needing to share the entire video file. They also allow a
* chunk to be frame accurate, since seeking inaccuracies are removed.
*
* @code
* // This example demonstrates how to feed a reader into a ChunkWriter
* FFmpegReader *r = new FFmpegReader("MyAwesomeVideo.mp4"); // Get a reader
* r.Open(); // Open the reader
*
* // Create a ChunkWriter (and a folder location on your computer)
* ChunkWriter w("/folder_path_to_hold_chunks/", r);
*
* // Open the writer
* w.Open();
*
* // Write a block of frames to the ChunkWriter (from frame 1 to the end)
* w.WriteFrame(r, 1, r->info.video_length);
*
* // Close the reader & writer
* w.Close();
* r.Close();
* @endcode
*/
class ChunkWriter : public WriterBase
{
private:
string path;
int64_t chunk_count;
int64_t chunk_size;
int64_t frame_count;
bool is_open;
bool is_writing;
ReaderBase *local_reader;
FFmpegWriter *writer_thumb;
FFmpegWriter *writer_preview;
FFmpegWriter *writer_final;
std::shared_ptr<Frame> last_frame;
bool last_frame_needed;
string default_extension;
string default_vcodec;
string default_acodec;
/// check for chunk folder
void create_folder(string path);
/// get a formatted path of a specific chunk
string get_chunk_path(int64_t chunk_number, string folder, string extension);
/// check for valid chunk json
bool is_chunk_valid();
/// write json meta data
void write_json_meta_data();
public:
/// @brief Constructor for ChunkWriter. Throws one of the following exceptions.
/// @param path The folder path of the chunk file to be created
/// @param reader The initial reader to base this chunk file's meta data on (such as fps, height, width, etc...)
ChunkWriter(string path, ReaderBase *reader);
/// Close the writer
void Close();
/// Get the chunk size (number of frames to write in each chunk)
int64_t GetChunkSize() { return chunk_size; };
/// Determine if writer is open or closed
bool IsOpen() { return is_open; };
/// Open writer
void Open();
/// @brief Set the chunk size (number of frames to write in each chunk)
/// @param new_size The number of frames to write in this chunk file
void SetChunkSize(int64_t new_size) { chunk_size = new_size; };
/// @brief Add a frame to the stack waiting to be encoded.
/// @param frame The openshot::Frame object that needs to be written to this chunk file.
void WriteFrame(std::shared_ptr<Frame> frame);
/// @brief Write a block of frames from a reader
/// @param start The starting frame number to write (of the reader passed into the constructor)
/// @param length The number of frames to write (of the reader passed into the constructor)
void WriteFrame(int64_t start, int64_t length);
/// @brief Write a block of frames from a reader
/// @param reader The reader containing the frames you need
/// @param start The starting frame number to write
/// @param length The number of frames to write
void WriteFrame(ReaderBase* reader, int64_t start, int64_t length);
};
}
#endif
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