/usr/include/ossim/imaging/ossimHsiRemapper.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
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// Copyright (C) 2002 ImageLinks Inc.
//
// License: MIT
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: David Burken
//
// Description:
//
// Remapper to adjust hue, saturation and intensity.
//
//*************************************************************************
// $Id: ossimHsiRemapper.h 19689 2011-05-31 15:55:21Z gpotts $
#ifndef ossimHsiRemapper_HEADER
#define ossimHsiRemapper_HEADER
#include <ossim/imaging/ossimImageSourceFilter.h>
class OSSIMDLLEXPORT ossimHsiRemapper : public ossimImageSourceFilter
{
public:
enum
{
RED = 0,
YELLOW = 1,
GREEN = 2,
CYAN = 3,
BLUE = 4,
MAGENTA = 5,
ALL = 6
};
ossimHsiRemapper();
virtual ossimString getLongName() const;
virtual ossimString getShortName() const;
virtual void initialize();
/*---------------------- PROPERTY INTERFACE ---------------------------*/
virtual void setProperty(ossimRefPtr<ossimProperty> property);
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
/*---------------------- END PROPERTY INTERFACE ---------------------------*/
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& tile_rect,
ossim_uint32 resLevel=0);
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/*!
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
ossim_uint32 getNumberOfOutputBands() const;
virtual ostream& print(ostream& os) const;
friend ostream& operator << (ostream& os, const ossimHsiRemapper& hr);
void setHueOffset (int color_group, double offset);
void setHueLowRange (int color_group, double range);
void setHueHighRange (int color_group, double range);
void setHueBlendRange (int color_group, double range);
void setSaturationOffset (int color_group, double offset);
void setIntensityOffset (int color_group, double offset);
void setMasterHueOffset (double offset);
void setMasterSaturationOffset (double offset);
void setMasterIntensityOffset (double offset);
void setMasterIntensityLowClip (double clip);
void setMasterIntensityHighClip (double clip);
void setRedHueOffset (double offset);
void setRedHueLowRange (double range);
void setRedHueHighRange (double range);
void setRedHueBlendRange (double range);
void setRedSaturationOffset (double offset);
void setRedIntensityOffset (double offset);
void setYellowHueOffset (double offset);
void setYellowHueLowRange (double range);
void setYellowHueHighRange (double range);
void setYellowHueBlendRange (double range);
void setYellowSaturationOffset (double offset);
void setYellowIntensityOffset (double offset);
void setGreenHueOffset (double offset);
void setGreenHueLowRange (double range);
void setGreenHueHighRange (double range);
void setGreenHueBlendRange (double range);
void setGreenSaturationOffset (double offset);
void setGreenIntensityOffset (double offset);
void setCyanHueOffset (double offset);
void setCyanHueLowRange (double range);
void setCyanHueHighRange (double range);
void setCyanHueBlendRange (double range);
void setCyanSaturationOffset (double offset);
void setCyanIntensityOffset (double offset);
void setBlueHueOffset (double offset);
void setBlueHueLowRange (double range);
void setBlueHueHighRange (double range);
void setBlueHueBlendRange (double range);
void setBlueSaturationOffset (double offset);
void setBlueIntensityOffset (double offset);
void setMagentaHueOffset (double offset);
void setMagentaHueLowRange (double range);
void setMagentaHueHighRange (double range);
void setMagentaHueBlendRange (double range);
void setMagentaSaturationOffset (double offset);
void setMagentaIntensityOffset (double offset);
double getHueOffset (int color_group) const;
double getHueLowRange (int color_group) const;
double getHueHighRange (int color_group) const;
double getHueBlendRange (int color_group) const;
double getSaturationOffset (int color_group) const;
double getIntensityOffset (int color_group) const;
double getMasterHueOffset () const;
double getMasterSaturationOffset () const;
double getMasterIntensityOffset () const;
double getMasterIntensityLowClip () const;
double getMasterIntensityHighClip () const;
double getRedHueOffset () const;
double getRedHueLowRange () const;
double getRedHueHighRange () const;
double getRedHueBlendRange () const;
double getRedSaturationOffset () const;
double getRedIntensityOffset () const;
double getYellowHueOffset () const;
double getYellowHueLowRange () const;
double getYellowHueHighRange () const;
double getYellowHueBlendRange () const;
double getYellowSaturationOffset () const;
double getYellowIntensityOffset () const;
double getGreenHueOffset () const;
double getGreenHueLowRange () const;
double getGreenHueHighRange () const;
double getGreenHueBlendRange () const;
double getGreenSaturationOffset () const;
double getGreenIntensityOffset () const;
double getCyanHueOffset () const;
double getCyanHueLowRange () const;
double getCyanHueHighRange () const;
double getCyanHueBlendRange () const;
double getCyanSaturationOffset () const;
double getCyanIntensityOffset () const;
double getBlueHueOffset () const;
double getBlueHueLowRange () const;
double getBlueHueHighRange () const;
double getBlueHueBlendRange () const;
double getBlueSaturationOffset () const;
double getBlueIntensityOffset () const;
double getMagentaHueOffset () const;
double getMagentaHueLowRange () const;
double getMagentaHueHighRange () const;
double getMagentaHueBlendRange () const;
double getMagentaSaturationOffset () const;
double getMagentaIntensityOffset () const;
void setWhiteObjectClip (double clip);
double getWhiteObjectClip () const;
void resetWhiteObjectClip ();
void resetGroup(int color_group);
void resetAll();
void resetMaster();
void resetRed();
void resetYellow();
void resetGreen();
void resetCyan();
void resetBlue();
void resetMagenta();
protected:
virtual ~ossimHsiRemapper();
void allocate(const ossimIrect& rect);
void verifyEnabled();
double calculateMinNormValue();
bool theValidFlag;
ossimRefPtr<ossimImageData> theTile;
double* theBuffer;
double theNormalizedMinPix;
double theMasterHueOffset;
double theMasterSaturationOffset;
double theMasterIntensityOffset;
double theMasterIntensityLowClip;
double theMasterIntensityHighClip;
double theRedHueOffset;
double theRedHueLowRange;
double theRedHueHighRange;
double theRedHueBlendRange;
double theRedSaturationOffset;
double theRedIntensityOffset;
double theYellowHueOffset;
double theYellowHueLowRange;
double theYellowHueHighRange;
double theYellowHueBlendRange;
double theYellowSaturationOffset;
double theYellowIntensityOffset;
double theGreenHueOffset;
double theGreenHueLowRange;
double theGreenHueHighRange;
double theGreenHueBlendRange;
double theGreenSaturationOffset;
double theGreenIntensityOffset;
double theCyanHueOffset;
double theCyanHueLowRange;
double theCyanHueHighRange;
double theCyanHueBlendRange;
double theCyanSaturationOffset;
double theCyanIntensityOffset;
double theBlueHueOffset;
double theBlueHueLowRange;
double theBlueHueHighRange;
double theBlueHueBlendRange;
double theBlueSaturationOffset;
double theBlueIntensityOffset;
double theMagentaHueOffset;
double theMagentaHueLowRange;
double theMagentaHueHighRange;
double theMagentaHueBlendRange;
double theMagentaSaturationOffset;
double theMagentaIntensityOffset;
double theWhiteObjectClip;
TYPE_DATA
};
#endif
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