This file is indexed.

/usr/include/simgear/canvas/CanvasObjectPlacement.hxx is in libsimgear-dev 1:2018.1.1+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
///@file
/// Placement for putting a canvas texture onto OpenSceneGraph objects.
///
/// It also provides a SGPickCallback for passing mouse events to the canvas and
/// manages emissive lighting of the placed canvas.
//
// Copyright (C) 2013  Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA

#ifndef CANVAS_OBJECT_PLACEMENT_HXX_
#define CANVAS_OBJECT_PLACEMENT_HXX_

#include "CanvasPlacement.hxx"
#include "canvas_fwd.hxx"

#include <simgear/scene/util/SGSceneUserData.hxx>
#include <osg/Material>

namespace simgear
{
namespace canvas
{

  /**
   * Place a Canvas onto an osg object (as texture).
   */
  class ObjectPlacement:
    public Placement
  {
    public:

      typedef osg::ref_ptr<osg::Group> GroupPtr;
      typedef osg::ref_ptr<osg::Material> MaterialPtr;

      ObjectPlacement( SGPropertyNode* node,
                       const GroupPtr& group,
                       const CanvasWeakPtr& canvas );
      virtual ~ObjectPlacement();

      /**
       * Set emissive lighting of the object the canvas is placed on.
       */
      void setEmission(float emit);

      /**
       * Set whether pick events should be captured.
       */
      void setCaptureEvents(bool enable);

      virtual bool childChanged(SGPropertyNode* child);

    protected:
      typedef SGSharedPtr<SGPickCallback> PickCallbackPtr;
      typedef osg::ref_ptr<SGSceneUserData> SGSceneUserDataPtr;

      GroupPtr            _group;
      MaterialPtr         _material;
      CanvasWeakPtr       _canvas;
      PickCallbackPtr     _pick_cb;
      SGSceneUserDataPtr  _scene_user_data;
  };

} // namespace canvas
} // namespace simgear

#endif /* CANVAS_OBJECT_PLACEMENT_HXX_ */