/usr/include/sipxtapi/utl/UtlContainer.h is in libsipxtapi-dev 3.3.0~test17-2.1.
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// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _UtlContainer_h_
#define _UtlContainer_h_
// SYSTEM INCLUDES
#include <stdlib.h>
// APPLICATION INCLUDES
#include "utl/UtlDefs.h"
#include "utl/UtlLink.h"
#include "utl/UtlContainable.h"
#include "utl/UtlIterator.h"
#include "os/OsBSem.h"
// DEFINES
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
/**
* UtlContainer defines an abstract container designed to hold UtlContainable
* derived objects.
*/
class UtlContainer : public UtlContainable
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
static const UtlContainableType TYPE ; /** < Class type used for runtime checking */
/* ============================ CREATORS ================================== */
/**
* Default Constructor
*/
UtlContainer();
/**
* Destructor
*/
virtual ~UtlContainer();
/* ============================ MANIPULATORS ============================== */
/**
* Inserts the designated containable object into the list
*
* @return the object if successful, otherwise null
*/
virtual UtlContainable* insert(UtlContainable* obj) = 0 ;
/**
* Removes the designated objects from the list and frees the object
* by calling delete.
*/
virtual UtlBoolean destroy(UtlContainable*) = 0 ;
/**
* Removes all elements from the container and deletes each one.
*/
virtual void destroyAll() = 0 ;
/**
* Removes the designated object by reference
* (as opposed to searching for an equality match).
*
* @return the object if successful, otherwise null
*/
virtual UtlContainable* removeReference(const UtlContainable* object) = 0;
/**
* Removes all elements from the container without freeing the objects.
*/
virtual void removeAll() = 0 ;
/* ============================ ACCESSORS ================================= */
/**
* Find the designated value within the container
*/
virtual UtlContainable* find(const UtlContainable*) const = 0 ;
/**
* Calculate a unique hash code for this object. If the equals
* operator returns true for another object, then both of those
* objects must return the same hashcode.
*/
virtual unsigned hash() const;
/**
* Get the ContainableType for a UtlContainable derived class.
*/
virtual UtlContainableType getContainableType() const;
/* ============================ INQUIRY =================================== */
/**
* Determine if the container is empty.
*/
virtual UtlBoolean isEmpty() const = 0 ;
/**
* Determine if the container includes the designated objects.
*/
virtual UtlBoolean contains(const UtlContainable *) const = 0 ;
/**
* Determine the number of elements within the container.
*/
virtual size_t entries() const = 0 ;
/**
* Compare the this object to another like-objects. Results for
* designating a non-like object are undefined.
*
* @returns 0 if equal, < 0 if less then and >0 if greater.
*/
virtual int compareTo(const UtlContainable* otherObject) const;
/// Lock the linkage between containers and iterators
static void acquireIteratorConnectionLock();
/**<
* This must be called by any code that will take both the
* mContainerRefLock in an iterator and the mContainerLock in a
* container. It can be released as soon as both those locks are
* acquired, and should be, since most operations on any iterator
* will need to take it briefly.
*/
/// Unlock the linkage between containers and iterators
static void releaseIteratorConnectionLock();
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
friend class UtlIterator;
friend class UtlInit;
/// Add an iterator to the list to be notified of changes to this container.
void addIterator(UtlIterator* newIterator ///< to be notified of container changes
) const; // this const is a lie, but not a detectable one...
/**<
* <strong>
* The caller must be holding this->mContainerLock and newIterator->mContainerRefLock
* </strong>
*
* This also sets the mpMyContainer pointer in newIterator.
*/
/// Called from iterator destructor to prevent further notices.
void removeIterator(UtlIterator* existingIterator ///< iterator to remove from notice list
) const;
/**<
* <strong>
* The caller must be holding both this->mContainerLock and
* existingIterator->mContainerRefLock; see also acquireIteratorConnectionLock.
* </strong>
*
* Remove the existingIterator from the list to be called for
* changes to this UtlContainer.
*/
/// Call the invalidate method on all iterators
void invalidateIterators();
/**<
* This is for use in subclasses that have other state that must
* be cleaned up.
*
* :NOTE: the caller must be holding the iterator list lock;
* see iteratorListLock
*/
/// Must be taken when making any change to container state
mutable OsBSem mContainerLock;
/**
* mpIterator list is the list of existing UtlIterator objects
* constructed using this UtlContainer
*
* This is used to invoke methods on each UtlIterator when changes are made to the UtlContainer
* ->remove when an element is about to be removed from the UtlContainer,
* ->invalidate when this UtlContainer is being deleted
* see sIteratorConnectionLock
*/
UtlChain mIteratorList;
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
/// This lock prevent container/iterator deadlocks
static OsBSem* spIteratorConnectionLock;
/**<
* UtlContainer/UtlIterator locking strategy
*
* The mpMyContainer pointer in a UtlIterator is protected by
* the UtlIterator::mContainerRefLock. That lock must be held to
* write mpMyContainer, and while an iterator method is accessing
* its container, *mpMyContainer.
*
* All other member variables of any UtlContainer, and all other
* member variables of any UtlIterator are protected by the
* UtlContainer::mContainerLock.
*
* A UtlIterator must always take both, because it has to lock the
* mpMyContainer value to find its UtlContainer, and then lock the
* mContainerLock before looking at the UtlContainer state.
*
* A UtlContainer can usually take just the mContainerLock, but
* when it is adding or removing a UtlIterator, it must lock the iterator's
* mContainerRefLock as well so that it can change the mpMyContainer value.
*
* To prevent deadlocks, the sIteratorConnectionLock must be taken
* before either lock when both are going to be needed. It can
* (and should) be released as soon as both locks are taken. It does
* not need to be held through the entire operation - once both
* individual locks are taken, everything is safe and there can be no
* deadlock. Since holding it will block any operation on any UtlIterator,
* it should be released as early as possible.
*
* Thus, the common sequences of operations are:
*
* Iterator operations:
*
* UtlContainer::acquireIteratorConnectionLock();
* OsLock take(mContainerRefLock);
*
* UtlList* myList = static_cast<UtlList*>(mpMyContainer);
* OsLock take(myList->mContainerLock);
* UtlContainer::releaseIteratorConnectionLock(); // as soon as both locks are taken
*
* // ... whatever the method does ...
*
* Container operations (that does not affect mpMyContainer in any iterator):
*
* {
* OsLock take (mContainerLock);
*
* ... whatever the method does ...
* }
*
* Container destructor (must take sIteratorConnectionLock to disconnect iterators):
*
* UtlContainer::acquireIteratorConnectionLock();
* OsLock take(mContainerRefLock);
*
* UtlList* myList = static_cast<UtlList*>(mpMyContainer);
* OsLock take(myList->mContainerLock);
* UtlContainer::releaseIteratorConnectionLock(); // as soon as both locks are taken
*
* myList->removeIterator(this);
* mpMyContainer = NULL;
*/
/**
* There is no copy constructor
*/
UtlContainer(const UtlContainer& copy );
/**
* There is no assignment operator
*/
UtlContainer& operator=(const UtlContainer& copy );
} ;
/* ============================ INLINE METHODS ============================ */
#endif // _UtlContainer_h_
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