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/usr/include/ossim/imaging/ossimGeoAnnotationGdBitmapFont.h is in libossim-dev 2.2.2-1.

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//*******************************************************************
//
// License:  See top level LICENSE.txt file.
// 
// Author: Garrett Potts
// Description:
//
//*************************************************************************
// $Id: ossimGeoAnnotationGdBitmapFont.h 15766 2009-10-20 12:37:09Z gpotts $
#ifndef ossimGeoAnnotationGdBitmapFont_HEADER
#define ossimGeoAnnotationGdBitmapFont_HEADER

#include <ossim/imaging/ossimGeoAnnotationObject.h>
#include <ossim/imaging/ossimGdFont.h>
#include <ossim/imaging/ossimGdFontExterns.h>
class ossimAnnotationGdBitmapFont;

class OSSIMDLLEXPORT ossimGeoAnnotationGdBitmapFont : public ossimGeoAnnotationObject
{
public:
   ossimGeoAnnotationGdBitmapFont(const ossimGpt& position=ossimGpt(0,0,0),
                                  const ossimString &text=ossimString(""),
                                  ossimGdFontPtr font = ossimGdFontLarge,
                                  unsigned char r = 255,
                                  unsigned char g = 255,
                                  unsigned char b = 255,
                                  long thickness = 1);
   ossimGeoAnnotationGdBitmapFont(const ossimGeoAnnotationGdBitmapFont& rhs);
   virtual ossimObject* dup()const;
   virtual void applyScale(double x, double y);
   virtual std::ostream& print(std::ostream& out)const;
   virtual void draw(ossimRgbImage& anImage)const;
   virtual bool intersects(const ossimDrect& rect)const;
   virtual ossimAnnotationObject* getNewClippedObject(const ossimDrect& rect)const;
   virtual void getBoundingRect(ossimDrect& rect)const;
   virtual void computeBoundingRect();
   /*!
    * Add the projection interface to all
    * geographically defined objects.
    */
   virtual void transform(ossimImageGeometry* projection);

   virtual void setText(const ossimString& text);
   virtual void setFont(ossimGdFontPtr font);

protected:
   virtual ~ossimGeoAnnotationGdBitmapFont();

   ossimRefPtr<ossimAnnotationGdBitmapFont> theProjectedFont;

   /*!
    * Will be the upper left corner of text;
    */
   ossimGpt                     thePosition;
TYPE_DATA
};

#endif