/usr/include/osl/eval/see.h is in libosl-dev 0.8.0-1.4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /* see.h
*/
#ifndef OSL_SEE_H
#define OSL_SEE_H
#include "osl/numEffectState.h"
namespace osl
{
namespace eval
{
class PtypeEvalTable;
struct See
{
static int see(const NumEffectState& state, Move move,
const PieceMask& my_pin=PieceMask(), const PieceMask& op_pin=PieceMask(), const PtypeEvalTable *table=0);
// public for test
template <Player P>
static int seeInternal(const NumEffectState& state, Move move,
const PieceMask& my_pin, const PieceMask& op_pin,
const PtypeEvalTable &table);
template <Player P>
static void findEffectPieces(const NumEffectState& state, Square effect_to,
PtypeOSquareVector& my_pieces, PtypeOSquareVector& op_pieces);
template <osl::Player P>
static void findEffectPiecesAfterMove(const NumEffectState& state, Move move,
PtypeOSquareVector& my_pieces, PtypeOSquareVector& op_pieces);
static void findAdditionalPieces(const NumEffectState& state, Player attack, Square target,
Square direct_attack_from,
PtypeOSquareVector& out);
/**
* PtypeOSquareVector をもとに取り返し値を計算する
* @param P alt(P) からの取り返し
* @param target ここに関する取り返し
* @param ptypeo target にあると想定される駒
*/
template <Player P>
static int computeValue(const NumEffectState& state,
Move move,
PtypeOSquareVector& my_pieces,
PtypeOSquareVector& op_pieces,
const PieceMask& my_pin,
const PieceMask& op_pin,
const PtypeEvalTable &table);
struct StorePtypeO;
struct FindEffectMore;
};
};
using eval::See;
}
#endif /* _SEE_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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