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// -*- C++ -*-
#ifndef LWH_AITree_H
#define LWH_AITree_H

#ifndef LWH_USING_AIDA

/** @cond DONT_DOCUMENT_STRIPPED_DOWN_AIDA_INTERFACES */

#include <vector>
#include <iostream>

namespace AIDA {

class IManagedObject;

class ITree {

public:

  virtual ~ITree() {}

  virtual std::string storeName() const = 0;
  virtual IManagedObject * find(const std::string & name) = 0;
  virtual std::string pwd() const = 0;
  virtual bool commit() = 0;
  virtual bool commit(std::string storename) = 0;
  virtual bool close() = 0;
  virtual bool mkdir(const std::string &) = 0;
  virtual bool mkdirs(const std::string &) = 0;
  virtual bool cd(const std::string &) = 0;
  virtual bool rmdir(const std::string & str) = 0;
  virtual bool rm(const std::string & str) = 0;
  virtual std::string findPath(const IManagedObject & o) const = 0;
  virtual bool mv(const std::string & oldo, const std::string & newo) = 0;
  virtual void setOverwrite(bool o = true) = 0;
  virtual bool cp(const std::string &, const std::string &, bool = false) = 0;
  virtual bool ls(const std::string & = ".", bool = false,
		  std::ostream & = std::cout) const = 0;
  virtual std::vector<std::string>  listObjectNames(const std::string & = ".",
						    bool = false) const = 0;
};

}

/** @endcond */

#else
#include "AIDA/ITree.h"
#endif

#endif /* LWH_AITree_H */