/usr/include/ossim/imaging/ossimImageCacheBase.h is in libossim-dev 2.2.2-1.
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//
// License: See top level LICENSE.txt file.
//
// Author: Mingjie Su
//
// Description: This class give the capability to access tiles from the
// input frames.
//
//-----------------------------------------------------------------------
//$Id: ossimImageCacheBase.h 2685 2011-06-07 16:24:41Z david.burken $
#ifndef ossimImageCacheBase_HEADER
#define ossimImageCacheBase_HEADER 1
#include <ossim/imaging/ossimImageHandler.h>
#include <ossim/support_data/ossimRpfFrameEntry.h>
class ossimRpfToc;
class ossimRpfTocEntry;
class ossimRpfFrame;
class OSSIMDLLEXPORT ossimImageCacheBase : public ossimImageHandler
{
public:
/**
* Default constructor.
*
* Initializes all internal attributes to a default state.
*/
ossimImageCacheBase();
/**
* Closes this image handler and deletes any allocated data.
*/
virtual void close();
/**
*/
virtual bool open() = 0;
/**
* Satisfies pure virtual requirement from ImageHandler class.
*
* @param reduced_res_level The reduced res level to query number of lines from.
* @return The number of lines in the image.
*/
virtual ossim_uint32 getNumberOfLines(ossim_uint32 reduced_res_level = 0) const;
/**
* Satisfies pure virtual requirement from ImageHandler class.
*
* @param reduced_res_level The reduced res level to query number of samples from.
* @return The number of samples in the image.
*/
virtual ossim_uint32 getNumberOfSamples(ossim_uint32 reduced_res_level = 0) const;
/**
* @param reduced_res_level Which res level to get the bounds for. 0 represents
* the default and is the full resolution.
*
* @return A rectangle representing the bounds for the passed in resolution level.
*/
virtual ossimIrect getImageRectangle(ossim_uint32 reduced_res_level = 0) const ;
/**
* @param kwl Keywordlist to save the state of the object to.
* @param prefix prefix to prepend to the keywords. This will
* help uniquely identify each keyword if multiple
* objects are saved to the same list.
* @return True if successfully saved the state of the object and
* false otherwise.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to load the state of an object from a keyword list.
*
* Loading with a prefix.
* @code
* cibCadrgHandler->laodState(kwl, "handler1.");
* @endcode
*
* Loading without a prefix.
* @code
* cibCadrgHandler->laodState(kwl);
* @endcode
*
* Since all objects are factory created you can go through the
* registry and pass the keyword list in.
* @code
* ossimImageHandler* handler = ossimImageHandlerRegistry::instance()->open(kwl, prefix);
* @endcode
*
* @param kwl Keywordlist that holds the state information for this
* object.
*
*
* @param prefix prefix value prepended to all keywords to uniquely
* locate the state attributes for this object.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* This method allows you to query the number of input bands. If an image
* is band selectable this will allow one to select the bands you wish
* to read in. This indicates that the number of input bands might not
* match the number of output bands.
* @return number of input bands.
*/
virtual ossim_uint32 getNumberOfInputBands()const;
/**
* This method allows one to query the number of output bands. This might not
* be the same as the n umber of input bands.
*
* @see getNumberOfInputBands().
* @return number of output bands.
*/
virtual ossim_uint32 getNumberOfOutputBands()const;
/**
* Returns the width of the output tile.
*/
virtual ossim_uint32 getTileWidth() const;
/**
* Returns the height of the output tile.
*/
virtual ossim_uint32 getTileHeight() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const;
virtual void getEntryList(std::vector<ossim_uint32>& entryList)const;
/**
* @param reduced_res_level passed in resolution level.
* @return True if the reduced_res_level is within an acceptable range
* and false otherwise.
*/
bool isValidRLevel(ossim_uint32 reduced_res_level) const;
/**
* Determines if its open if there eists a table of contents object.
*
* @return True if the handler is open and flase otherwise.
*/
bool isOpen()const;
/**
* Populates the geometry object with image geometry information. This
* method is used to relay projection/model information to users.
* Returns true if geometry info is present, false if not.
* Keywords supported by this class are:
* @verbatim
* datum: // datum code> // Datum code
* ul_lat: // upper left latitude
* ul_lon: // upper left longitude
* ll_lat: // lower left latitude
* ll_lon: // lower left longitude
* lr_lat: // lower right latitude
* lr_lon: // lower right longitude
* ur_lat: // upper right latitude
* ur_lon: // upper right longitude
* number_input_bands:
* number_output_bands:
* number_lines:
* number_samples:
* decimal_degrees_per_pixel_lat: // specifies the spacing per pixel along Y direction
* decimal_degrees_per_pixel_lon: // specifies the spacing per pixel along X direction
* origin_latitude: // specifies the origin or center of the projector for the latitude
* central_meridian: // specifies the origin or center of the projector for the longitude
* tie_point_lat: // tie point lat. Represents the latitude of the upper left center of pixel
* tie_point_lon: // tie point lon. Represents the longitude of the upper left center of pixel
* zone: // zone read from the CIB/CADRG boundary info
* type: // class name of the object for factory driven reconstruction
* map_scale: // Map scale of the image
* @endverbatim
* @see ossimImageSource for further code example on using the geometry.
*/
virtual ossimRefPtr<ossimImageGeometry> getImageGeometry();
protected:
/**
* Destructor.
*
* Will return allocated memory back to the heap.
*/
virtual ~ossimImageCacheBase();
/**
* Will shift the rect and clamp it so not to go outside the -180 to 180
* degree range.
*/
void setActualImageRect();
/**
* @brief Method to test for 180.0 <--> 180.00 and set leftLon to -180 if
* both left and right are 180.0 degrees.
*
* @param leftLon Left hand side longitude of scene. This is the value
* that will be flipped to -180 if test is true.
*
* @param rightLon Right hand side of scene.
*/
void checkLongitude(ossim_float64& leftLon, const ossim_float64& rightLon) const;
/**
* Protected structure that is only used internally by this class.
*
* This is used to establish which entry data is being used.
* all we need is the ro, col of the entry. We can compute the
* image rect from this since the CibCadrg are 1536x1536 frame.
*
*/
struct ossimFrameEntryData
{
ossimFrameEntryData()
:theRow(-1),
theCol(-1),
thePixelRow(-1),
thePixelCol(-1)
{}
ossimFrameEntryData(ossim_int32 row,
ossim_int32 col,
ossim_int32 pixelRow,
ossim_int32 pixelCol,
const ossimRpfFrameEntry& entry)
:theRow(row),
theCol(col),
thePixelRow(pixelRow),
thePixelCol(pixelCol),
theFrameEntry(entry)
{}
ossimFrameEntryData(const ossimFrameEntryData& rhs)
:theRow(rhs.theRow),
theCol(rhs.theCol),
thePixelRow(rhs.thePixelRow),
thePixelCol(rhs.thePixelCol),
theFrameEntry(rhs.theFrameEntry)
{}
ossim_int32 theRow;
ossim_int32 theCol;
ossim_int32 thePixelRow;
ossim_int32 thePixelCol;
ossimRpfFrameEntry theFrameEntry;
};
/**
* It is important to note that each frame is organized into an easting northing
* type orientation. This means that a frame at 0,0 is at the lower left corner.
* Each frame's pixel data is has 0,0 at the upper left.
*
* It will take the curent region to render and then find all entries that intersect
* that region.
*
* @param rect the current region to render.
* @return The list of entry data objects found for this rect.
*/
vector<ossimFrameEntryData> getIntersectingEntries(const ossimIrect& rect);
void deleteAll();
bool buildFrameEntryArray(ossimFilename imageFile, ossim_uint32 frameWidth, ossim_uint32 frameHeight);
virtual void establishDecimationFactors();
/**
* This holds the image bounds for the current entry.
*/
ossimIrect m_actualImageRect;
/**
* This will be computed based on the frames organized within
* the directory. The CibCadrg have fixed size frames of 1536x1536
* and we must count how many there are.
*/
ossim_uint32 m_numberOfLines;
/**
* This will be computed based on the frames organized within
* the directory. The CibCadrg have fixed size frames of 1536x1536
* and we must count how many there are.
*/
ossim_uint32 m_numberOfSamples;
/**
* This is the actual data returned from a getTile request.
*/
ossim_uint32 m_numberOfBands;
/**
* The size of the input frames.
*/
std::vector<ossimString> m_fileNames;
/**
* The size of the output tile.
*/
ossimIpt m_tileSize;
mutable ossimRpfFrame* m_workFrame;
// data to use in property retrieval
ossim_float64 m_bBox_LL_Lon;
ossim_float64 m_bBox_LL_Lat;
ossim_float64 m_bBox_UR_Lon;
ossim_float64 m_bBox_UR_Lat;
ossim_uint32 m_numOfFramesVertical;
ossim_uint32 m_numOfFramesHorizontal;
ossim_uint32 m_frame_width;
ossim_uint32 m_frame_height;
std::vector< std::vector<ossimRpfFrameEntry> > m_frameEntryArray;
TYPE_DATA
};
#endif /* #ifndef ossimImageCacheBase_HEADER */
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