/usr/include/osl/move_probability/moveInfo.h is in libosl-dev 0.8.0-1.4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | /* moveInfo.h
*/
#ifndef OSL_MOVE_PROBABILITY_MOVEINFO_H
#define OSL_MOVE_PROBABILITY_MOVEINFO_H
#include "osl/numEffectState.h"
namespace osl
{
namespace move_probability
{
struct StateInfo;
struct MoveInfo
{
Move move;
int see, plain_see;
bool check, open_check;
Player player;
mutable int stand_index_cache;
MoveInfo(const StateInfo&, Move);
int standIndex(const NumEffectState& state) const
{
if (stand_index_cache < 0) {
stand_index_cache = 0;
assert(PieceStand::order[6] == PAWN);
for (size_t i=0; i+1<PieceStand::order.size(); ++i) {
Ptype ptype = PieceStand::order[i];
int count = state.countPiecesOnStand(player, ptype);
if (move.isDrop() && ptype == move.ptype())
--count;
stand_index_cache = stand_index_cache * 2 + (count > 0);
}
}
return stand_index_cache;
}
bool adhocAdjustSlider(const StateInfo&) const;
bool adhocAdjustBishopFork(const StateInfo&) const;
bool adhocAdjustBreakThreatmate(const StateInfo&) const;
bool adhocAdjustAttackCheckmateDefender(const StateInfo&) const;
bool adhocAdjustKeepCheckmateDefender(const StateInfo&) const;
};
}
}
#endif /* OSL_MOVE_PROBABILITY_MOVEINFO_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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