/usr/include/simgear/debug/logstream.hxx is in libsimgear-dev 1:2018.1.1+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 | /** \file logstream.hxx
* Stream based logging mechanism.
*/
// Written by Bernie Bright, 1998
//
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _LOGSTREAM_H
#define _LOGSTREAM_H
#include <simgear/compiler.h>
#include <simgear/debug/debug_types.h>
#include <sstream>
#include <vector>
#include <memory>
// forward decls
class SGPath;
namespace simgear
{
class LogCallback
{
public:
virtual ~LogCallback() {}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage) = 0;
void setLogLevels(sgDebugClass c, sgDebugPriority p);
protected:
LogCallback(sgDebugClass c, sgDebugPriority p);
bool shouldLog(sgDebugClass c, sgDebugPriority p) const;
static const char* debugClassToString(sgDebugClass c);
private:
sgDebugClass m_class;
sgDebugPriority m_priority;
};
/**
* Helper force a console on platforms where it might optional, when
* we need to show a console. This basically means Windows at the
* moment - on other plaforms it's a no-op
*/
void requestConsole();
void shutdownLogging();
} // of namespace simgear
/**
* Class to manage the debug logging stream.
*/
class logstream
{
public:
~logstream();
static void initGlobalLogstream();
/**
* Helper force a console on platforms where it might optional, when
* we need to show a console. This basically means Windows at the
* moment - on other plaforms it's a no-op
*/
void requestConsole();
/**
* Set the global log class and priority level.
* @param c debug class
* @param p priority
*/
void setLogLevels( sgDebugClass c, sgDebugPriority p );
bool would_log( sgDebugClass c, sgDebugPriority p ) const;
void logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p );
void set_log_priority( sgDebugPriority p);
void set_log_classes( sgDebugClass c);
sgDebugClass get_log_classes() const;
sgDebugPriority get_log_priority() const;
/**
* set developer mode on/off. In developer mode, SG_DEV_WARN messags
* are treated as warnings. In normal (non-developer) mode they are
* treated as SG_DEBUG.
*/
void setDeveloperMode(bool devMode);
/**
* the core logging method
*/
void log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg);
/**
* output formatted hex dump of memory block
*/
void hexdump(sgDebugClass c, sgDebugPriority p, const char* fileName, int line, const void *mem, unsigned int len, unsigned int columns = 16);
/**
* support for the SG_POPUP logging class
* set the content of the popup message
*/
void popup( const std::string& msg);
/**
* retrieve the contents of the popup message and clear it's internal
* content. The return value may be an empty string.
*/
std::string get_popup();
/**
* return true if a new popup message is available. false otherwise.
*/
bool has_popup();
/**
* \relates logstream
* Return the one and only logstream instance.
* We use a function instead of a global object so we are assured that cerr
* has been initialised.
* @return current logstream
*/
friend logstream& sglog();
/**
* register a logging callback. Note callbacks are run in a
* dedicated thread, so callbacks which pass data to other threads
* must use appropriate locking.
*/
void addCallback(simgear::LogCallback* cb);
void removeCallback(simgear::LogCallback* cb);
/**
* optionally record all entries and submit them to new log callbacks that
* are added. This allows simplified logging configuration, but still including
* early startup information in all logs.
*/
void setStartupLoggingEnabled(bool enabled);
private:
// constructor
logstream();
std::vector<std::string> popup_msgs;
class LogStreamPrivate;
std::unique_ptr<LogStreamPrivate> d;
};
logstream& sglog();
/** \def SG_LOG(C,P,M)
* Log a message.
* @param C debug class
* @param P priority
* @param M message
*/
# define SG_LOGX(C,P,M) \
do { if(sglog().would_log(C,P)) { \
std::ostringstream os; os << M; \
sglog().log(C, P, __FILE__, __LINE__, os.str()); \
if ((P) == SG_POPUP) sglog().popup(os.str()); \
} } while(0)
#ifdef FG_NDEBUG
# define SG_LOG(C,P,M) do { if((P) == SG_POPUP) SG_LOGX(C,P,M) } while(0)
# define SG_HEXDUMP(C,P,MEM,LEN)
#else
# define SG_LOG(C,P,M) SG_LOGX(C,P,M)
# define SG_LOG_HEXDUMP(C,P,MEM,LEN) if(sglog().would_log(C,P)) sglog().hexdump(C, P, __FILE__, __LINE__, MEM, LEN)
#endif
#define SG_ORIGIN __FILE__ ":" SG_STRINGIZE(__LINE__)
#endif // _LOGSTREAM_H
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