/usr/include/plib/ssgaParticleSystem.h is in libplib-dev 1.8.5-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 | /*
PLIB - A Suite of Portable Game Libraries
Copyright (C) 1998,2002 Steve Baker
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For further information visit http://plib.sourceforge.net */
class ssgaParticle
{
public:
sgVec4 col ;
sgVec3 pos ;
sgVec3 vel ;
sgVec3 acc ;
float size ;
float time_to_live ;
void *userData ;
void update ( float dt )
{
sgAddScaledVec3 ( vel, acc, dt ) ;
sgAddScaledVec3 ( pos, vel, dt ) ;
time_to_live -= dt ;
}
ssgaParticle ()
{
sgSetVec4 ( col, 1, 1, 1, 1 ) ;
sgZeroVec3 ( pos ) ;
sgZeroVec3 ( vel ) ;
sgZeroVec3 ( acc ) ;
time_to_live = 0 ;
userData = NULL ;
size = 1.0f ;
}
} ;
class ssgaParticleSystem ;
typedef void (* ssgaParticleCreateFunc) ( ssgaParticleSystem *ps,
int index,
ssgaParticle *p ) ;
typedef void (* ssgaParticleUpdateFunc) ( float deltaTime,
ssgaParticleSystem *ps,
int index,
ssgaParticle *p ) ;
typedef void (* ssgaParticleDeleteFunc) ( ssgaParticleSystem *ps,
int index,
ssgaParticle *p ) ;
class ssgaParticleSystem : public ssgVtxTable
{
int num_particles ;
int num_verts ;
int turn_to_face ;
int num_active ;
ssgaParticle *particle ;
float create_error ;
float create_rate ;
float size ;
ssgaParticleCreateFunc particle_create ;
ssgaParticleUpdateFunc particle_update ;
ssgaParticleDeleteFunc particle_delete ;
public:
ssgaParticleSystem ( int num, int initial_num,
float _create_rate, int _turn_to_face,
float sz, float bsphere_size,
ssgaParticleCreateFunc _particle_create,
ssgaParticleUpdateFunc _particle_update = NULL,
ssgaParticleDeleteFunc _particle_delete = NULL ) ;
virtual ~ssgaParticleSystem () ;
virtual void update ( float t ) ;
void setSize ( float sz ) { size = sz ; }
float getSize () { return size ; }
void draw_geometry () ;
void setCreationRate ( float cr ) { create_rate = cr ; }
float getCreationRate () { return create_rate ; }
int getNumParticles () { return num_particles ; }
int getNumActiveParticles () { return num_active ; }
} ;
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