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/**
 * \file stopwatch.hxx
 * Timer class, for use in benchmarking
 * Based on blitz/Timer.h
 *
 * Copyright (C) 1997,1998 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
 *
 * Suggestions:          blitz-suggest@cybervision.com
 * Bugs:                 blitz-bugs@cybervision.com
 *
 * For more information, please see the Blitz++ Home Page:
 *    http://seurat.uwaterloo.ca/blitz/
 */

/*
 * $Id$
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 *
 */

// This class is not portable to non System V platforms.
// It will need to be rewritten for Windows, NT, Mac.
// NEEDS_WORK

#ifndef _STOPWATCH_HXX
#define _STOPWATCH_HXX

#ifndef __cplusplus
# error This library requires C++
#endif

#ifdef HAVE_CONFIG_H
#  include <simgear_config.h>
#endif

#if defined(__linux__) && ! defined(HAVE_GETRUSAGE)
#  define HAVE_GETRUSAGE
#endif

#if defined( WIN32 ) && defined( HAVE_GETRUSAGE )
#  undef HAVE_GETRUSAGE
#endif // WIN32

#if defined( HAVE_GETRUSAGE )
#  if defined( __FreeBSD__ )
#    include <sys/types.h>
#  endif 
#  include <sys/time.h>
#  include <sys/resource.h>
#  include <unistd.h>
#elif defined( WIN32 )
#  include <windows.h>
#else
#  include <time.h>
#endif

/**
 * A high resolutions timing class
 */
class StopWatch {

public:
    /** Constructor */
    StopWatch() { 
	// state_ = uninitialized;
    }

    /** Start counting time */
    void start() { 
	// state_ = running;
        t1_ = systemTime();
    }

    /** Stop counting time */
    void stop() {
        t2_ = systemTime();
	// BZPRECONDITION(state_ == running);
	// state_ = stopped;
    }

    /** @return the elapsed time between start and stop */
    double elapsedSeconds()
    {
	// BZPRECONDITION(state_ == stopped);
        return t2_ - t1_;
    }

private:
    StopWatch(StopWatch&) { }
    void operator=(StopWatch&) { }

    double systemTime()
    {
#if defined( HAVE_GETRUSAGE )
        getrusage(RUSAGE_SELF, &resourceUsage_);
        double seconds = resourceUsage_.ru_utime.tv_sec 
            + resourceUsage_.ru_stime.tv_sec;
        double micros  = resourceUsage_.ru_utime.tv_usec 
            + resourceUsage_.ru_stime.tv_usec;
        return seconds + micros/1.0e6;
#elif defined( WIN32 )
	return double(GetTickCount()) * double(1e-3);
#else
        return clock() / (double) CLOCKS_PER_SEC;
#endif
    }

//     enum { uninitialized, running, stopped } state_;

#if defined( HAVE_GETRUSAGE )
    struct rusage resourceUsage_;
#endif

    double t1_, t2_;
};

#endif // _STOPWATCH_HXX