/usr/include/sipxtapi/os/OsTask.h is in libsipxtapi-dev 3.3.0~test17-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 | //
// Copyright (C) 2006-2013 SIPez LLC. All rights reserved.
//
// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _OsTask_h_
#define _OsTask_h_
// SYSTEM INCLUDES
// APPLICATION INCLUDES
#include <os/OsDefs.h>
#include <os/OsMsgQ.h>
#include <os/OsMutex.h>
#include <os/OsStatus.h>
#include <os/OsSysLog.h>
#include <os/OsAtomics.h>
#include <os/OsTaskId.h>
// DEFINES
#define OSTASK_STACK_SIZE_1M 1024*1024
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class OsTime;
//:Task abstraction
// A task represents a thread of execution. All tasks run within the same
// address space but have their own stack and program counter. Tasks may be
// created and deleted dynamically.
//
// <p>Users create tasks by:
// <ol><li>Deriving a new class based on OsTask or one of its descendants,
// and overriding the run() method in the derived class.</li>
// <li>Calling the constructor for the derived class.</li>
// <li>Invoking the start() method for the derived class. This creates
// the corresponding low-level OS task and associates it with the class.</li>
// </ol>
// <p>Note: Many of the methods in this class are only applicable once the
// start() method for the object has been called and the corresponding
// low-level task has been created. Accordingly, before a successful call
// to start(), most of the methods in this class return the
// OS_TASK_NOT_STARTED status.
//
// <p>Note: carefully read documentation for ackShutdown() and waitUntilShutDown()
// methods, or you may get deadlocks.
class OsTaskBase
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
static const int DEF_OPTIONS; // default task execution options
static const int DEF_PRIO; // default task priority
static const int DEF_STACKSIZE; // default task stack size
static const UtlString TASK_PREFIX; // prefix for OsTask names stored in
// the name database
static const UtlString TASKID_PREFIX; // prefix for taskID stored in the
// name database.
static OsAtomicInt taskCount;
enum TaskState
{
UNINITIALIZED, // no low-level task, no name DB entries
STARTED, // low-level task and name DB entries exist
SHUTTING_DOWN, // requested low-level task shutdown
SHUT_DOWN // no low-level task, name DB entries still exist
};
//!enumcode: UNINITIALIZED - no low-level task, no name DB entries
//!enumcode: STARTED - low-level task and name DB entries exist
//!enumcode: SHUTTING_DOWN - requested low-level task shutdown
//!enumcode: SHUT_DOWN - no low-level task, name DB entries still exist
/* ============================ CREATORS ================================== */
virtual OsStatus deleteForce(void) = 0;
//:Delete the task even if the task is protected from deletion
// After calling this method, the user will still need to delete the
// corresponding OsTask object to reclaim its storage.
/* ============================ MANIPULATORS ============================== */
virtual void requestShutdown(void);
//:Request a task shutdown
// The run() method of the derived class is expected to call the
// isShuttingDown() method to detect when a task shutdown has been
// requested. After a task has been shut down, it may be restarted
// by calling the start() method.
virtual UtlBoolean restart(void) = 0;
//:Restart the task
// The task is first terminated, and then reinitialized with the same
// name, priority, options, stack size, original entry point, and
// parameters it had when it was terminated.
// Return TRUE if the restart of the task is successful.
virtual OsStatus resume(void) = 0;
//:Resume the task
// This routine resumes the task. The task suspension is cleared, and
// the task operates in the remaining state.
virtual UtlBoolean start(void) = 0;
//:Spawn a new task and invoke its run() method.
// Return TRUE if the spawning of the new task is successful.
// Return FALSE if the task spawn fails or if the task has already
// been started.
virtual OsStatus suspend(void) = 0;
//:Suspend the task
// This routine suspends the task. Suspension is additive: thus, tasks
// can be delayed and suspended, or pended and suspended. Suspended,
// delayed tasks whose delays expire remain suspended. Likewise,
// suspended, pended tasks that unblock remain suspended only.
virtual OsStatus setErrno(int errno) = 0;
//:Set the errno status for the task
virtual OsStatus setOptions(int options) = 0;
//:Set the execution options for the task
// The only option that can be changed after a task has been created
// is whether to allow breakpoint debugging.
virtual OsStatus setPriority(int priority) = 0;
//:Set the priority of the task
// Priorities range from 0, the highest priority, to 255, the lowest
// priority.
virtual void setUserData(int data);
//:Set the userData for the task.
// The class does not use this information itself, but merely stores
// it on behalf of the caller.
virtual OsStatus varAdd(int* pVar) = 0;
//:Add a task variable to the task
// This routine adds a specified variable pVar (4-byte memory
// location) to its task's context. After calling this routine, the
// variable is private to the task. The task can access and modify
// the variable, but the modifications are not visible to other tasks,
// and other tasks' modifications to that variable do not affect the
// value seen by the task. This is accomplished by saving and restoring
// the variable's value each time a task switch occurs to or from the
// calling task.
virtual OsStatus varDelete(int* pVar) = 0;
//:Remove a task variable from the task
// This routine removes a specified task variable, pVar, from its
// task's context. The private value of that variable is lost.
virtual OsStatus varSet(int* pVar, int value) = 0;
//:Set the value of a private task variable
// This routine sets the private value of the task variable for a
// specified task. The specified task is usually not the calling task,
// which can set its private value by directly modifying the variable.
// This routine is provided primarily for debugging purposes.
virtual OsStatus syslog(const OsSysLogFacility facility,
const OsSysLogPriority priority,
const char* format,
...)
#ifdef __GNUC__
// with the -Wformat switch, this enables format string checking
__attribute__ ((format(printf, 4, 5)))
#endif
;
//:Adds a syslog entry to the system logger.
//
//!param: facility - Defines the facility responsible for adding the
// event. See the OsSysLogFacility for more information.
//!param: priority - Defines the priority of the event. See
// OsSysLogPriority for more information.
static OsStatus delay(const int milliSecs);
//:Delay a task from executing for the specified number of milliseconds
// This routine causes the calling task to relinquish the CPU for the
// duration specified. This is commonly referred to as manual
// rescheduling, but it is also useful when waiting for some external
// condition that does not have an interrupt associated with it.
static OsStatus safe(void);
//:Make the calling task safe from deletion
// This routine protects the calling task from deletion. Tasks that
// attempt to delete a protected task will block until the task is
// made unsafe, using unsafe(). When a task becomes unsafe, the
// deleter will be unblocked and allowed to delete the task.
// The safe() primitive utilizes a count to keep track of
// nested calls for task protection. When nesting occurs,
// the task becomes unsafe only after the outermost unsafe()
// is executed.
static OsStatus unsafe(void);
//:Make the calling task unsafe from deletion
// This routine removes the calling task's protection from deletion.
// Tasks that attempt to delete a protected task will block until the
// task is unsafe. When a task becomes unsafe, the deleter will be
// unblocked and allowed to delete the task.
// The unsafe() primitive utilizes a count to keep track of nested
// calls for task protection. When nesting occurs, the task becomes
// unsafe only after the outermost unsafe() is executed.
static void yield(void);
//:Yield the CPU if a task of equal or higher priority is ready to run
/* ============================ ACCESSORS ================================= */
static OsTaskBase* getCurrentTask(void);
//:Return a pointer to the OsTask object for the currently executing task
// Return NULL if none exists.
static OsStatus getCurrentTaskId(int &rid);
//:Return an Id of the currently executing task
// This Id is unique within the current process, but not necessarily
// over the entire host.
// Any two simultaneous executions that share their memory space
// will have different values from getCurrentTaskId().
static OsTaskBase* getTaskByName(const UtlString& taskName);
//:Return a pointer to the OsTask object corresponding to the named task
// Return NULL if there is no task object with that name.
static OsTaskBase* getTaskById(const int taskId);
//:Return a pointer to the OsTask object corresponding to taskId
// Return NULL is there is no task object with that id.
virtual void* getArg(void);
//:Get the void* value passed as an argument to the task
virtual OsStatus getErrno(int& rErrno) = 0;
//:Get the errno status for the task
virtual const UtlString& getName(void);
//:Get the name associated with the task
virtual int getOptions(void) = 0;
//:Return the execution options for the task
virtual OsStatus getPriority(int& rPriority) = 0;
//:Return the priority of the task
virtual int getUserData(void);
//:Return the userData for the task.
virtual OsStatus varGet(void) = 0;
//:Get the value of a task variable
// This routine returns the private value of a task variable for its
// task. The task is usually not the calling task, which can get its
// private value by directly accessing the variable. This routine is
// provided primarily for debugging purposes.
/* ============================ INQUIRY =================================== */
virtual OsStatus id(OsTaskId_t &rId) = 0;
//:Get the task ID for this task
virtual UtlBoolean isReady(void);
//:Check if the task is running
// Return TRUE is the task is started and not suspended, otherwise FALSE.
virtual UtlBoolean isShutDown(void);
//:Return TRUE if a task shutdown has been requested and acknowledged
virtual UtlBoolean isShuttingDown(void);
//:Return TRUE if a task shutdown has been requested but not acknowledged
virtual UtlBoolean isStarted(void);
//:Return TRUE if the task has been started (and has not been shut down)
virtual UtlBoolean isSuspended(void) = 0;
//:Check if the task is suspended
// Return TRUE is the task is suspended, otherwise FALSE.
virtual UtlBoolean isUnInitialized(void);
//:Return TRUE if a task is un-initialized
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
OsMutex mDataGuard; // Mutex guard to protect the OsTask internal data
UtlString mName; // global name associated with the task
volatile TaskState mState; // Task object state
OsTaskBase(const UtlString& name,
void* pArg,
const int priority,
const int options,
const int stackSize);
//:Constructor
virtual
~OsTaskBase();
//:Destructor
virtual int run(void* pArg) = 0;
//:The entry point for the task
// Derive new tasks as subclasses of OsTask, overriding this method.
virtual UtlBoolean waitUntilShutDown(int milliSecToWait = 20000);
//: Wait until the task is shut down and the run method has exited.
// Most subclasses of OsTask should call this method in
// the destructor before deleting any members which are
// accessed by the run method.
virtual void ackShutdown(void);
//:Acknowledge a shutdown request
// This method should only be called by OS specific derived, concrete thread
// classes in the threadEntry() static method that invoked the run method.
// The point of this method is to signal that no member variables are accessed
// by the run() method and that the run method has exited such that it is now
// safe to delete this class. For this reason this method must be called
// AFTER run exits (not within). Related to this handshake/signaling is
// the waitUntilShutDown() method. The waitUntilShutDown() MUST be called by
// the destructors of all classes derived from OsTask. waitUntilShutDown()
// should be the first thing invoked in the destructor before any members
// are destructed.
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
void* mpArg; // argument passed to the task
int mUserData; // data stored on behalf of the user. This data
// is read/written via getUserData()/setUserData()
OsTaskBase(const OsTaskBase& rOsTask);
//:Copy constructor (not implemented for this class)
OsTaskBase& operator=(const OsTaskBase& rhs);
//:Assignment operator (not implemented for this class)
};
/* ============================ INLINE METHODS ============================ */
// Depending on the native OS that we are running on, we include the class
// declaration for the appropriate lower level implementation and use a
// "typedef" statement to associate the OS-independent class name (OsTask)
// with the OS-dependent realization of that type (e.g., OsTaskWnt).
#if defined(_WIN32)
# include "os/Wnt/OsTaskWnt.h"
typedef class OsTaskWnt OsTask;
#elif defined(_VXWORKS)
# include "os/Vxw/OsTaskVxw.h"
typedef class OsTaskVxw OsTask;
#elif defined(__pingtel_on_posix__)
# include "os/linux/OsTaskLinux.h"
typedef class OsTaskLinux OsTask;
#else
# error Unsupported target platform.
#endif
#endif // _OsTask_h_
|