/usr/include/SurgSim/Physics/FixedRepresentation.h is in libopensurgsim-dev 0.7.0-6ubuntu1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | // This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
#define SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
#include "SurgSim/Framework/ObjectFactory.h"
#include "SurgSim/Physics/RigidRepresentationBase.h"
namespace SurgSim
{
namespace Physics
{
class RigidState;
typedef RigidLocalization FixedLocalization;
SURGSIM_STATIC_REGISTRATION(FixedRepresentation);
/// The FixedRepresentation class represents a physics entity without any motion nor
/// compliance against which others physics entities can interact
class FixedRepresentation : public RigidRepresentationBase
{
public:
/// Constructor
/// \param name The fixed representation's name
explicit FixedRepresentation(const std::string& name);
/// Destructor
virtual ~FixedRepresentation();
SURGSIM_CLASSNAME(SurgSim::Physics::FixedRepresentation);
void updateGlobalInertiaMatrices(const RigidState& state) override;
void update(double dt) override;
};
}; // Physics
}; // SurgSim
#endif // SURGSIM_PHYSICS_FIXEDREPRESENTATION_H
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