/usr/include/osl/eval/see.h is in libosl-dev 0.8.0-1.4.
This file is owned by root:root, with mode 0o644.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /* see.h
 */
#ifndef OSL_SEE_H
#define OSL_SEE_H
#include "osl/numEffectState.h"
namespace osl
{
  namespace eval
  {
    class PtypeEvalTable;
    struct See
    {
      static int see(const NumEffectState& state, Move move,
		     const PieceMask& my_pin=PieceMask(), const PieceMask& op_pin=PieceMask(), const PtypeEvalTable *table=0);
      // public for test
      template <Player P>
      static int seeInternal(const NumEffectState& state, Move move,
			     const PieceMask& my_pin, const PieceMask& op_pin,
			     const PtypeEvalTable &table);
      template <Player P>
      static void findEffectPieces(const NumEffectState& state, Square effect_to,
				   PtypeOSquareVector& my_pieces, PtypeOSquareVector& op_pieces);
      template <osl::Player P>
      static void findEffectPiecesAfterMove(const NumEffectState& state, Move move,
					    PtypeOSquareVector& my_pieces, PtypeOSquareVector& op_pieces);
      static void findAdditionalPieces(const NumEffectState& state, Player attack, Square target,
				       Square direct_attack_from,
				       PtypeOSquareVector& out);
      /**
       * PtypeOSquareVector をもとに取り返し値を計算する
       * @param P alt(P) からの取り返し
       * @param target ここに関する取り返し
       * @param ptypeo target にあると想定される駒
       */
      template <Player P>
      static int computeValue(const NumEffectState& state,
			      Move move,
			      PtypeOSquareVector& my_pieces, 
			      PtypeOSquareVector& op_pieces,
			      const PieceMask& my_pin, 
			      const PieceMask& op_pin,
			      const PtypeEvalTable &table);
      struct StorePtypeO;
      struct FindEffectMore;
    };
  };
  using eval::See;
}
#endif /* _SEE_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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