/usr/include/openvdb/tools/LevelSetRebuild.h is in libopenvdb-dev 5.0.0-1.
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//
// Copyright (c) 2012-2017 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
#ifndef OPENVDB_TOOLS_LEVELSETREBUILD_HAS_BEEN_INCLUDED
#define OPENVDB_TOOLS_LEVELSETREBUILD_HAS_BEEN_INCLUDED
#include <openvdb/Grid.h>
#include <openvdb/Exceptions.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/Transform.h>
#include <openvdb/tools/VolumeToMesh.h>
#include <openvdb/tools/MeshToVolume.h>
#include <openvdb/util/NullInterrupter.h>
#include <openvdb/util/Util.h>
#include <tbb/blocked_range.h>
#include <tbb/parallel_for.h>
#include <type_traits>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace tools {
/// @brief Return a new grid of type @c GridType that contains a narrow-band level set
/// representation of an isosurface of a given grid.
///
/// @param grid a scalar, floating-point grid with one or more disjoint,
/// closed isosurfaces at the given @a isovalue
/// @param isovalue the isovalue that defines the implicit surface (defaults to zero,
/// which is typical if the input grid is already a level set or a SDF).
/// @param halfWidth half the width of the narrow band, in voxel units
/// (defaults to 3 voxels, which is required for some level set operations)
/// @param xform optional transform for the output grid
/// (if not provided, the transform of the input @a grid will be matched)
///
/// @throw TypeError if @a grid is not scalar or not floating-point
///
/// @note If the input grid contains overlapping isosurfaces, interior edges will be lost.
template<class GridType>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float isovalue = 0,
float halfWidth = float(LEVEL_SET_HALF_WIDTH), const math::Transform* xform = nullptr);
/// @brief Return a new grid of type @c GridType that contains a narrow-band level set
/// representation of an isosurface of a given grid.
///
/// @param grid a scalar, floating-point grid with one or more disjoint,
/// closed isosurfaces at the given @a isovalue
/// @param isovalue the isovalue that defines the implicit surface
/// @param exBandWidth the exterior narrow-band width in voxel units
/// @param inBandWidth the interior narrow-band width in voxel units
/// @param xform optional transform for the output grid
/// (if not provided, the transform of the input @a grid will be matched)
///
/// @throw TypeError if @a grid is not scalar or not floating-point
///
/// @note If the input grid contains overlapping isosurfaces, interior edges will be lost.
template<class GridType>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float isovalue, float exBandWidth, float inBandWidth,
const math::Transform* xform = nullptr);
/// @brief Return a new grid of type @c GridType that contains a narrow-band level set
/// representation of an isosurface of a given grid.
///
/// @param grid a scalar, floating-point grid with one or more disjoint,
/// closed isosurfaces at the given @a isovalue
/// @param isovalue the isovalue that defines the implicit surface
/// @param exBandWidth the exterior narrow-band width in voxel units
/// @param inBandWidth the interior narrow-band width in voxel units
/// @param xform optional transform for the output grid
/// (if not provided, the transform of the input @a grid will be matched)
/// @param interrupter optional interrupter object
///
/// @throw TypeError if @a grid is not scalar or not floating-point
///
/// @note If the input grid contains overlapping isosurfaces, interior edges will be lost.
template<class GridType, typename InterruptT>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float isovalue, float exBandWidth, float inBandWidth,
const math::Transform* xform = nullptr, InterruptT* interrupter = nullptr);
////////////////////////////////////////
// Internal utility objects and implementation details
namespace internal {
class PointListTransform
{
public:
PointListTransform(const PointList& pointsIn, std::vector<Vec3s>& pointsOut,
const math::Transform& xform)
: mPointsIn(pointsIn)
, mPointsOut(&pointsOut)
, mXform(xform)
{
}
void runParallel()
{
tbb::parallel_for(tbb::blocked_range<size_t>(0, mPointsOut->size()), *this);
}
void runSerial()
{
(*this)(tbb::blocked_range<size_t>(0, mPointsOut->size()));
}
inline void operator()(const tbb::blocked_range<size_t>& range) const
{
for (size_t n = range.begin(); n < range.end(); ++n) {
(*mPointsOut)[n] = Vec3s(mXform.worldToIndex(mPointsIn[n]));
}
}
private:
const PointList& mPointsIn;
std::vector<Vec3s> * const mPointsOut;
const math::Transform& mXform;
};
class PrimCpy
{
public:
PrimCpy(const PolygonPoolList& primsIn, const std::vector<size_t>& indexList,
std::vector<Vec4I>& primsOut)
: mPrimsIn(primsIn)
, mIndexList(indexList)
, mPrimsOut(&primsOut)
{
}
void runParallel()
{
tbb::parallel_for(tbb::blocked_range<size_t>(0, mIndexList.size()), *this);
}
void runSerial()
{
(*this)(tbb::blocked_range<size_t>(0, mIndexList.size()));
}
inline void operator()(const tbb::blocked_range<size_t>& range) const
{
openvdb::Vec4I quad;
quad[3] = openvdb::util::INVALID_IDX;
std::vector<Vec4I>& primsOut = *mPrimsOut;
for (size_t n = range.begin(); n < range.end(); ++n) {
size_t index = mIndexList[n];
PolygonPool& polygons = mPrimsIn[n];
// Copy quads
for (size_t i = 0, I = polygons.numQuads(); i < I; ++i) {
primsOut[index++] = polygons.quad(i);
}
polygons.clearQuads();
// Copy triangles (adaptive mesh)
for (size_t i = 0, I = polygons.numTriangles(); i < I; ++i) {
const openvdb::Vec3I& triangle = polygons.triangle(i);
quad[0] = triangle[0];
quad[1] = triangle[1];
quad[2] = triangle[2];
primsOut[index++] = quad;
}
polygons.clearTriangles();
}
}
private:
const PolygonPoolList& mPrimsIn;
const std::vector<size_t>& mIndexList;
std::vector<Vec4I> * const mPrimsOut;
};
} // namespace internal
////////////////////////////////////////
//{
/// @cond OPENVDB_LEVEL_SET_REBUILD_INTERNAL
/// The normal entry points for level set rebuild are the levelSetRebuild() functions.
/// doLevelSetRebuild() is mainly for internal use, but when the isovalue and half band
/// widths are given in ValueType units (for example, if they are queried from
/// a grid), it might be more convenient to call this function directly.
///
/// @internal This overload is enabled only for grids with a scalar, floating-point ValueType.
template<class GridType, typename InterruptT>
inline typename std::enable_if<
std::is_floating_point<typename GridType::ValueType>::value, typename GridType::Ptr>::type
doLevelSetRebuild(const GridType& grid, typename GridType::ValueType iso,
typename GridType::ValueType exWidth, typename GridType::ValueType inWidth,
const math::Transform* xform, InterruptT* interrupter)
{
const float
isovalue = float(iso),
exBandWidth = float(exWidth),
inBandWidth = float(inWidth);
tools::VolumeToMesh mesher(isovalue);
mesher(grid);
math::Transform::Ptr transform = (xform != nullptr) ? xform->copy() : grid.transform().copy();
std::vector<Vec3s> points(mesher.pointListSize());
{ // Copy and transform (required for MeshToVolume) points to grid space.
internal::PointListTransform ptnXForm(mesher.pointList(), points, *transform);
ptnXForm.runParallel();
mesher.pointList().reset(nullptr);
}
std::vector<Vec4I> primitives;
{ // Copy primitives.
PolygonPoolList& polygonPoolList = mesher.polygonPoolList();
size_t numPrimitives = 0;
std::vector<size_t> indexlist(mesher.polygonPoolListSize());
for (size_t n = 0, N = mesher.polygonPoolListSize(); n < N; ++n) {
const openvdb::tools::PolygonPool& polygons = polygonPoolList[n];
indexlist[n] = numPrimitives;
numPrimitives += polygons.numQuads();
numPrimitives += polygons.numTriangles();
}
primitives.resize(numPrimitives);
internal::PrimCpy primCpy(polygonPoolList, indexlist, primitives);
primCpy.runParallel();
}
QuadAndTriangleDataAdapter<Vec3s, Vec4I> mesh(points, primitives);
if (interrupter) {
return meshToVolume<GridType>(*interrupter, mesh, *transform, exBandWidth, inBandWidth,
DISABLE_RENORMALIZATION, nullptr);
}
return meshToVolume<GridType>(mesh, *transform, exBandWidth, inBandWidth,
DISABLE_RENORMALIZATION, nullptr);
}
/// @internal This overload is enabled only for grids that do not have a scalar,
/// floating-point ValueType.
template<class GridType, typename InterruptT>
inline typename std::enable_if<
!std::is_floating_point<typename GridType::ValueType>::value, typename GridType::Ptr>::type
doLevelSetRebuild(const GridType&, typename GridType::ValueType /*isovalue*/,
typename GridType::ValueType /*exWidth*/, typename GridType::ValueType /*inWidth*/,
const math::Transform*, InterruptT*)
{
OPENVDB_THROW(TypeError,
"level set rebuild is supported only for scalar, floating-point grids");
}
/// @endcond
//}
////////////////////////////////////////
template<class GridType, typename InterruptT>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float iso, float exWidth, float inWidth,
const math::Transform* xform, InterruptT* interrupter)
{
using ValueT = typename GridType::ValueType;
ValueT
isovalue(zeroVal<ValueT>() + ValueT(iso)),
exBandWidth(zeroVal<ValueT>() + ValueT(exWidth)),
inBandWidth(zeroVal<ValueT>() + ValueT(inWidth));
return doLevelSetRebuild(grid, isovalue, exBandWidth, inBandWidth, xform, interrupter);
}
template<class GridType>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float iso, float exWidth, float inWidth,
const math::Transform* xform)
{
using ValueT = typename GridType::ValueType;
ValueT
isovalue(zeroVal<ValueT>() + ValueT(iso)),
exBandWidth(zeroVal<ValueT>() + ValueT(exWidth)),
inBandWidth(zeroVal<ValueT>() + ValueT(inWidth));
return doLevelSetRebuild<GridType, util::NullInterrupter>(
grid, isovalue, exBandWidth, inBandWidth, xform, nullptr);
}
template<class GridType>
inline typename GridType::Ptr
levelSetRebuild(const GridType& grid, float iso, float halfVal, const math::Transform* xform)
{
using ValueT = typename GridType::ValueType;
ValueT
isovalue(zeroVal<ValueT>() + ValueT(iso)),
halfWidth(zeroVal<ValueT>() + ValueT(halfVal));
return doLevelSetRebuild<GridType, util::NullInterrupter>(
grid, isovalue, halfWidth, halfWidth, xform, nullptr);
}
} // namespace tools
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_TOOLS_LEVELSETREBUILD_HAS_BEEN_INCLUDED
// Copyright (c) 2012-2017 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
|