/usr/include/ossim/imaging/ossimTiledImagePatch.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// License: MIT
//
// Author: David Burken
//
// Description: See class declaration below.
//
//---
// $Id$
#ifndef ossimTiledImagePatch_HEADER
#define ossimTiledImagePatch_HEADER 1
#include <ossim/imaging/ossimImageSourceFilter.h>
#include <ossim/base/ossimConstants.h>
#include <ossim/base/ossimIpt.h>
#include <ossim/imaging/ossimImageData.h>
#include <vector>
class ossimIrect;
/**
* @class ossimTiledImagePatch
*
* Class to fill a patch from input tiles requested on even tile boundaries
* with a tile size typically matching the input, with some output tile size
* different from the input.
*/
class OSSIMDLLEXPORT ossimTiledImagePatch : public ossimImageSourceFilter
{
public:
/** default constructor */
ossimTiledImagePatch();
/**
* @brief Initializes bounding rects and tile size(if not set) from input.
*/
virtual void initialize();
/**
* Returns a pointer to a tile given an origin representing the upper left
* corner of the tile to grab from the image.
* Satisfies pure virtual from TileSource class.
*/
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& tileRect,
ossim_uint32 resLevel=0);
/**
* Method to get a tile.
*
* @param result The tile to stuff. Note The requested rectangle in full
* image space and bands should be set in the result tile prior to
* passing.
*
* @return true on success false on error. If return is false, result
* is undefined so caller should handle appropriately with makeBlank or
* whatever.
*/
virtual bool getTile(ossimImageData* result, ossim_uint32 resLevel=0);
/** @return "ossimTiledImagePatch" */
virtual ossimString getClassName() const;
/** @return "OSSIM tiled image patch" */
virtual ossimString getLongName() const;
/** @return "tiled_image_patch" */
virtual ossimString getShortName() const;
/** @return The reference to the input tile size. */
const ossimIpt& getInputTileSize() const;
/**
* @brief Sets the input tile size.
* @param tileSize
* @return true on success, false on error.
* On error m_inpuTileSize is set to nans.
*/
bool setInputTileSize( const ossimIpt& tileSize );
/**
* @biref Method to the load the class state from a keyword list.
* @param kwl
* @param prefix
* @return true on success, false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Method to save the state of an object to a keyword list.
* @param kwl
* @param prefix
* @return true on success, false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
protected:
/** virtual protected destructor */
virtual ~ossimTiledImagePatch();
private:
/** @brief Allocates the tile. Called on first getTile. */
void allocateTile();
/** @brief Test the bounds of resLevel. */
bool isValidRLevel(ossim_uint32 resLevel) const;
/** @brief Private to disallow use... */
ossimTiledImagePatch(const ossimTiledImagePatch&);
/** @brief Private to disallow use... */
ossimTiledImagePatch& operator=(const ossimTiledImagePatch&);
ossimRefPtr<ossimImageData> m_tile;
ossimIpt m_inputTileSize;
TYPE_DATA
};
#endif /* #ifndef ossimTiledImagePatch_HEADER */
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