/usr/include/ossim/base/ossimStringProperty.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2000 ImageLinks Inc.
//
// LICENSE: MIT see top level license.txt
//
// Author: Garrett Potts (gpotts@imagelinks.com)
//
//*************************************************************************
// $Id: ossimStringProperty.h 9094 2006-06-13 19:12:40Z dburken $
#ifndef ossimStringProperty_HEADER
#define ossimStringProperty_HEADER
#include <ossim/base/ossimProperty.h>
#include <vector>
class OSSIMDLLEXPORT ossimStringProperty : public ossimProperty
{
public:
ossimStringProperty(const ossimString& name = ossimString(""),
const ossimString& value = ossimString(""),
bool editableFlag = true,
const std::vector<ossimString>& constraintList = std::vector<ossimString>());
ossimStringProperty(const ossimStringProperty& rhs);
/*!
* Duplicates the object and returns a new one
*/
virtual ossimObject* dup()const;
virtual const ossimProperty& assign(const ossimProperty& rhs);
void setEditableFlag(bool flag);
bool getEditableFlag()const;
bool isEditable()const;
/*!
* Clears the constraints for this string. You can constrain
* it to a string list by calling setConstraints.
*/
void clearConstraints();
/*!
* Sets the constraints for this property. If the editable
* flag is present then this says the editing is not readonly
* and one can hand type the value in without only selecting
* from a choice list.
*/
void setConstraints(const std::vector<ossimString>& constraintList);
void addConstraint(const ossimString& value);
const std::vector<ossimString>& getConstraints()const;
bool hasConstraints()const;
/*!
* will try to set the value. If the constraints are set
* it will make sure that the value is in the list and
* if its not then it will return false
*/
virtual bool setValue(const ossimString& value);
virtual void valueToString(ossimString& valueResult)const;
protected:
ossimString theValue;
bool theEditableFlag;
std::vector<ossimString> theConstraints;
TYPE_DATA
};
#endif
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