/usr/include/ossim/imaging/ossimCcfTileSource.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
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//
// License: MIT
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: David Burken
//
// Description:
//
// Contains class declaration for CcfTileSource.
//
// A ccf (Chip Chunk Format) is a double tiled format. Image data is
// arranged in chips and chunks. Each chip is 32 x 32 pixels. Each chunk
// is 8 x 8 chips for a single band image. Bands are interleaved by chip
// so a rgb image has a red chip a green chip, then a blue chip which
// would make the chunk 24 x 8 chips.
//
//*******************************************************************
// $Id: ossimCcfTileSource.h 16075 2009-12-10 15:46:43Z gpotts $
#ifndef ossimCcfTileSource_HEADER
#define ossimCcfTileSource_HEADER
#include <fstream>
#include <ossim/imaging/ossimImageHandler.h>
#include <ossim/imaging/ossimCcfHead.h>
class ossimImageData;
class OSSIM_DLL ossimCcfTileSource : public ossimImageHandler
{
public:
ossimCcfTileSource();
virtual ossimString getShortName()const;
virtual ossimString getLongName()const;
/**
* @return Returns true on success, false on error.
*
* @note This method relies on the data member ossimImageData::theImageFile
* being set. Callers should do a "setFilename" prior to calling this
* method or use the ossimImageHandler::open that takes a file name and an
* entry index.
*/
virtual bool open();
virtual void close();
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& rect,
ossim_uint32 resLevel=0);
/**
* Method to get a tile.
*
* @param result The tile to stuff. Note The requested rectangle in full
* image space and bands should be set in the result tile prior to
* passing. It will be an error if:
* result.getNumberOfBands() != this->getNumberOfOutputBands()
*
* @return true on success false on error. If return is false, result
* is undefined so caller should handle appropriately with makeBlank or
* whatever.
*/
virtual bool getTile(ossimImageData* result, ossim_uint32 resLevel=0);
/**
* Returns the number of bands in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfInputBands() const;
virtual ossim_uint32 getNumberOfOutputBands()const;
/**
* Returns the number of lines in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfLines(
ossim_uint32 reduced_res_level = 0) const;
/**
* Returns the number of samples in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfSamples(
ossim_uint32 reduced_res_level = 0) const;
/**
* Returns the number of reduced resolution data sets (rrds).
* Note: The full res image is counted as a data set so an image with no
* reduced resolution data set will have a count of one.
*/
virtual ossim_uint32 getNumberOfDecimationLevels() const;
/**
* Returns the zero based image rectangle for the reduced resolution data
* set (rrds) passed in. Note that rrds 0 is the highest resolution rrds.
*/
virtual ossimIrect getImageRectangle(
ossim_uint32 reduced_res_level = 0) const;
/**
* Set the output band list. Use to set the number and order of output
* bands. Will set an error if out of range.
*/
bool setOutputBandList(const vector<ossim_uint32>& outputBandList);
/**
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Returns the output pixel type of the tile source.
*/
virtual ossimScalarType getOutputScalarType() const;
/**
* Returns the width of the output tile.
*/
virtual ossim_uint32 getTileWidth() const;
/**
* Returns the height of the output tile.
*/
virtual ossim_uint32 getTileHeight() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const;
virtual bool isOpen()const;
/**
* @brief Gets a property for matching name.
* @param name The name of the property to get.
* @return Returns property matching "name".
*/
virtual ossimRefPtr<ossimProperty> getProperty(
const ossimString& name)const;
/**
* @brief Gets a list of property names available.
* @param propertyNames The list to push back names to.
*/
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
protected:
virtual ~ossimCcfTileSource();
void initVerticesFromHeader();
// Disallow these...
ossimCcfTileSource(const ossimCcfTileSource& source);
ossimCcfTileSource& operator=(const ossimCcfTileSource& source);
/**
* Returns true on success, false on error.
*/
bool fillBuffer(const ossimIrect& tile_rect,
const ossimIrect& clip_rect,
const ossimIrect& image_rect,
ossim_uint32 reduced_res_level,
ossimImageData* tile);
/**
* Returns true on success, false on error.
*/
bool fillUshortBuffer(const ossimIrect& tile_rect,
const ossimIrect& clip_rect,
const ossimIrect& image_rect,
ossim_uint32 reduced_res_level,
ossimImageData* tile);
/**
* Returns true on success, false on error.
*/
bool fillUcharBuffer(const ossimIrect& tile_rect,
const ossimIrect& clip_rect,
const ossimIrect& image_rect,
ossim_uint32 reduced_res_level,
ossimImageData* tile);
/**
* Adjust point to even 256 boundary. Assumes 0,0 origin.
*/
void adjustToStartOfChunk(ossimIpt& pt) const;
/**
* Adjust point to even 32 boundary. Assumes 0,0 origin.
*/
void adjustToStartOfChip(ossimIpt& pt) const;
bool isEcgGeom(const ossimFilename& filename)const;
ossimCcfHead theCcfHead;
ossimRefPtr<ossimImageData> theTile;
ossim_uint8* theChipBuffer;
ifstream* theFileStr;
vector<ossim_uint32> theOutputBandList;
ossim_int32 theByteOrder;
TYPE_DATA
};
#endif
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