/usr/include/sipxtapi/mp/MpInputDeviceDriver.h is in libsipxtapi-dev 3.3.0~test17-2.1.
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// Copyright (C) 2007 SIPez LLC.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// Copyright (C) 2007 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// $$
///////////////////////////////////////////////////////////////////////////////
// Author: Dan Petrie <dpetrie AT SIPez DOT com>
#ifndef _MpInputDeviceDriver_h_
#define _MpInputDeviceDriver_h_
// SYSTEM INCLUDES
#include <utl/UtlDefs.h>
#include <os/OsStatus.h>
#include <utl/UtlString.h>
// APPLICATION INCLUDES
#include "mp/MpTypes.h"
// DEFINES
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class MpInputDeviceManager;
/**
* @brief Container for device specific input driver.
*
* The MpInputDeviceDriver is the abstract container for the implementation
* of input media drivers. An instance of MpInputDeviceDriver is created for
* every physical and logical input device (e.g. microphone). A driver is
* instantiated and then added to the MpInputDeviceManager. The driver must
* be enabled via the MpInputDeviceManager before it yields input frames.
*
* The MpInputDeviceDriver obtains frames of audio from hardware and
* provides them to the MpInputDeviceManager which makes the frames available to
* MprFromInputDevice resources in flowgraphs. The MpInputDeviceDriver may be
* an OsTask which runs and gets frames for the OS and hardware specific device
* or MpInputDeviceDriver may be driven via callbacks from the OS/hardware
* input device driver. This is an implementation choice.
*
* MpInputDeviceDriver has a text name which is defined upon construction.
* This name will typically be the same as the OS defined name for the
* input device. The name of the MpInputDeviceDriver is accessed via the
* data() method inherited from UtlString. This allows MpInputDeviceDriver
* to be contained and accessed by name.
*
* @nosubgrouping
*/
class MpInputDeviceDriver : public UtlString
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
/* ============================ CREATORS ================================== */
///@name Creators
//@{
/// Default constructor
MpInputDeviceDriver(const UtlString& name,
MpInputDeviceManager& deviceManager);
/**<
* @param name - unique device driver name (e.g. "/dev/dsp",
* "YAMAHA AC-XG WDM Audio", etc.)
* @param deviceManager - MpInputDeviceManager this device is to
* push frames to via pushFrame method
*/
/// Destructor
virtual
~MpInputDeviceDriver();
//@}
/* ============================ MANIPULATORS ============================== */
///@name Manipulators
//@{
/// Initialize device driver and state
virtual OsStatus enableDevice(unsigned samplesPerFrame,
unsigned samplesPerSec,
MpFrameTime currentFrameTime=0
) = 0;
/**<
* This method enables the device driver.
*
* @NOTE this SHOULD NOT be used to mute/unmute a device. Disabling and
* enabling a device results in state and buffer queues being cleared.
*
* @param samplesPerFrame - the number of samples in a frame of media
* @param samplesPerSec - sample rate for media frame in samples per second
* @param currentFrameTime - time in milliseconds for beginning of frame
* relative to the MpInputDeviceManager reference time
*/
/// Uninitialize device driver
virtual OsStatus disableDevice() = 0;
/**<
* This method disables the device driver and should release any
* platform device resources so that the device might be used else where.
*
* @NOTE this SHOULD NOT be used to mute/unmute a device. Disabling and
* enabling a device results in state and buffer queues being cleared.
*/
/// Set device ID associated with this device in parent input device manager.
virtual OsStatus setDeviceId(MpInputDeviceHandle deviceId);
/// Clear the device ID associated with this device.
virtual OsStatus clearDeviceId();
//@}
/* ============================ ACCESSORS ================================= */
///@name Accessors
//@{
/// Get device ID associated with this device in parent input device manager.
virtual MpInputDeviceHandle getDeviceId() const;
/// Get the sample rate of this device driver, if enabled.
inline uint32_t getSamplesPerSec() const;
/// Get the samples per frame of this device driver, if enabled.
inline uint32_t getSamplesPerFrame() const;
/// Calculate the number of milliseconds that a frame occupies in time.
inline MpFrameTime getFramePeriod();
/// Calculate the number of milliseconds that a frame occupies in time.
static inline MpFrameTime getFramePeriod(unsigned samplesPerFrame,
unsigned samplesPerSec);
/// Get timestamp for the next frame to be pushed to input device manager.
inline MpFrameTime getCurrentFrameTime() const;
/// Get device name.
inline const UtlString &getDeviceName() const;
//@}
/* ============================ INQUIRY =================================== */
///@name Inquiry
//@{
/// Inquire if this driver is enabled
virtual UtlBoolean isEnabled();
/// @brief Inquire if the device is valid
virtual UtlBoolean isDeviceValid() = 0;
//@}
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
MpInputDeviceManager* mpInputDeviceManager; ///< The object that manages
///< this device driver.
UtlBoolean mIsEnabled; ///< Whether this device driver is enabled or not.
MpInputDeviceHandle mDeviceId; ///< The logical device ID that identifies
///< this device, as supplied by the InputDeviceManager.
unsigned mSamplesPerFrame; ///< Device produce audio frame with this
///< number of samples.
unsigned mSamplesPerSec; ///< Device produce audio with this number
///< of samples per second.
MpFrameTime mCurrentFrameTime; ///< Timestamp for the next frame to be
///< pushed to input device manager.
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
/// Copy constructor (not implemented for this class)
MpInputDeviceDriver(const MpInputDeviceDriver& rMpInputDeviceDriver);
/// Assignment operator (not implemented for this class)
MpInputDeviceDriver& operator=(const MpInputDeviceDriver& rhs);
};
/* ============================ INLINE METHODS ============================ */
uint32_t MpInputDeviceDriver::getSamplesPerSec() const
{
return mSamplesPerSec;
}
uint32_t MpInputDeviceDriver::getSamplesPerFrame() const
{
return mSamplesPerFrame;
}
MpFrameTime MpInputDeviceDriver::getFramePeriod()
{
return getFramePeriod(mSamplesPerFrame, mSamplesPerSec);
}
MpFrameTime MpInputDeviceDriver::getFramePeriod(unsigned int samplesPerFrame,
unsigned int samplesPerSec)
{
return (1000*samplesPerFrame)/samplesPerSec;
}
MpFrameTime MpInputDeviceDriver::getCurrentFrameTime() const
{
return mCurrentFrameTime;
}
const UtlString &MpInputDeviceDriver::getDeviceName() const
{
return *this;
}
#endif // _MpInputDeviceDriver_h_
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