/usr/include/qt4/QtGui/qpainterpath.h is in libqt4-dev 4:4.8.7+dfsg-7ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 | /****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPAINTERPATH_H
#define QPAINTERPATH_H
#include <QtGui/qmatrix.h>
#include <QtCore/qglobal.h>
#include <QtCore/qrect.h>
#include <QtCore/qline.h>
#include <QtCore/qvector.h>
#include <QtCore/qscopedpointer.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QFont;
class QPainterPathPrivate;
struct QPainterPathPrivateDeleter;
class QPainterPathData;
class QPainterPathStrokerPrivate;
class QPolygonF;
class QRegion;
class QVectorPath;
class Q_GUI_EXPORT QPainterPath
{
public:
enum ElementType {
MoveToElement,
LineToElement,
CurveToElement,
CurveToDataElement
};
class Element {
public:
qreal x;
qreal y;
ElementType type;
bool isMoveTo() const { return type == MoveToElement; }
bool isLineTo() const { return type == LineToElement; }
bool isCurveTo() const { return type == CurveToElement; }
operator QPointF () const { return QPointF(x, y); }
bool operator==(const Element &e) const { return qFuzzyCompare(x, e.x)
&& qFuzzyCompare(y, e.y) && type == e.type; }
inline bool operator!=(const Element &e) const { return !operator==(e); }
};
QPainterPath();
explicit QPainterPath(const QPointF &startPoint);
QPainterPath(const QPainterPath &other);
QPainterPath &operator=(const QPainterPath &other);
#ifdef Q_COMPILER_RVALUE_REFS
inline QPainterPath &operator=(QPainterPath &&other)
{ qSwap(d_ptr, other.d_ptr); return *this; }
#endif
~QPainterPath();
inline void swap(QPainterPath &other) { d_ptr.swap(other.d_ptr); }
void closeSubpath();
void moveTo(const QPointF &p);
inline void moveTo(qreal x, qreal y);
void lineTo(const QPointF &p);
inline void lineTo(qreal x, qreal y);
void arcMoveTo(const QRectF &rect, qreal angle);
inline void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle);
void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength);
inline void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLength);
void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt);
inline void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y,
qreal endPtx, qreal endPty);
void quadTo(const QPointF &ctrlPt, const QPointF &endPt);
inline void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty);
QPointF currentPosition() const;
void addRect(const QRectF &rect);
inline void addRect(qreal x, qreal y, qreal w, qreal h);
void addEllipse(const QRectF &rect);
inline void addEllipse(qreal x, qreal y, qreal w, qreal h);
inline void addEllipse(const QPointF ¢er, qreal rx, qreal ry);
void addPolygon(const QPolygonF &polygon);
void addText(const QPointF &point, const QFont &f, const QString &text);
inline void addText(qreal x, qreal y, const QFont &f, const QString &text);
void addPath(const QPainterPath &path);
void addRegion(const QRegion ®ion);
void addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius,
Qt::SizeMode mode = Qt::AbsoluteSize);
inline void addRoundedRect(qreal x, qreal y, qreal w, qreal h,
qreal xRadius, qreal yRadius,
Qt::SizeMode mode = Qt::AbsoluteSize);
void addRoundRect(const QRectF &rect, int xRnd, int yRnd);
inline void addRoundRect(qreal x, qreal y, qreal w, qreal h,
int xRnd, int yRnd);
inline void addRoundRect(const QRectF &rect, int roundness);
inline void addRoundRect(qreal x, qreal y, qreal w, qreal h,
int roundness);
void connectPath(const QPainterPath &path);
bool contains(const QPointF &pt) const;
bool contains(const QRectF &rect) const;
bool intersects(const QRectF &rect) const;
void translate(qreal dx, qreal dy);
inline void translate(const QPointF &offset);
QPainterPath translated(qreal dx, qreal dy) const;
inline QPainterPath translated(const QPointF &offset) const;
QRectF boundingRect() const;
QRectF controlPointRect() const;
Qt::FillRule fillRule() const;
void setFillRule(Qt::FillRule fillRule);
inline bool isEmpty() const;
QPainterPath toReversed() const;
QList<QPolygonF> toSubpathPolygons(const QMatrix &matrix = QMatrix()) const;
QList<QPolygonF> toFillPolygons(const QMatrix &matrix = QMatrix()) const;
QPolygonF toFillPolygon(const QMatrix &matrix = QMatrix()) const;
QList<QPolygonF> toSubpathPolygons(const QTransform &matrix) const;
QList<QPolygonF> toFillPolygons(const QTransform &matrix) const;
QPolygonF toFillPolygon(const QTransform &matrix) const;
inline int elementCount() const;
inline const QPainterPath::Element &elementAt(int i) const;
inline void setElementPositionAt(int i, qreal x, qreal y);
qreal length() const;
qreal percentAtLength(qreal t) const;
QPointF pointAtPercent(qreal t) const;
qreal angleAtPercent(qreal t) const;
qreal slopeAtPercent(qreal t) const;
bool intersects(const QPainterPath &p) const;
bool contains(const QPainterPath &p) const;
QPainterPath united(const QPainterPath &r) const;
QPainterPath intersected(const QPainterPath &r) const;
QPainterPath subtracted(const QPainterPath &r) const;
QPainterPath subtractedInverted(const QPainterPath &r) const;
QPainterPath simplified() const;
bool operator==(const QPainterPath &other) const;
bool operator!=(const QPainterPath &other) const;
QPainterPath operator&(const QPainterPath &other) const;
QPainterPath operator|(const QPainterPath &other) const;
QPainterPath operator+(const QPainterPath &other) const;
QPainterPath operator-(const QPainterPath &other) const;
QPainterPath &operator&=(const QPainterPath &other);
QPainterPath &operator|=(const QPainterPath &other);
QPainterPath &operator+=(const QPainterPath &other);
QPainterPath &operator-=(const QPainterPath &other);
private:
QScopedPointer<QPainterPathPrivate, QPainterPathPrivateDeleter> d_ptr;
inline void ensureData() { if (!d_ptr) ensureData_helper(); }
void ensureData_helper();
inline void detach();
void detach_helper();
void setDirty(bool);
void computeBoundingRect() const;
void computeControlPointRect() const;
QPainterPathData *d_func() const { return reinterpret_cast<QPainterPathData *>(d_ptr.data()); }
friend class QPainterPathData;
friend class QPainterPathStroker;
friend class QPainterPathStrokerPrivate;
friend class QMatrix;
friend class QTransform;
friend class QVectorPath;
friend Q_GUI_EXPORT const QVectorPath &qtVectorPathForPath(const QPainterPath &);
#ifndef QT_NO_DATASTREAM
friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);
friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);
#endif
};
class QPainterPathPrivate
{
public:
friend class QPainterPath;
friend class QPainterPathData;
friend class QPainterPathStroker;
friend class QPainterPathStrokerPrivate;
friend class QMatrix;
friend class QTransform;
friend class QVectorPath;
friend struct QPainterPathPrivateDeleter;
#ifndef QT_NO_DATASTREAM
friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);
friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);
#endif
private:
QAtomicInt ref;
QVector<QPainterPath::Element> elements;
};
Q_DECLARE_TYPEINFO(QPainterPath::Element, Q_PRIMITIVE_TYPE);
#ifndef QT_NO_DATASTREAM
Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);
Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);
#endif
class Q_GUI_EXPORT QPainterPathStroker
{
Q_DECLARE_PRIVATE(QPainterPathStroker)
public:
QPainterPathStroker();
~QPainterPathStroker();
void setWidth(qreal width);
qreal width() const;
void setCapStyle(Qt::PenCapStyle style);
Qt::PenCapStyle capStyle() const;
void setJoinStyle(Qt::PenJoinStyle style);
Qt::PenJoinStyle joinStyle() const;
void setMiterLimit(qreal length);
qreal miterLimit() const;
void setCurveThreshold(qreal threshold);
qreal curveThreshold() const;
void setDashPattern(Qt::PenStyle);
void setDashPattern(const QVector<qreal> &dashPattern);
QVector<qreal> dashPattern() const;
void setDashOffset(qreal offset);
qreal dashOffset() const;
QPainterPath createStroke(const QPainterPath &path) const;
private:
Q_DISABLE_COPY(QPainterPathStroker)
friend class QX11PaintEngine;
QScopedPointer<QPainterPathStrokerPrivate> d_ptr;
};
inline void QPainterPath::moveTo(qreal x, qreal y)
{
moveTo(QPointF(x, y));
}
inline void QPainterPath::lineTo(qreal x, qreal y)
{
lineTo(QPointF(x, y));
}
inline void QPainterPath::arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLength)
{
arcTo(QRectF(x, y, w, h), startAngle, arcLength);
}
inline void QPainterPath::arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle)
{
arcMoveTo(QRectF(x, y, w, h), angle);
}
inline void QPainterPath::cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y,
qreal endPtx, qreal endPty)
{
cubicTo(QPointF(ctrlPt1x, ctrlPt1y), QPointF(ctrlPt2x, ctrlPt2y),
QPointF(endPtx, endPty));
}
inline void QPainterPath::quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty)
{
quadTo(QPointF(ctrlPtx, ctrlPty), QPointF(endPtx, endPty));
}
inline void QPainterPath::addEllipse(qreal x, qreal y, qreal w, qreal h)
{
addEllipse(QRectF(x, y, w, h));
}
inline void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry)
{
addEllipse(QRectF(center.x() - rx, center.y() - ry, 2 * rx, 2 * ry));
}
inline void QPainterPath::addRect(qreal x, qreal y, qreal w, qreal h)
{
addRect(QRectF(x, y, w, h));
}
inline void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h,
qreal xRadius, qreal yRadius,
Qt::SizeMode mode)
{
addRoundedRect(QRectF(x, y, w, h), xRadius, yRadius, mode);
}
inline void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h,
int xRnd, int yRnd)
{
addRoundRect(QRectF(x, y, w, h), xRnd, yRnd);
}
inline void QPainterPath::addRoundRect(const QRectF &rect,
int roundness)
{
int xRnd = roundness;
int yRnd = roundness;
if (rect.width() > rect.height())
xRnd = int(roundness * rect.height()/rect.width());
else
yRnd = int(roundness * rect.width()/rect.height());
addRoundRect(rect, xRnd, yRnd);
}
inline void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h,
int roundness)
{
addRoundRect(QRectF(x, y, w, h), roundness);
}
inline void QPainterPath::addText(qreal x, qreal y, const QFont &f, const QString &text)
{
addText(QPointF(x, y), f, text);
}
inline void QPainterPath::translate(const QPointF &offset)
{ translate(offset.x(), offset.y()); }
inline QPainterPath QPainterPath::translated(const QPointF &offset) const
{ return translated(offset.x(), offset.y()); }
inline bool QPainterPath::isEmpty() const
{
return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement);
}
inline int QPainterPath::elementCount() const
{
return d_ptr ? d_ptr->elements.size() : 0;
}
inline const QPainterPath::Element &QPainterPath::elementAt(int i) const
{
Q_ASSERT(d_ptr);
Q_ASSERT(i >= 0 && i < elementCount());
return d_ptr->elements.at(i);
}
inline void QPainterPath::setElementPositionAt(int i, qreal x, qreal y)
{
Q_ASSERT(d_ptr);
Q_ASSERT(i >= 0 && i < elementCount());
detach();
QPainterPath::Element &e = d_ptr->elements[i];
e.x = x;
e.y = y;
}
inline void QPainterPath::detach()
{
if (d_ptr->ref != 1)
detach_helper();
setDirty(true);
}
#ifndef QT_NO_DEBUG_STREAM
Q_GUI_EXPORT QDebug operator<<(QDebug, const QPainterPath &);
#endif
QT_END_NAMESPACE
QT_END_HEADER
#endif // QPAINTERPATH_H
|