/usr/include/sipxtapi/os/OsSSLServerSocket.h is in libsipxtapi-dev 3.3.0~test17-2.1.
This file is owned by root:root, with mode 0o644.
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// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _OsSSLServerSocket_h_
#define _OsSSLServerSocket_h_
#ifdef HAVE_SSL
// SYSTEM INCLUDES
//#include <...>
// APPLICATION INCLUDES
#include <os/OsConnectionSocket.h>
#include <os/OsServerSocket.h>
#include <os/OsSSLConnectionSocket.h>
#include <os/OsFS.h>
// DEFINES
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
/// Implements Server for accepting TLS/SSL connections
class OsSSLServerSocket : public OsServerSocket
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
/* ============================ CREATORS ================================== */
/// Constructor to set up TCP socket server
OsSSLServerSocket(int connectionQueueSize, /**< The maximum number of outstanding connection
* requests which are allowed before subsequent
* requests are turned away.*/
int serverPort=PORT_DEFAULT /**< The port on which the server will listen to
* accept connection requests.
* PORT_DEFAULT means let OS pick port. */
);
/**
* Sets the socket connection queue and starts listening on the
* port for requests to connect.
*/
/// Assignment operator
OsSSLServerSocket& operator=(const OsSSLServerSocket& rhs);
virtual
~OsSSLServerSocket();
//:Destructor
/* ============================ MANIPULATORS ============================== */
virtual OsConnectionSocket* accept();
//:Blocking accept of next connection
// Blocks and waits for the next TCP connection request.
//!returns: Returns a socket connected to the client requesting the
//!returns: connection. If an error occurs returns NULL.
void close();
//: Close down the server
/* ============================ ACCESSORS ================================= */
virtual int getLocalHostPort() const;
//:Return the local port number
// Returns the port to which this socket is bound on this host.
/* ============================ INQUIRY =================================== */
virtual OsSocket::IpProtocolSocketType getIpProtocol() const;
//: Returns the protocol type of this socket
virtual UtlBoolean isOk() const;
//: Server socket is in ready to accept incoming conection requests.
int isConnectionReady();
//: Poll to see if connections are waiting
//!returns: 1 if one or call to accept() will not block <br>
//!returns: 0 if no connections are ready (i.e. accept() will block).
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
static int pemPasswdCallbackFunc(char *buf, int size, int rwflag, void *userdata);
//:Callback used to set the private key password for decrypting the key
//:buf is the buffer to fill with a password
//:size is the maximum size of the buffer
OsSSLServerSocket(const OsSSLServerSocket& rOsSSLServerSocket);
//:Disable copy constructor
OsSSLServerSocket();
//:Disable default constructor
};
/* ============================ INLINE METHODS ============================ */
#endif // HAVE_SSL
#endif // _OsSSLServerSocket_h_
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