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// libSNL - Simple Nurbs Library
// Copyright Scott A.E. Lanham, Australia.
// ---------------------------------------
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU Library General Public License for more details.
//
//  You should have received a copy of the GNU Library General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

// *** Control Point Network - Base Class ***

#ifndef SNLCTRLPOINTNET_H
#define SNLCTRLPOINTNET_H

#include "snlCtrlPoint.h"
#include "snlTransform.h"

#ifdef SGI_MIPS

    #include <iostream.h>
    #include <math.h>
    
#else

    #include <iostream>
    #include <cmath>
    
    using namespace std;
    
#endif

class snlCtrlPointNet
{
    // Abstract base class of all control point objects.

    public:

        snlCtrlPointNet();
        virtual ~snlCtrlPointNet();
        
        snlCtrlPointNet ( const snlCtrlPointNet& );  // Copy constructor.
    
        virtual void transform ( unsigned ptIndex, snlTransform& transform );  // Transform a control point.
        
        virtual void transform ( snlTransform& transform );  // Transform all points.

        virtual void transformSelected ( snlTransform& transform );

        // Get number of control points that object holds.
        virtual unsigned getNumPts() const;

        // Get pointer to array of control points.
        virtual const snlCtrlPoint* getCtrlPts() const;
        
        // Get pointer to array of control points. Non constant return.
        virtual snlCtrlPoint* getCtrlPtsPtr();

        // Return copy of control point.
        snlCtrlPoint getPoint ( unsigned index );

        // Return pointer to control point.
        virtual const snlCtrlPoint* getPointPtr ( unsigned index );

        // Get transformed Z. Does not modify control points.
        virtual double getTransfZ ( unsigned index, snlTransform& );

        virtual double getMaxTransfZ ( snlTransform& );

        virtual double getMinTransfZ ( snlTransform& );

        virtual bool hasPointsSelected();

        virtual unsigned numPointsSelected();

        virtual unsigned* getSelectedIndexes();
        
        virtual void selectAllPoints ( bool yesNo = true ); 

        void selectPoint ( unsigned index, bool yesNo = true );

        virtual bool isSelected ( unsigned index );

        virtual void clearSelected();
        
        static double calcFlatness ( snlPoint** points, unsigned size );
        double calcDeg1Flatness ( snlPoint** points ) const;
        
        double calcCurvature ( snlPoint** points );

        bool isConvex ( snlPoint** points, int numPts, double sensitivity = 0.0 );
        
        virtual void replacePoints ( snlCtrlPoint* newPoints );  // Replace control points with new ones.
        virtual void replacePoints ( const snlCtrlPoint* newPoints, unsigned numNewPoints, unsigned replaceIndex,
                                     unsigned numToReplace );
        
        virtual void appendPointSpace ( unsigned numPoints );  // Add space to end of array.
        virtual void truncatePointSpace ( unsigned numPoints );  // Remove space from end of array.
        
        virtual void appendPoints ( const snlCtrlPoint* points, unsigned numPoints );
        
        void print();
        void print ( unsigned fromIndex, unsigned toIndex );
        
        bool hasConcurrentPoints() const;

        // Operators

        void operator += ( const snlCtrlPointNet& ctrlPointNet );
        void operator -= ( const snlCtrlPointNet& ctrlPointNet );

        // *** Abstract Interface ***

        // Return list of connected control points.
        virtual int getCnctPts ( unsigned index, snlCtrlPoint* retPts ) = 0;

        // Return maximum number of connections a single control point can have.
        virtual int maxConnections() const = 0;        

    protected:

        virtual bool checkBounds ( unsigned index );  // Check index against array bounds.
        
        snlCtrlPoint*       ctrlPts;
        unsigned            ctrlPtArraySize;
};

#endif