/usr/include/sbml/packages/render/sbml/Polygon.h is in libsbml5-dev 5.16.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 | /**
* @file Polygon
* @brief class representing a polygon
* @author Ralph Gauges
* @author Frank T. Bergmann
*
* <!--------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright (C) 2013-2017 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
* 3. University of Heidelberg, Heidelberg, Germany
*
* Copyright (C) 2011-2013 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
*
* Copyright 2010 Ralph Gauges
* Group for the modeling of biological processes
* University of Heidelberg
* Im Neuenheimer Feld 267
* 69120 Heidelberg
* Germany
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution
* and also available online as http://sbml.org/software/libsbml/license.html
* ------------------------------------------------------------------------ -->
*
* @class Polygon
* @brief class representing a polygon from the SBML render extension
*
* The Polygon is very similar to the RenderCurve class. The only difference is that in the
* polygon the end point of the last element in the curve segment list is
* automatically connected to the start point of the first element.
*
* Since a polygon is a closed shape and doesn't really have a start or an end, it does not get
* decorations as the RenderCurve does.
*
* So a polygon is always closed and can therefor have a fill style and fill style related attributes.
* Those attributes are inherited from Polygons base class GraphicalPrimitive2D.
*/
#ifndef Polygon_H__
#define Polygon_H__
#include <sbml/common/sbmlfwd.h>
#include <sbml/packages/render/sbml/GraphicalPrimitive2D.h>
#include <sbml/packages/render/extension/RenderExtension.h>
#include <sbml/packages/render/sbml/ListOfCurveElements.h>
#include <sbml/xml/XMLNode.h>
#ifdef __cplusplus
#include <string>
LIBSBML_CPP_NAMESPACE_BEGIN
class RenderPoint;
class RenderCubicBezier;
class LIBSBML_EXTERN Polygon : public GraphicalPrimitive2D
{
protected:
/** @cond doxygenLibsbmlInternal */
ListOfCurveElements mListOfElements;
static const std::string ELEMENT_NAME;
/** @endcond */
public:
/**
* Creates a new Polygon object with the given SBML level
* and SBML version.
*
* @param level SBML level of the new object
* @param level SBML version of the new object
*/
Polygon (unsigned int level = RenderExtension::getDefaultLevel(),
unsigned int version = RenderExtension::getDefaultVersion(),
unsigned int pkgVersion = RenderExtension::getDefaultPackageVersion());
/**
* Creates a new Polygon object with the given SBMLNamespaces.
*
* @param sbmlns The SBML namespace for the object.
*/
Polygon (RenderPkgNamespaces* renderns);
/**
* Creates a new Polygon object from the given XMLNode object.
* The XMLNode object has to contain a valid XML representation of a
* Polygon object as defined in the render extension specification.
* This method is normally called when render information is read from a file and
* should normally not have to be called explicitly.
*
* @param node the XMLNode object reference that describes the Polygon
* object to be instantiated.
*/
Polygon(const XMLNode& node, unsigned int l2version=4);
/**
* Destroy this Polygon object.
*/
virtual ~Polygon ();
#ifndef OMIT_DEPRECATED
/**
* Instanciates a polygon with the given @p id and no elements.
* All attributes inherited from GraphicalPrimitive are set as described
* in the corresponding constructor of that class (@see GraphicalPrimitive2D)
*
* @param id id string for the polygon
*
* This constructor is deprecated. The new libsbml API only has
* constructors which take the SBML level and version or one that takes
* an SBMLNamespaces object.
*/
Polygon(RenderPkgNamespaces* renderns, const std::string& id);
#endif // OMIT_DEPRECATED
/**
* Returns the number of segments.
*
* @return number of elements in the polygon.
*/
unsigned int getNumElements() const;
/**
* Returns a const pointer to the list of segments.
*
* @return const pointer to the ListOfCurveElements object for the Polygon.
*/
ListOfCurveElements* getListOfElements();
/**
* Returns a pointer to the list of segments.
*
* @return pointer to the ListOfCurveElements object for the Polygon.
*/
const ListOfCurveElements* getListOfElements() const;
/**
* Creates a new point element.
* The element is added to and owned by the polygon.
*
* @return The newly created RenderCubicBezier object.
*/
RenderPoint* createPoint();
/**
* Creates a new bezier element.
* The element is added to and owned by the polygon.
*
* @return The newly created RenderCubicBezier object.
*/
RenderCubicBezier* createCubicBezier();
/**
* Returns a pointer to the segment with the given index or NULL if
* the id is invalid.
*
* @param index the index of the element to be returned
*
* @return a pointer to the element with the given index or NULL
* if the index was out of bounds.
*/
RenderPoint* getElement(unsigned int index);
/**
* Returns a const pointer to the segment with the given index or NULL if
* the id is invalid.
*
* @param index the index of the element to be returned
*
* @return a const pointer to the element with the given index or NULL
* if the index was out of bounds.
*/
const RenderPoint* getElement(unsigned int index) const;
/**
* Adds a copy of the given segment to the end of the list of
* segments.
*
* @param cs pointer to the RenderPoint object to be added to the end of the elements list.
*
* @return integer value indicating success/failure of the
* function. @if clike The value is drawn from the
* enumeration #OperationReturnValues_t. @endif The possible values
* returned by this function are:
* @li LIBSBML_OPERATION_SUCCESS
* @li LIBSBML_LEVEL_MISMATCH
* @li LIBSBML_VERSION_MISMATCH
* @li LIBSBML_OPERATION_FAILED
*
* @note This method should be used with some caution. The fact that
* this method @em copies the object passed to it means that the caller
* will be left holding a physically different object instance than the
* one contained in this Polygon. Changes made to the original object
* instance (such as resetting attribute values) will <em>not affect the
* instance in the Polygon</em>. In addition, the caller should make
* sure to free the original object if it is no longer being used, or
* else a memory leak will result. Please see Polygon::createPoint()
* or Polygon::createCubicBezier()
* for methods that do not lead to these issues.
*
* @see createPoint()
* @see createCubicBezier()
*/
int addElement(const RenderPoint* cs);
/**
* Returns a List of all child SBase objects, including those nested to an
* arbitrary depth
*
* @return a List* of pointers to all children objects.
*/
virtual List* getAllElements(ElementFilter* filter=NULL);
/**
* Accepts the given SBMLVisitor.
*
* @return the result of calling <code>v.visit()</code>, which indicates
* whether or not the Visitor would like to visit the SBML object's next
* sibling object (if available).
*/
bool accept(SBMLVisitor& visitor) const;
/**
* Creates and returns a deep copy of the Polygon object.
*
* @return a (deep) copy of this Polygon
*/
Polygon* clone() const;
/**
* Returns the XML element name of this object, which for
* Polygon, is always @c "polygon".
*
* @return the name of this element, i.e., @c "polygon".
*/
const std::string& getElementName() const;
/**
* Returns the libSBML type code for this %SBML object.
*
* @if clike LibSBML attaches an identifying code to every
* kind of SBML object. These are known as <em>SBML type codes</em>.
* The set of possible type codes is defined in the enumeration
* #SBMLTypeCode_t. The names of the type codes all begin with the
* characters @c SBML_. @endif@if java LibSBML attaches an
* identifying code to every kind of SBML object. These are known as
* <em>SBML type codes</em>. In other languages, the set of type codes
* is stored in an enumeration; in the Java language interface for
* libSBML, the type codes are defined as static integer constants in
* interface class {@link libsbmlConstants}. The names of the type codes
* all begin with the characters @c SBML_. @endif
*
* @return the SBML type code for this object, or @c SBML_UNKNOWN (default).
*
* @see getElementName()
*/
virtual int getTypeCode() const;
/**
* Creates an XMLNode object from this Polygon object.
*
* @return the XMLNode with the XML representation for the
* Polygon object.
*/
XMLNode toXML() const;
/** @cond doxygenLibsbmlInternal */
/**
* Sets the parent SBMLDocument of this SBML object.
*
* @param d the SBMLDocument object to use
*/
virtual void setSBMLDocument (SBMLDocument* d);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Sets this SBML object to child SBML objects (if any).
* (Creates a child-parent relationship by the parent)
*
* Subclasses must override this function if they define
* one ore more child elements.
* Basically, this function needs to be called in
* constructor, copy constructor, assignment operator.
*
* @see setSBMLDocument
* @see enablePackageInternal
*/
virtual void connectToChild ();
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Enables/Disables the given package with this element and child
* elements (if any).
* (This is an internal implementation for enablePakcage function)
*
* @note Subclasses in which one or more child elements are defined
* must override this function.
*/
virtual void enablePackageInternal(const std::string& pkgURI,
const std::string& pkgPrefix, bool flag);
/** @endcond */
/**
* Sets the parent SBML object of this SBML object.
*
* @param sb the SBML object to use
*/
virtual void setParentSBMLObject (SBase* sb);
protected:
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to read values from the given
* XMLAttributes set into their specific fields. Be sure to call your
* parents implementation of this method as well.
*/
virtual void readAttributes (const XMLAttributes& attributes, const ExpectedAttributes& expectedAttributes);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to get the list of
* expected attributes.
* This function is invoked from corresponding readAttributes()
* function.
*/
virtual void addExpectedAttributes(ExpectedAttributes& attributes);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to write their XML attributes
* to the XMLOutputStream. Be sure to call your parents implementation
* of this method as well. For example:
*
* SBase::writeAttributes(stream);
* stream.writeAttribute( "id" , mId );
* stream.writeAttribute( "name", mName );
* ...
*/
virtual void writeAttributes (XMLOutputStream& stream) const;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* @return the SBML object corresponding to next XMLToken in the
* XMLInputStream or NULL if the token was not recognized.
*/
virtual SBase* createObject (XMLInputStream& stream);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to write out their contained
* SBML objects as XML elements. Be sure to call your parents
* implementation of this method as well. For example:
*
* SBase::writeElements(stream);
* mReactants.write(stream);
* mProducts.write(stream);
* ...
*/
virtual void writeElements (XMLOutputStream& stream) const;
/** @endcond */
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#endif /* Polygon_H__ */
|