/usr/include/openvdb/tools/SignedFloodFill.h is in libopenvdb-dev 5.0.0-1.
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//
// Copyright (c) 2012-2017 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
//
/// @file SignedFloodFill.h
///
/// @brief Propagate the signs of distance values from the active voxels
/// in the narrow band to the inactive values outside the narrow band.
///
/// @author Ken Museth
#ifndef OPENVDB_TOOLS_SIGNEDFLOODFILL_HAS_BEEN_INCLUDED
#define OPENVDB_TOOLS_SIGNEDFLOODFILL_HAS_BEEN_INCLUDED
#include <openvdb/version.h>
#include <openvdb/Types.h> // for Index typedef
#include <openvdb/math/Math.h> // for math::negative
#include <openvdb/tree/NodeManager.h>
#include <map>
#include <type_traits>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace tools {
/// @brief Set the values of all inactive voxels and tiles of a narrow-band
/// level set from the signs of the active voxels, setting outside values to
/// +background and inside values to -background.
///
/// @warning This method should only be used on closed, symmetric narrow-band level sets.
///
/// @note If a LeafManager is used the cached leaf nodes are reused,
/// resulting in slightly better overall performance.
///
/// @param tree Tree or LeafManager that will be flood filled.
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
/// @param minLevel Specify the lowest tree level to process (leafnode level = 0)
///
/// @throw TypeError if the ValueType of @a tree is not floating-point.
template<typename TreeOrLeafManagerT>
inline void
signedFloodFill(TreeOrLeafManagerT& tree, bool threaded = true,
size_t grainSize = 1, Index minLevel = 0);
/// @brief Set the values of all inactive voxels and tiles of a narrow-band
/// level set from the signs of the active voxels, setting exterior values to
/// @a outsideWidth and interior values to @a insideWidth. Set the background value
/// of this tree to @a outsideWidth.
///
/// @warning This method should only be used on closed, narrow-band level sets.
///
/// @note If a LeafManager is used the cached leaf nodes are reused
/// resulting in slightly better overall performance.
///
/// @param tree Tree or LeafManager that will be flood filled
/// @param outsideWidth the width of the outside of the narrow band
/// @param insideWidth the width of the inside of the narrow band
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
/// @param minLevel Specify the lowest tree level to process (leafnode level = 0)
///
/// @throw TypeError if the ValueType of @a tree is not floating-point.
template<typename TreeOrLeafManagerT>
inline void
signedFloodFillWithValues(
TreeOrLeafManagerT& tree,
const typename TreeOrLeafManagerT::ValueType& outsideWidth,
const typename TreeOrLeafManagerT::ValueType& insideWidth,
bool threaded = true,
size_t grainSize = 1,
Index minLevel = 0);
////////////////////////// Implementation of SignedFloodFill ////////////////////////////
template<typename TreeOrLeafManagerT>
class SignedFloodFillOp
{
public:
using ValueT = typename TreeOrLeafManagerT::ValueType;
using RootT = typename TreeOrLeafManagerT::RootNodeType;
using LeafT = typename TreeOrLeafManagerT::LeafNodeType;
static_assert(std::is_signed<ValueT>::value,
"signed flood fill is supported only for signed value grids");
SignedFloodFillOp(const TreeOrLeafManagerT& tree, Index minLevel = 0)
: mOutside(ValueT(math::Abs(tree.background())))
, mInside(ValueT(math::negative(mOutside)))
, mMinLevel(minLevel)
{
}
SignedFloodFillOp(ValueT outsideValue, ValueT insideValue, Index minLevel = 0)
: mOutside(ValueT(math::Abs(outsideValue)))
, mInside(ValueT(math::negative(math::Abs(insideValue))))
, mMinLevel(minLevel)
{
}
// Nothing to do at the leaf node level
void operator()(LeafT& leaf) const
{
if (LeafT::LEVEL < mMinLevel) return;
#if OPENVDB_ABI_VERSION_NUMBER >= 3
if (!leaf.allocate()) return; // this assures that the buffer is allocated and in-memory
#endif
const typename LeafT::NodeMaskType& valueMask = leaf.getValueMask();
// WARNING: "Never do what you're about to see at home, we're what you call experts!"
typename LeafT::ValueType* buffer =
const_cast<typename LeafT::ValueType*>(&(leaf.getFirstValue()));
const Index first = valueMask.findFirstOn();
if (first < LeafT::SIZE) {
bool xInside = buffer[first]<0, yInside = xInside, zInside = xInside;
for (Index x = 0; x != (1 << LeafT::LOG2DIM); ++x) {
const Index x00 = x << (2 * LeafT::LOG2DIM);
if (valueMask.isOn(x00)) xInside = buffer[x00] < 0; // element(x, 0, 0)
yInside = xInside;
for (Index y = 0; y != (1 << LeafT::LOG2DIM); ++y) {
const Index xy0 = x00 + (y << LeafT::LOG2DIM);
if (valueMask.isOn(xy0)) yInside = buffer[xy0] < 0; // element(x, y, 0)
zInside = yInside;
for (Index z = 0; z != (1 << LeafT::LOG2DIM); ++z) {
const Index xyz = xy0 + z; // element(x, y, z)
if (valueMask.isOn(xyz)) {
zInside = buffer[xyz] < 0;
} else {
buffer[xyz] = zInside ? mInside : mOutside;
}
}
}
}
} else {// if no active voxels exist simply use the sign of the first value
leaf.fill(buffer[0] < 0 ? mInside : mOutside);
}
}
// Prune the child nodes of the internal nodes
template<typename NodeT>
void operator()(NodeT& node) const
{
if (NodeT::LEVEL < mMinLevel) return;
// We assume the child nodes have already been flood filled!
const typename NodeT::NodeMaskType& childMask = node.getChildMask();
// WARNING: "Never do what you're about to see at home, we're what you call experts!"
typename NodeT::UnionType* table = const_cast<typename NodeT::UnionType*>(node.getTable());
const Index first = childMask.findFirstOn();
if (first < NodeT::NUM_VALUES) {
bool xInside = table[first].getChild()->getFirstValue()<0;
bool yInside = xInside, zInside = xInside;
for (Index x = 0; x != (1 << NodeT::LOG2DIM); ++x) {
const int x00 = x << (2 * NodeT::LOG2DIM); // offset for block(x, 0, 0)
if (childMask.isOn(x00)) xInside = table[x00].getChild()->getLastValue()<0;
yInside = xInside;
for (Index y = 0; y != (1 << NodeT::LOG2DIM); ++y) {
const Index xy0 = x00 + (y << NodeT::LOG2DIM); // offset for block(x, y, 0)
if (childMask.isOn(xy0)) yInside = table[xy0].getChild()->getLastValue()<0;
zInside = yInside;
for (Index z = 0; z != (1 << NodeT::LOG2DIM); ++z) {
const Index xyz = xy0 + z; // offset for block(x, y, z)
if (childMask.isOn(xyz)) {
zInside = table[xyz].getChild()->getLastValue()<0;
} else {
table[xyz].setValue(zInside ? mInside : mOutside);
}
}
}
}
} else {//no child nodes exist simply use the sign of the first tile value.
const ValueT v = table[0].getValue()<0 ? mInside : mOutside;
for (Index i = 0; i < NodeT::NUM_VALUES; ++i) table[i].setValue(v);
}
}
// Prune the child nodes of the root node
void operator()(RootT& root) const
{
if (RootT::LEVEL < mMinLevel) return;
using ChildT = typename RootT::ChildNodeType;
// Insert the child nodes into a map sorted according to their origin
std::map<Coord, ChildT*> nodeKeys;
typename RootT::ChildOnIter it = root.beginChildOn();
for (; it; ++it) nodeKeys.insert(std::pair<Coord, ChildT*>(it.getCoord(), &(*it)));
static const Index DIM = RootT::ChildNodeType::DIM;
// We employ a simple z-scanline algorithm that inserts inactive tiles with
// the inside value if they are sandwiched between inside child nodes only!
typename std::map<Coord, ChildT*>::const_iterator b = nodeKeys.begin(), e = nodeKeys.end();
if ( b == e ) return;
for (typename std::map<Coord, ChildT*>::const_iterator a = b++; b != e; ++a, ++b) {
Coord d = b->first - a->first; // delta of neighboring coordinates
if (d[0]!=0 || d[1]!=0 || d[2]==Int32(DIM)) continue;// not same z-scanline or neighbors
const ValueT fill[] = { a->second->getLastValue(), b->second->getFirstValue() };
if (!(fill[0] < 0) || !(fill[1] < 0)) continue; // scanline isn't inside
Coord c = a->first + Coord(0u, 0u, DIM);
for (; c[2] != b->first[2]; c[2] += DIM) root.addTile(c, mInside, false);
}
root.setBackground(mOutside, /*updateChildNodes=*/false);
}
private:
const ValueT mOutside, mInside;
const Index mMinLevel;
};// SignedFloodFillOp
//{
/// @cond OPENVDB_SIGNED_FLOOD_FILL_INTERNAL
template<typename TreeOrLeafManagerT>
inline
typename std::enable_if<std::is_signed<typename TreeOrLeafManagerT::ValueType>::value, void>::type
doSignedFloodFill(TreeOrLeafManagerT& tree,
typename TreeOrLeafManagerT::ValueType outsideValue,
typename TreeOrLeafManagerT::ValueType insideValue,
bool threaded,
size_t grainSize,
Index minLevel)
{
tree::NodeManager<TreeOrLeafManagerT> nodes(tree);
SignedFloodFillOp<TreeOrLeafManagerT> op(outsideValue, insideValue, minLevel);
nodes.foreachBottomUp(op, threaded, grainSize);
}
// Dummy (no-op) implementation for unsigned types
template <typename TreeOrLeafManagerT>
inline
typename std::enable_if<!std::is_signed<typename TreeOrLeafManagerT::ValueType>::value, void>::type
doSignedFloodFill(TreeOrLeafManagerT&,
const typename TreeOrLeafManagerT::ValueType&,
const typename TreeOrLeafManagerT::ValueType&,
bool,
size_t,
Index)
{
OPENVDB_THROW(TypeError,
"signedFloodFill is supported only for signed value grids");
}
/// @endcond
//}
// If the narrow-band is symmetric and unchanged
template <typename TreeOrLeafManagerT>
inline void
signedFloodFillWithValues(
TreeOrLeafManagerT& tree,
const typename TreeOrLeafManagerT::ValueType& outsideValue,
const typename TreeOrLeafManagerT::ValueType& insideValue,
bool threaded,
size_t grainSize,
Index minLevel)
{
doSignedFloodFill(tree, outsideValue, insideValue, threaded, grainSize, minLevel);
}
template <typename TreeOrLeafManagerT>
inline void
signedFloodFill(TreeOrLeafManagerT& tree,
bool threaded,
size_t grainSize,
Index minLevel)
{
const typename TreeOrLeafManagerT::ValueType v = tree.root().background();
doSignedFloodFill(tree, v, math::negative(v), threaded, grainSize, minLevel);
}
} // namespace tools
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_TOOLS_RESETBACKGROUND_HAS_BEEN_INCLUDED
// Copyright (c) 2012-2017 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
|