This file is indexed.

/usr/include/simgear/threads/SGQueue.hxx is in libsimgear-dev 1:2018.1.1+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
#ifndef SGQUEUE_HXX_INCLUDED
#define SGQUEUE_HXX_INCLUDED 1

#include <simgear/compiler.h>

#include <cassert>
#include <queue>
#include "SGGuard.hxx"
#include "SGThread.hxx"

/**
 * SGQueue defines an interface for a FIFO.
 * It can be implemented using different types of synchronization
 * and protection.
 */
template<class T>
class SGQueue
{
public:

    /**
     * Create a new SGQueue object.
     */
    SGQueue() {}

    /**
     * Destroy this object.
     */
    virtual ~SGQueue() {}

    /**
     * Returns whether this queue is empty (contains no elements).
     *
     * @return bool True if queue is empty, otherwisr false.
     */
    virtual bool empty() = 0;

    /**
     * Add an item to the end of the queue.
     *
     * @param item  object to add.
     */
    virtual void push( const T& item ) = 0;

    /**
     * View the item from the head of the queue.
     *
     * @return The next available object.
     */
    virtual T front() = 0;

    /**
     * Get an item from the head of the queue.
     *
     * @return The next available object.
     */
    virtual T pop() = 0;

    /**
     * Query the size of the queue
     *
     * @return size_t size of queue.
     */
    virtual size_t size() = 0;

protected:
    /**
     *
     */
    std::queue<T> fifo;
};

/**
 * A simple thread safe queue.  All access functions are guarded with a mutex.
 */
template<class T>
class SGLockedQueue : public SGQueue<T>
{
public:

    /**
     * Create a new SGLockedQueue object.
     */
    SGLockedQueue() {}

    /**
     * Destroy this object.
     */
    virtual ~SGLockedQueue() {}

    /**
     * Returns whether this queue is empty (contains no elements).
     *
     * @return True if queue is empty, otherwise false.
     */
    virtual bool empty() {
	SGGuard<SGMutex> g(mutex);
	return this->fifo.empty();
    }

    /**
     * Add an item to the end of the queue.
     *
     * @param item object to add.
     */
    virtual void push( const T& item ) {
	SGGuard<SGMutex> g(mutex);
	this->fifo.push( item );
    }

    /**
     * View the item from the head of the queue.
     *
     * @return The next available object.
     */
    virtual T front() {
	SGGuard<SGMutex> g(mutex);
	assert( ! this->fifo.empty() );
	T item = this->fifo.front();
	return item;
    }

    /**
     * Get an item from the head of the queue.
     *
     * @return The next available object.
     */
    virtual T pop() {
	SGGuard<SGMutex> g(mutex);
	    if (this->fifo.empty()) return T(); // assumes T is default constructable
        
//  	if (fifo.empty())
//  	{
//  	    mutex.unlock();
//  	    pthread_exit( PTHREAD_CANCELED );
//  	}
	T item = this->fifo.front();
	this->fifo.pop();
	return item;
    }

    /**
     * Query the size of the queue
     *
     * @return Size of queue.
     */
    virtual size_t size() {
	SGGuard<SGMutex> g(mutex);
        return this->fifo.size();
    }

private:

    /**
     * Mutex to serialise access.
     */
    SGMutex mutex;

private:
    // Prevent copying.
    SGLockedQueue(const SGLockedQueue&);
    SGLockedQueue& operator= (const SGLockedQueue&);
};

/**
 * A guarded queue blocks threads trying to retrieve items
 * when none are available.
 */
template<class T>
class SGBlockingQueue : public SGQueue<T>
{
public:
    /**
     * Create a new SGBlockingQueue.
     */
    SGBlockingQueue() {}

    /**
     * Destroy this queue.
     */
    virtual ~SGBlockingQueue() {}

    /**
     *
     */
    virtual bool empty() {
	SGGuard<SGMutex> g(mutex);
	return this->fifo.empty();
    }

    /**
     * Add an item to the end of the queue.
     *
     * @param item The object to add.
     */
    virtual void push( const T& item ) {
	SGGuard<SGMutex> g(mutex);
	this->fifo.push( item );
	not_empty.signal();
    }

    /**
     * View the item from the head of the queue.
     * Calling thread is not suspended
     *
     * @return The next available object.
     */
    virtual T front() {
	SGGuard<SGMutex> g(mutex);

	assert(this->fifo.empty() != true);
	//if (fifo.empty()) throw ??

	T item = this->fifo.front();
	return item;
    }

    /**
     * Get an item from the head of the queue.
     * If no items are available then the calling thread is suspended
     *
     * @return The next available object.
     */
    virtual T pop() {
	SGGuard<SGMutex> g(mutex);

	while (this->fifo.empty())
	    not_empty.wait(mutex);

	assert(this->fifo.empty() != true);
	//if (fifo.empty()) throw ??

	T item = this->fifo.front();
	this->fifo.pop();
	return item;
    }

    /**
     * Query the size of the queue
     *
     * @return Size of queue.
     */
    virtual size_t size() {
	SGGuard<SGMutex> g(mutex);
        return this->fifo.size();
    }

private:

    /**
     * Mutex to serialise access.
     */
    SGMutex mutex;

    /**
     * Condition to signal when queue not empty.
     */
    SGWaitCondition not_empty;

private:
    // Prevent copying.
    SGBlockingQueue( const SGBlockingQueue& );
    SGBlockingQueue& operator=( const SGBlockingQueue& );
};


/**
 * A guarded deque blocks threads trying to retrieve items
 * when none are available.
 */
template<class T>
class SGBlockingDeque
{
public:
    /**
     * Create a new SGBlockingDequeue.
     */
    SGBlockingDeque() {}

    /**
     * Destroy this dequeue.
     */
    virtual ~SGBlockingDeque() {}

    /**
     *
     */
    virtual void clear() {
    SGGuard<SGMutex> g(mutex);
    this->queue.clear();
    }

    /**
     *
     */
    virtual bool empty() {
    SGGuard<SGMutex> g(mutex);
    return this->queue.empty();
    }

    /**
     * Add an item to the front of the queue.
     *
     * @param item The object to add.
     */
    virtual void push_front( const T& item ) {
    SGGuard<SGMutex> g(mutex);
    this->queue.push_front( item );
    not_empty.signal();
    }

    /**
     * Add an item to the back of the queue.
     *
     * @param item The object to add.
     */
    virtual void push_back( const T& item ) {
    SGGuard<SGMutex> g(mutex);
    this->queue.push_back( item );
    not_empty.signal();
    }

    /**
     * View the item from the head of the queue.
     * Calling thread is not suspended
     *
     * @return The next available object.
     */
    virtual T front() {
    SGGuard<SGMutex> g(mutex);

    assert(this->queue.empty() != true);
    //if (queue.empty()) throw ??

    T item = this->queue.front();
    return item;
    }

    /**
     * Get an item from the head of the queue.
     * If no items are available then the calling thread is suspended
     *
     * @return The next available object.
     */
    virtual T pop_front() {
    SGGuard<SGMutex> g(mutex);

    while (this->queue.empty())
        not_empty.wait(mutex);

    assert(this->queue.empty() != true);
    //if (queue.empty()) throw ??

    T item = this->queue.front();
    this->queue.pop_front();
    return item;
    }

    /**
     * Get an item from the tail of the queue.
     * If no items are available then the calling thread is suspended
     *
     * @return The next available object.
     */
    virtual T pop_back() {
    SGGuard<SGMutex> g(mutex);

    while (this->queue.empty())
        not_empty.wait(mutex);

    assert(this->queue.empty() != true);
    //if (queue.empty()) throw ??

    T item = this->queue.back();
    this->queue.pop_back();
    return item;
    }

    /**
     * Query the size of the queue
     *
     * @return Size of queue.
     */
    virtual size_t size() {
    SGGuard<SGMutex> g(mutex);
        return this->queue.size();
    }

    void waitOnNotEmpty() {
    	SGGuard<SGMutex> g(mutex);
    	while (this->queue.empty())
    	    not_empty.wait(mutex);
    }
private:

    /**
     * Mutex to serialise access.
     */
    SGMutex mutex;

    /**
     * Condition to signal when queue not empty.
     */
    SGWaitCondition not_empty;

private:
    // Prevent copying.
    SGBlockingDeque( const SGBlockingDeque& );
    SGBlockingDeque& operator=( const SGBlockingDeque& );

protected:
    std::deque<T> queue;
};

#endif // SGQUEUE_HXX_INCLUDED