/usr/include/ossim/base/ossim2dTo2dTransformRegistry.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: MIT
//
// See LICENSE.txt file in the top level directory for more details.
//
// Description: Class declaration of ossim2dTo2dTransformRegistry.
//
//**************************************************************************************************
// $Id$
#ifndef ossim2dTo2dTransformRegistry_HEADER
#define ossim2dTo2dTransformRegistry_HEADER
#include <ossim/base/ossimObjectFactory.h>
#include <ossim/base/ossimRtti.h>
#include <ossim/base/ossim2dTo2dTransformFactoryBase.h>
#include <ossim/base/ossim2dTo2dTransform.h>
#include <vector>
#include <ossim/base/ossimFactoryListInterface.h>
class OSSIM_DLL ossim2dTo2dTransformRegistry : public ossimObjectFactory,
public ossimFactoryListInterface<ossim2dTo2dTransformFactoryBase,
ossim2dTo2dTransform>
{
public:
virtual ~ossim2dTo2dTransformRegistry(){}
static ossim2dTo2dTransformRegistry* instance();
/*!
* Creates an object given a type name.
*/
virtual ossimObject* createObject(const ossimString& typeName)const
{
return createObjectFromRegistry(typeName);
}
/*!
* Creates and object given a keyword list.
*/
virtual ossimObject* createObject(const ossimKeywordlist& kwl,
const char* prefix=0)const
{
return createObjectFromRegistry(kwl, prefix);
}
/*!
* Creates an object given a type name.
*/
virtual ossim2dTo2dTransform* createTransform(const ossimString& typeName)const
{
return createNativeObjectFromRegistry(typeName);
}
/*!
* Creates and object given a keyword list.
*/
virtual ossim2dTo2dTransform* createTransform(const ossimKeywordlist& kwl,
const char* prefix=0)const
{
return createNativeObjectFromRegistry(kwl, prefix);
}
/*!
* This should return the type name of all objects in all factories.
* This is the name used to construct the objects dynamially and this
* name must be unique.
*/
virtual void getTypeNameList(std::vector<ossimString>& typeList)const
{
getAllTypeNamesFromRegistry(typeList);
}
protected:
ossim2dTo2dTransformRegistry()
:ossimObjectFactory()
{}
ossim2dTo2dTransformRegistry( const ossim2dTo2dTransformRegistry& rhs )
:ossimObjectFactory(rhs)
{}
void operator =(const ossim2dTo2dTransformRegistry&){}
static ossim2dTo2dTransformRegistry* m_instance;
TYPE_DATA
};
#endif
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