/usr/include/osl/rating/feature/capture.h is in libosl-dev 0.8.0-1.4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* capture.h
*/
#ifndef _CAPTURE_H
#define _CAPTURE_H
#include "osl/rating/feature.h"
#include "osl/eval/see.h"
#include "osl/effect_util/shadowEffect.h"
#include "osl/additionalEffect.h"
namespace osl
{
namespace rating
{
class Capture : public Feature
{
public:
enum { INF = 999999 };
private:
int first, last;
static const std::string name(int first, int last);
public:
Capture(int f, int l) : Feature(name(f, l)), first(f), last(l) {}
static int see(const NumEffectState& state, Move move, const RatingEnv& env)
{
int see = See::see(state, move, env.my_pin, env.op_pin);
see = see*100/128;
return see;
}
bool match(const NumEffectState& state, Move move, const RatingEnv& env) const
{
int see = this->see(state, move, env);
return first <= see && see < last;
}
};
class ShadowEffect1 : public Feature
{
public:
ShadowEffect1() : Feature("ShadowEffect1") {}
bool match(const NumEffectState& state, Move move, const RatingEnv&) const
{
return ShadowEffect::count2(state, move.to(), move.player()) == 1;
}
};
class ShadowEffect2 : public Feature
{
public:
ShadowEffect2() : Feature("ShadowEffect2") {}
bool match(const NumEffectState& state, Move move, const RatingEnv&) const
{
return ShadowEffect::count2(state, move.to(), move.player()) == 2;
}
};
class ContinueCapture : public Feature
{
public:
ContinueCapture() : Feature("Cont.C") {}
bool match(const NumEffectState&, Move move, const RatingEnv& env) const
{
return env.history.hasLastMove(2) && env.history.lastMove(2).to() == move.from()
&& move.capturePtype() != PTYPE_EMPTY;
}
};
/** 取った駒をすぐ使う */
class DropCaptured : public Feature
{
Ptype ptype;
public:
DropCaptured(Ptype ptype);
bool match(const NumEffectState&, Move move, const RatingEnv& env) const
{
return move.isDrop() && move.ptype() == ptype
&& env.history.hasLastMove(2) && env.history.lastMove(2).isNormal()
&& env.history.lastMove(2).capturePtype() != PTYPE_EMPTY
&& unpromote(env.history.lastMove(2).capturePtype()) == ptype;
}
};
}
}
#endif /* _CAPTURE_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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