/usr/include/Qt5GStreamer/QGst/Quick/videosurface.h is in libqt5gstreamer-dev 1.2.0-5.
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Copyright (C) 2012-2013 Collabora Ltd. <info@collabora.com>
@author George Kiagiadakis <george.kiagiadakis@collabora.com>
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QGST_QUICK_VIDEOSURFACE_H
#define QGST_QUICK_VIDEOSURFACE_H
#include "global.h"
#include "../element.h"
#include <QtCore/QObject>
namespace QGst {
namespace Quick {
class VideoSurfacePrivate;
/*! \headerfile videosurface.h <QGst/Quick/VideoSurface>
* \brief Helper class for painting video on a QtQuick2 VideoItem
*
* This is a helper class that represents a video surface on a QQuickView.
* To use it, create a VideoItem from QML and connect it with this surface.
*
* Example:
* \code
* // in your C++ code
* QQuickView *view = new QQuickView;
* ...
* QGst::Quick::VideoSurface *surface = new QGst::Quick::VideoSurface;
* view->rootContext()->setContextProperty(QLatin1String("videoSurface"), surface);
* ...
* // and in your qml file:
* import QtGStreamer 1.0
* ...
* VideoItem {
* id: video
* width: 320
* height: 240
* surface: videoSurface
* }
* \endcode
*
* \sa VideoItem
*/
class QTGSTREAMERQUICK_EXPORT VideoSurface : public QObject
{
Q_OBJECT
Q_DISABLE_COPY(VideoSurface)
public:
explicit VideoSurface(QObject *parent = 0);
virtual ~VideoSurface();
/*! Returns the video sink element that provides this surface's image.
* The element will be constructed the first time that this function
* is called. The surface will always keep a reference to this element.
*/
ElementPtr videoSink() const;
protected:
QTGSTREAMERQUICK_NO_EXPORT void onUpdate();
private:
friend class VideoItem;
VideoSurfacePrivate * const d;
};
} // namespace Quick
} // namespace QGst
Q_DECLARE_METATYPE(QGst::Quick::VideoSurface*)
#endif // QGST_QUICK_VIDEOSURFACE_H
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