/usr/include/simgrid/kernel/future.hpp is in libsimgrid-dev 3.18+dfsg-1.
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* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#ifndef SIMGRID_KERNEL_FUTURE_HPP
#define SIMGRID_KERNEL_FUTURE_HPP
#include <functional>
#include <future>
#include <memory>
#include <utility>
#include <type_traits>
#include <boost/optional.hpp>
#include <xbt/base.h>
#include <xbt/functional.hpp>
#include <xbt/future.hpp>
namespace simgrid {
namespace kernel {
// There are the public classes:
template<class T> class Future;
template<class T> class Promise;
// Those are implementation details:
enum class FutureStatus;
template<class T> class FutureState;
enum class FutureStatus {
not_ready,
ready,
done,
};
template<class T>
struct is_future : std::false_type {};
template<class T>
struct is_future<Future<T>> : std::true_type {};
/** Bases stuff for all @ref simgrid::kernel::FutureState<T> */
class FutureStateBase {
public:
// No copy/move:
FutureStateBase(FutureStateBase const&) = delete;
FutureStateBase& operator=(FutureStateBase const&) = delete;
XBT_PUBLIC(void) schedule(simgrid::xbt::Task<void()>&& job);
void set_exception(std::exception_ptr exception)
{
xbt_assert(exception_ == nullptr);
if (status_ != FutureStatus::not_ready)
throw std::future_error(std::future_errc::promise_already_satisfied);
exception_ = std::move(exception);
this->set_ready();
}
void set_continuation(simgrid::xbt::Task<void()>&& continuation)
{
xbt_assert(not continuation_);
switch (status_) {
case FutureStatus::done:
// This is not supposed to happen if continuation is set
// via the Promise:
xbt_die("Set continuation on finished future");
break;
case FutureStatus::ready:
// The future is ready, execute the continuation directly.
// We might execute it from the event loop instead:
schedule(std::move(continuation));
break;
case FutureStatus::not_ready:
// The future is not ready so we mast keep the continuation for
// executing it later:
continuation_ = std::move(continuation);
break;
default:
DIE_IMPOSSIBLE;
}
}
FutureStatus get_status() const
{
return status_;
}
bool is_ready() const
{
return status_ == FutureStatus::ready;
}
protected:
FutureStateBase() = default;
~FutureStateBase() = default;
/** Set the future as ready and trigger the continuation */
void set_ready()
{
status_ = FutureStatus::ready;
if (continuation_) {
// We unregister the continuation before executing it.
// We need to do this becase the current implementation of the
// continuation has a shared_ptr to the FutureState.
auto continuation = std::move(continuation_);
this->schedule(std::move(continuation));
}
}
/** Set the future as done and raise an exception if any
*
* This does half the job of `.get()`.
**/
void resolve()
{
if (status_ != FutureStatus::ready)
xbt_die("Deadlock: this future is not ready");
status_ = FutureStatus::done;
if (exception_) {
std::exception_ptr exception = std::move(exception_);
exception_ = nullptr;
std::rethrow_exception(std::move(exception));
}
}
private:
FutureStatus status_ = FutureStatus::not_ready;
std::exception_ptr exception_;
simgrid::xbt::Task<void()> continuation_;
};
/** Shared state for future and promises
*
* You are not expected to use them directly but to create them
* implicitely through a @ref simgrid::kernel::Promise.
* Alternatively kernel operations could inherit or contain FutureState
* if they are managed with @ref std::shared_ptr.
**/
template<class T>
class FutureState : public FutureStateBase {
public:
void set_value(T value)
{
if (this->get_status() != FutureStatus::not_ready)
throw std::future_error(std::future_errc::promise_already_satisfied);
value_ = std::move(value);
this->set_ready();
}
T get()
{
this->resolve();
xbt_assert(this->value_);
auto result = std::move(this->value_.get());
this->value_ = boost::optional<T>();
return std::move(result);
}
private:
boost::optional<T> value_;
};
template<class T>
class FutureState<T&> : public FutureStateBase {
public:
void set_value(T& value)
{
if (this->get_status() != FutureStatus::not_ready)
throw std::future_error(std::future_errc::promise_already_satisfied);
value_ = &value;
this->set_ready();
}
T& get()
{
this->resolve();
xbt_assert(this->value_);
T* result = value_;
value_ = nullptr;
return *result;
}
private:
T* value_ = nullptr;
};
template<>
class FutureState<void> : public FutureStateBase {
public:
void set_value()
{
if (this->get_status() != FutureStatus::not_ready)
throw std::future_error(std::future_errc::promise_already_satisfied);
this->set_ready();
}
void get()
{
this->resolve();
}
};
template<class T>
void bindPromise(Promise<T> promise, Future<T> future)
{
class PromiseBinder {
public:
explicit PromiseBinder(Promise<T> promise) : promise_(std::move(promise)) {}
void operator()(Future<T> future)
{
simgrid::xbt::setPromise(promise_, future);
}
private:
Promise<T> promise_;
};
future.then_(PromiseBinder(std::move(promise)));
}
template<class T> Future<T> unwrapFuture(Future<Future<T>> future);
/** Result of some (probably) asynchronous operation in the SimGrid kernel
*
* @ref simgrid::simix::Future and @ref simgrid::simix::Future provide an
* abstration for asynchronous stuff happening in the SimGrid kernel. They
* are based on C++1z futures.
*
* The future represents a value which will be available at some point when this
* asynchronous operaiont is finished. Alternatively, if this operations fails,
* the result of the operation might be an exception.
*
* As the operation is possibly no terminated yet, we cannot get the result
* yet. Moreover, as we cannot block in the SimGrid kernel we cannot wait for
* it. However, we can attach some code/callback/continuation which will be
* executed when the operation terminates.
*
* Example of the API (`simgrid::kernel::createProcess` does not exist):
* <pre>
* // Create a new process using the Worker code, this process returns
* // a std::string:
* simgrid::kernel::Future<std::string> future =
* simgrid::kernel::createProcess("worker42", host, Worker(42));
* // At this point, we just created the process so the result is not available.
* // However, we can attach some work do be done with this result:
* future.then([](simgrid::kernel::Future<std::string> result) {
* // This code is called when the operation is completed so the result is
* // available:
* try {
* // Try to get value, this might throw an exception if the operation
* // failed (such as an exception throwed by the worker process):
* std::string value = result.get();
* XBT_INFO("Value: %s", value.c_str());
* }
* catch(std::exception& e) {
* // This is an exception from the asynchronous operation:
* XBT_INFO("Error: %e", e.what());
* }
* );
* </pre>
*
* This is based on C++1z @ref std::future but with some differences:
*
* * there is no thread synchronization (atomic, mutex, condition variable,
* etc.) because everything happens in the SimGrid event loop;
*
* * it is purely asynchronous, you are expected to use `.then()`;
*
* * inside the `.then()`, `.get()` can be used;
*
* * `.get()` can only be used when `.is_ready()` (as everything happens in
* a single-thread, the future would be guaranted to deadlock if `.get()`
* is called when the future is not ready);
*
* * there is no future chaining support for now (`.then().then()`);
*
* * there is no sharing (`shared_future`) for now.
*/
template<class T>
class Future {
public:
Future() = default;
explicit Future(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
// Move type:
Future(Future&) = delete;
Future& operator=(Future&) = delete;
Future(Future&& that) : state_(std::move(that.state_)) {}
Future& operator=(Future&& that)
{
state_ = std::move(that.state_);
return *this;
}
/** Whether the future is valid:.
*
* A future which as been used (`.then` of `.get`) becomes invalid.
*
* We can use `.then` on a valid future.
*/
bool valid() const
{
return state_ != nullptr;
}
/** Whether the future is ready
*
* A future is ready when it has an associated value or exception.
*
* We can use `.get()` on ready futures.
**/
bool is_ready() const
{
return state_ != nullptr && state_->is_ready();
}
/** Attach a continuation to this future
*
* This is like .then() but avoid the creation of a new future.
*/
template<class F>
void then_(F continuation)
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
// Give shared-ownership to the continuation:
auto state = std::move(state_);
state->set_continuation(simgrid::xbt::makeTask(
std::move(continuation), state));
}
/** Attach a continuation to this future
*
* This version never does future unwrapping.
*/
template<class F>
auto thenNoUnwrap(F continuation)
-> Future<decltype(continuation(std::move(*this)))>
{
typedef decltype(continuation(std::move(*this))) R;
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
auto state = std::move(state_);
// Create a new future...
Promise<R> promise;
Future<R> future = promise.get_future();
// ...and when the current future is ready...
state->set_continuation(simgrid::xbt::makeTask(
[](Promise<R> promise, std::shared_ptr<FutureState<T>> state, F continuation) {
// ...set the new future value by running the continuation.
Future<T> future(std::move(state));
simgrid::xbt::fulfillPromise(promise,[&]{
return continuation(std::move(future));
});
},
std::move(promise), state, std::move(continuation)));
return std::move(future);
}
/** Attach a continuation to this future
*
* The future must be valid in order to make this call.
* The continuation is executed when the future becomes ready.
* The future becomes invalid after this call.
*
* @param continuation This function is called with a ready future
* the future is ready
* @exception std::future_error no state is associated with the future
*/
template <class F>
auto then(F continuation) -> typename std::enable_if<not is_future<decltype(continuation(std::move(*this)))>::value,
Future<decltype(continuation(std::move(*this)))>>::type
{
return this->thenNoUnwrap(std::move(continuation));
}
/** Attach a continuation to this future (future chaining) */
template<class F>
auto then(F continuation)
-> typename std::enable_if<
is_future<decltype(continuation(std::move(*this)))>::value,
decltype(continuation(std::move(*this)))
>::type
{
return unwrapFuture(this->thenNoUnwap(std::move(continuation)));
}
/** Get the value from the future
*
* The future must be valid and ready in order to make this call.
* @ref std::future blocks when the future is not ready but we are
* completely single-threaded so blocking would be a deadlock.
* After the call, the future becomes invalid.
*
* @return value of the future
* @exception any Exception from the future
* @exception std::future_error no state is associated with the future
*/
T get()
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
std::shared_ptr<FutureState<T>> state = std::move(state_);
return state->get();
}
private:
std::shared_ptr<FutureState<T>> state_;
};
template<class T>
Future<T> unwrapFuture(Future<Future<T>> future)
{
Promise<T> promise;
Future<T> result = promise.get_future();
bindPromise(std::move(promise), std::move(future));
return std::move(result);
}
/** Producer side of a @ref simgrid::kernel::Future
*
* A @ref Promise is connected to some `Future` and can be used to
* set its result.
*
* Similar to @ref std::promise
*
* <code>
* // Create a promise and a future:
* auto promise = std::make_shared<simgrid::kernel::Promise<T>>();
* auto future = promise->get_future();
*
* SIMIX_timer_set(date, [promise] {
* try {
* int value = compute_the_value();
* if (value < 0)
* throw std::logic_error("Bad value");
* // Whenever the operation is completed, we set the value
* // for the future:
* promise.set_value(value);
* }
* catch (...) {
* // If an error occured, we can set an exception which
* // will be throwed buy future.get():
* promise.set_exception(std::current_exception());
* }
* });
*
* // Return the future to the caller:
* return future;
* </code>
**/
template<class T>
class Promise {
public:
Promise() : state_(std::make_shared<FutureState<T>>()) {}
explicit Promise(std::shared_ptr<FutureState<T>> state) : state_(std::move(state)) {}
// Move type
Promise(Promise const&) = delete;
Promise& operator=(Promise const&) = delete;
Promise(Promise&& that) :
state_(std::move(that.state_)), future_get_(that.future_get_)
{
that.future_get_ = false;
}
Promise& operator=(Promise&& that)
{
this->state_ = std::move(that.state_);
this->future_get_ = that.future_get_;
that.future_get_ = false;
return *this;
}
Future<T> get_future()
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
if (future_get_)
throw std::future_error(std::future_errc::future_already_retrieved);
future_get_ = true;
return Future<T>(state_);
}
void set_value(T value)
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
state_->set_value(std::move(value));
}
void set_exception(std::exception_ptr exception)
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
state_->set_exception(std::move(exception));
}
~Promise()
{
if (state_ && state_->get_status() == FutureStatus::not_ready)
state_->set_exception(std::make_exception_ptr(
std::future_error(std::future_errc::broken_promise)));
}
private:
std::shared_ptr<FutureState<T>> state_;
bool future_get_ = false;
};
template<>
class Promise<void> {
public:
Promise() : state_(std::make_shared<FutureState<void>>()) {}
explicit Promise(std::shared_ptr<FutureState<void>> state) : state_(std::move(state)) {}
~Promise()
{
if (state_ && state_->get_status() == FutureStatus::not_ready)
state_->set_exception(std::make_exception_ptr(
std::future_error(std::future_errc::broken_promise)));
}
// Move type
Promise(Promise const&) = delete;
Promise& operator=(Promise const&) = delete;
Promise(Promise&& that) :
state_(std::move(that.state_)), future_get_(that.future_get_)
{
that.future_get_ = false;
}
Promise& operator=(Promise&& that)
{
this->state_ = std::move(that.state_);
this->future_get_ = that.future_get_;
that.future_get_ = false;
return *this;
}
Future<void> get_future()
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
if (future_get_)
throw std::future_error(std::future_errc::future_already_retrieved);
future_get_ = true;
return Future<void>(state_);
}
void set_value()
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
state_->set_value();
}
void set_exception(std::exception_ptr exception)
{
if (state_ == nullptr)
throw std::future_error(std::future_errc::no_state);
state_->set_exception(std::move(exception));
}
private:
std::shared_ptr<FutureState<void>> state_;
bool future_get_ = false;
};
}
}
#endif
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