/usr/include/snlCtrlPointNet.h is in libsnl-dev 0.2.1.svn.18-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | // libSNL - Simple Nurbs Library
// Copyright Scott A.E. Lanham, Australia.
// ---------------------------------------
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// *** Control Point Network - Base Class ***
#ifndef SNLCTRLPOINTNET_H
#define SNLCTRLPOINTNET_H
#include "snlCtrlPoint.h"
#include "snlTransform.h"
#ifdef SGI_MIPS
#include <iostream.h>
#include <math.h>
#else
#include <iostream>
#include <cmath>
using namespace std;
#endif
class snlCtrlPointNet
{
// Abstract base class of all control point objects.
public:
snlCtrlPointNet();
virtual ~snlCtrlPointNet();
snlCtrlPointNet ( const snlCtrlPointNet& ); // Copy constructor.
virtual void transform ( unsigned ptIndex, snlTransform& transform ); // Transform a control point.
virtual void transform ( snlTransform& transform ); // Transform all points.
virtual void transformSelected ( snlTransform& transform );
// Get number of control points that object holds.
virtual unsigned getNumPts() const;
// Get pointer to array of control points.
virtual const snlCtrlPoint* getCtrlPts() const;
// Get pointer to array of control points. Non constant return.
virtual snlCtrlPoint* getCtrlPtsPtr();
// Return copy of control point.
snlCtrlPoint getPoint ( unsigned index );
// Return pointer to control point.
virtual const snlCtrlPoint* getPointPtr ( unsigned index );
// Get transformed Z. Does not modify control points.
virtual double getTransfZ ( unsigned index, snlTransform& );
virtual double getMaxTransfZ ( snlTransform& );
virtual double getMinTransfZ ( snlTransform& );
virtual bool hasPointsSelected();
virtual unsigned numPointsSelected();
virtual unsigned* getSelectedIndexes();
virtual void selectAllPoints ( bool yesNo = true );
void selectPoint ( unsigned index, bool yesNo = true );
virtual bool isSelected ( unsigned index );
virtual void clearSelected();
static double calcFlatness ( snlPoint** points, unsigned size );
double calcDeg1Flatness ( snlPoint** points ) const;
double calcCurvature ( snlPoint** points );
bool isConvex ( snlPoint** points, int numPts, double sensitivity = 0.0 );
virtual void replacePoints ( snlCtrlPoint* newPoints ); // Replace control points with new ones.
virtual void replacePoints ( const snlCtrlPoint* newPoints, unsigned numNewPoints, unsigned replaceIndex,
unsigned numToReplace );
virtual void appendPointSpace ( unsigned numPoints ); // Add space to end of array.
virtual void truncatePointSpace ( unsigned numPoints ); // Remove space from end of array.
virtual void appendPoints ( const snlCtrlPoint* points, unsigned numPoints );
void print();
void print ( unsigned fromIndex, unsigned toIndex );
bool hasConcurrentPoints() const;
// Operators
void operator += ( const snlCtrlPointNet& ctrlPointNet );
void operator -= ( const snlCtrlPointNet& ctrlPointNet );
// *** Abstract Interface ***
// Return list of connected control points.
virtual int getCnctPts ( unsigned index, snlCtrlPoint* retPts ) = 0;
// Return maximum number of connections a single control point can have.
virtual int maxConnections() const = 0;
protected:
virtual bool checkBounds ( unsigned index ); // Check index against array bounds.
snlCtrlPoint* ctrlPts;
unsigned ctrlPtArraySize;
};
#endif
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