/usr/include/ossim/point_cloud/ossimPointCloudSource.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// OSSIM (http://trac.osgeo.org/ossim/)
//
// License: MIT -- See LICENSE.txt file in the top level directory for more details.
//
//**************************************************************************************************
#ifndef ossimPointCloudSource_HEADER
#define ossimPointCloudSource_HEADER 1
#include <ossim/base/ossimConstants.h>
#include <ossim/base/ossimCommon.h> /* for ossim::isnan */
#include <ossim/base/ossimSource.h>
#include <ossim/base/ossimRefPtr.h>
#include <ossim/base/ossimGrect.h>
#include <ossim/point_cloud/ossimPointBlock.h>
#include <ossim/point_cloud/ossimPointRecord.h>
#include <vector>
/***************************************************************************************************
* Base class for all Point Cloud data sources, including input file handlers and processing nodes.
**************************************************************************************************/
class OSSIMDLLEXPORT ossimPointCloudSource: public ossimSource
{
public:
ossimPointCloudSource(ossimObject* owner = 0);
virtual ~ossimPointCloudSource();
/**
* Fetches the block of points inside the block bounds. If the height components of the bounds
* are NaN, then only the horizontal bounds are considered. Thread-safe version accepts data
* block object from caller.
*/
virtual void getBlock(const ossimGrect& bounds, ossimPointBlock& block) const = 0;
/**
* Returns the total number of points in the dataset (not just the block returned in getPoints)
*/
virtual ossim_uint32 getNumPoints() const = 0;
/**
* Assigns the two points with fields representing the extremes of the dataset. Useful for
* normalizing and establishing bounds.
*/
virtual const ossimPointRecord* getMinPoint() const;
virtual const ossimPointRecord* getMaxPoint() const;
/**
* Fetches the data fields ids available from this source, OR'd together for testing against
* specific field (@see ossimPointRecord::FIELD_CODES). e.g. (though should use hasField()),
*
* bool hasIntensity = getFields() & ossimPointRecord::Intensity;
*/
virtual ossim_uint32 getFieldCode() const;
/**
* Sets the data fields ID of interest for this source, and all input sources connected to this.
* This is an OR'd mash-up of @see ossimPointRecord::FIELD_CODES
*/
virtual void setFieldCode (ossim_uint32 fieldCode);
/**
* Returns true if the data field is available from this source. The argument can be OR'd
* together for testing multiple fileds simultaneously. Example:
*
* bool hasRGB = hasField(ossimPointRecord::Red|ossimPointRecord::Green|ossimPointRecord::Blue);
*/
virtual bool hasFields(ossim_uint32 id) const { return getFieldCode()&id; }
/** Special for convenience */
bool hasRGB() const
{ return hasFields(ossimPointRecord::Red|ossimPointRecord::Green|ossimPointRecord::Blue); }
virtual bool canConnectMyInputTo(ossim_int32, const ossimConnectableObject*) const;
protected:
ossimPointCloudSource(const ossimPointCloudSource& rhs);
ossimPointRecord m_nullPCR;
TYPE_DATA
};
#endif /* #ifndef ossimPointCloudSource_HEADER */
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