/usr/include/ossim/base/ossimEcefPoint.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 | //*****************************************************************************
// FILE: ossimEcefPoint.h
//
// License: See top level LICENSE.txt file.
//
// DESCRIPTION:
// Contains declaration of a 3D point object in the Earth-centered, earth
// fixed (ECEF) coordinate system.
//
// SOFTWARE HISTORY:
//>
// 08Aug2001 Oscar Kramer (http://www.oscarkramer.com)
// Initial coding.
//<
//*****************************************************************************
// $Id: ossimEcefPoint.h 20043 2011-09-06 15:00:55Z oscarkramer $
#ifndef ossimEcefPoint_HEADER
#define ossimEcefPoint_HEADER
#include <iosfwd>
#include <ossim/base/ossimCommon.h>
#include <ossim/base/ossimColumnVector3d.h>
#include <ossim/base/ossimNotify.h>
#include <ossim/base/ossimString.h>
#include <ossim/matrix/newmat.h>
class ossimGpt;
class ossimEcefVector;
class ossimDpt3d;
//*****************************************************************************
// CLASS: ossimEcefPoint
//
//*****************************************************************************
class OSSIMDLLEXPORT ossimEcefPoint
{
public:
/*!
* CONSTRUCTORS:
*/
ossimEcefPoint()
: theData(0,0,0) {}
// Default definition is perfect
// ossimEcefPoint(const ossimEcefPoint& copy_this) = default;
ossimEcefPoint(const ossimGpt& convert_this);
ossimEcefPoint(const double& x,
const double& y,
const double& z)
: theData(x, y, z) {}
ossimEcefPoint(const ossimColumnVector3d& assign_this)
: theData(assign_this) {}
ossimEcefPoint(const NEWMAT::ColumnVector& assign_this)
: theData(assign_this) {}
ossimEcefPoint(const ossimDpt3d& pt);
void makeNan()
{
theData[0] = ossim::nan();
theData[1] = ossim::nan();
theData[2] = ossim::nan();
}
bool hasNans()const
{
return ( ossim::isnan(theData[0]) ||
ossim::isnan(theData[1]) ||
ossim::isnan(theData[2]) );
}
bool isNan()const
{
return ( ossim::isnan(theData[0]) &&
ossim::isnan(theData[1]) &&
ossim::isnan(theData[2]) );
}
/*!
* OPERATORS:
*/
ossimEcefVector operator- (const ossimEcefPoint&) const;
ossimEcefPoint operator+ (const ossimEcefVector&) const;
ossimEcefPoint operator- (const ossimEcefVector&) const;
// ossimEcefPoint& operator= (const ossimEcefPoint&) = default;
bool operator==(const ossimEcefPoint&) const; // inline
bool operator!=(const ossimEcefPoint&) const; // inline
/*!
* COMPONENT ACCESS METHODS:
*/
double x() const { return theData[0]; }
double& x() { return theData[0]; }
double y() const { return theData[1]; }
double& y() { return theData[1]; }
double z() const { return theData[2]; }
double& z() { return theData[2]; }
double& operator[](int idx){return theData[idx];}
const double& operator[](int idx)const{return theData[idx];}
const ossimColumnVector3d& data() const { return theData; }
ossimColumnVector3d& data() { return theData; }
double getMagnitude() const
{
return theData.magnitude();
}
double magnitude()const
{
return theData.magnitude();
}
double length()const
{
return theData.magnitude();
}
double normalize()
{
double result = magnitude();
if(result > 1e-15)
{
theData[0]/=result;
theData[1]/=result;
theData[2]/=result;
}
return result;
}
/**
* @brief To string method.
*
* @param precision Output floating point precision.
*
* @return ossimString representing point.
*
* Output format:
* ( 0.0000000, 0.0000000, 0.00000000 )
* -----x---- -----y---- ------z----
*/
ossimString toString(ossim_uint32 precision=15) const;
/**
* @brief Initializes this point from string.
*
* Expected format:
*
* ( 0.0000000, 0.0000000, 0.00000000 )
* -----x---- -----y---- ------z----
*
* @param s String to initialize from.
*/
void toPoint(const std::string& s);
//! Converts this point to a 3D column vector.
NEWMAT::ColumnVector toVector() const
{
NEWMAT::ColumnVector v (3);
v(0) = theData[0];
v(1) = theData[1];
v(2) = theData[2];
return v;
}
//! Converts 3D column vector to this point.
void toPoint(const NEWMAT::ColumnVector& v)
{
if (v.Nrows() == 3)
{
theData[0] = v[0];
theData[1] = v[1];
theData[2] = v[2];
}
}
/*!
* Debug Dump:
*/
void print(std::ostream& os = ossimNotify(ossimNotifyLevel_INFO)) const;
friend OSSIM_DLL std::ostream& operator<<(std::ostream& os ,
const ossimEcefPoint& instance);
protected:
ossimColumnVector3d theData;
};
//================== BEGIN DEFINITIONS FOR INLINE METHODS =====================
//*****************************************************************************
// INLINE METHOD: ossimEcefPoint::operator==(ossimEcefPoint)
//*****************************************************************************
inline bool ossimEcefPoint::operator==(const ossimEcefPoint& p) const
{
return (theData == p.theData);
}
//*****************************************************************************
// INLINE METHOD: ossimEcefPoint::operator!=(ossimEcefPoint)
//*****************************************************************************
inline bool ossimEcefPoint::operator!=(const ossimEcefPoint& p) const
{
return (theData != p.theData);
}
#endif
|