/usr/include/ptlib/sfile.h is in libpt-dev 2.10.11~dfsg-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | /*
* sfile.h
*
* Structured file I/O channel class.
*
* Portable Windows Library
*
* Copyright (c) 1993-1998 Equivalence Pty. Ltd.
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Portable Windows Library.
*
* The Initial Developer of the Original Code is Equivalence Pty. Ltd.
*
* Portions are Copyright (C) 1993 Free Software Foundation, Inc.
* All Rights Reserved.
*
* Contributor(s): ______________________________________.
*
* $Revision: 24177 $
* $Author: rjongbloed $
* $Date: 2010-04-05 06:52:04 -0500 (Mon, 05 Apr 2010) $
*/
#ifndef PTLIB_STRUCTUREDFILE_H
#define PTLIB_STRUCTUREDFILE_H
#ifdef P_USE_PRAGMA
#pragma interface
#endif
/**A class representing a a structured file that is portable accross CPU
architectures (as in the XDR protocol).
This differs from object serialisation in that the access is always to a
disk file and is random access. It would primarily be used for database
type applications.
*/
class PStructuredFile : public PFile
{
PCLASSINFO(PStructuredFile, PFile);
private:
PBoolean Read(void * buf, PINDEX len) { return PFile::Read(buf, len); }
PBoolean Write(const void * buf, PINDEX len) { return PFile::Write(buf, len); }
public:
/**@name Construction */
//@{
/**Create a structured file object but do not open it. It does not
initially have a valid file name. However, an attempt to open the file
using the <code>PFile::Open()</code> function will generate a unique
temporary file.
The initial structure size is one byte.
*/
PStructuredFile();
/**Create a unique temporary file name, and open the file in the specified
mode and using the specified options. Note that opening a new, unique,
temporary file name in ReadOnly mode will always fail. This would only
be usefull in a mode and options that will create the file.
The <code>PChannel::IsOpen()</code> function may be used after object
construction to determine if the file was successfully opened.
*/
PStructuredFile(
OpenMode mode, ///< Mode in which to open the file.
int opts = ModeDefault ///< <code>OpenOptions</code> enum# for open operation.
);
/**Create a structured file object with the specified name and open it in
the specified mode and with the specified options.
The <code>PChannel::IsOpen()</code> function may be used after object
construction to determine if the file was successfully opened.
*/
PStructuredFile(
const PFilePath & name, ///< Name of file to open.
OpenMode mode = ReadWrite, ///< Mode in which to open the file.
int opts = ModeDefault ///< <code>OpenOptions</code> enum# for open operation.
);
//@}
/**@name Structured I/O functions */
//@{
/**Read a sequence of bytes into the specified buffer, translating the
structure according to the specification made in the
<code>SetStructure()</code> function.
@return
true if the structure was successfully read.
*/
PBoolean Read(
void * buffer ///< Pointer to structure to receive data.
);
/**Write a sequence of bytes into the specified buffer, translating the
structure according to the specification made in the
<code>SetStructure()</code> function.
@return
true if the structure was successfully written.
*/
PBoolean Write(
const void * buffer ///< Pointer to structure to write data from.
);
//@}
/**@name Structure definition functions */
//@{
/**Get the size of each structure in the file.
@return
number of bytes in a structure.
*/
PINDEX GetStructureSize() { return structureSize; }
/// All element types in a structure
enum ElementType {
/// Element is a single character.
Character,
/// Element is a 16 bit integer.
Integer16,
/// Element is a 32 bit integer.
Integer32,
/// Element is a 64 bit integer.
Integer64,
/// Element is a 32 bit IEE floating point number.
Float32,
/// Element is a 64 bit IEE floating point number.
Float64,
/// Element is a 80 bit IEE floating point number.
Float80,
NumElementTypes
};
/// Elements in the structure definition.
struct Element {
/// Type of element in structure.
ElementType type;
/// Count of elements of this type.
PINDEX count;
};
/** Set the structure of each record in the file. */
void SetStructure(
Element * structure, ///< Array of structure elements
PINDEX numElements ///< Number of structure elements in structure.
);
//@}
protected:
// Member variables
/// Number of bytes in structure.
PINDEX structureSize;
/// Array of elements in the structure.
Element * structure;
/// Number of elements in the array.
PINDEX numElements;
// Include platform dependent part of class
#ifdef _WIN32
#include "msos/ptlib/sfile.h"
#else
#include "unix/ptlib/sfile.h"
#endif
};
#endif // PTLIB_STRUCTUREDFILE_H
// End Of File ///////////////////////////////////////////////////////////////
|