/usr/include/sofa/component/collision/LineModel.h is in libsofa1-dev 1.0~beta4-12.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | /******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_COLLISION_LINEMODEL_H
#define SOFA_COMPONENT_COLLISION_LINEMODEL_H
#include <sofa/core/CollisionModel.h>
#include <sofa/component/container/MechanicalObject.h>
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/defaulttype/Vec3Types.h>
#include <sofa/component/collision/PointModel.h>
namespace sofa
{
namespace component
{
namespace collision
{
using namespace sofa::defaulttype;
class LineModel;
class Line : public core::TCollisionElementIterator<LineModel>
{
public:
Line(LineModel* model, int index);
explicit Line(core::CollisionElementIterator& i);
unsigned i1() const;
unsigned i2() const;
const Vector3& p1() const;
const Vector3& p2() const;
const Vector3& p1Free() const;
const Vector3& p2Free() const;
const Vector3& v1() const;
const Vector3& v2() const;
// Return respectively the Vertex composing the neighbor Rigt and Left Triangle
// const Vector3* tRight() const;
// const Vector3* tLeft() const;
};
class SOFA_COMPONENT_COLLISION_API LineModel : public core::CollisionModel
{
protected:
struct LineData
{
int i1,i2;
// Triangles neighborhood
// int tRight, tLeft;
};
sofa::helper::vector<LineData> elems;
bool needsUpdate;
virtual void updateFromTopology();
public:
typedef Vec3Types InDataTypes;
typedef Vec3Types DataTypes;
typedef DataTypes::VecCoord VecCoord;
typedef DataTypes::VecDeriv VecDeriv;
typedef DataTypes::Coord Coord;
typedef DataTypes::Deriv Deriv;
typedef Line Element;
friend class Line;
LineModel();
virtual void init();
// -- CollisionModel interface
virtual void resize(int size);
virtual void computeBoundingTree(int maxDepth=0);
virtual void computeContinuousBoundingTree(double dt, int maxDepth=0);
void draw(int index);
void draw();
virtual void handleTopologyChange();
bool canCollideWithElement(int index, CollisionModel* model2, int index2);
core::componentmodel::behavior::MechanicalState<Vec3Types>* getMechanicalState() { return mstate; }
//virtual const char* getTypeName() const { return "Line"; }
protected:
core::componentmodel::behavior::MechanicalState<Vec3Types>* mstate;
Topology* topology;
PointModel* mpoints;
int meshRevision;
};
inline Line::Line(LineModel* model, int index)
: core::TCollisionElementIterator<LineModel>(model, index)
{}
inline Line::Line(core::CollisionElementIterator& i)
: core::TCollisionElementIterator<LineModel>(static_cast<LineModel*>(i.getCollisionModel()), i.getIndex())
{
}
inline unsigned Line::i1() const { return model->elems[index].i1; }
inline unsigned Line::i2() const { return model->elems[index].i2; }
inline const Vector3& Line::p1() const { return (*model->mstate->getX())[model->elems[index].i1]; }
inline const Vector3& Line::p2() const { return (*model->mstate->getX())[model->elems[index].i2]; }
inline const Vector3& Line::p1Free() const { return (*model->mstate->getXfree())[model->elems[index].i1]; }
inline const Vector3& Line::p2Free() const { return (*model->mstate->getXfree())[model->elems[index].i2]; }
inline const Vector3& Line::v1() const { return (*model->mstate->getV())[model->elems[index].i1]; }
inline const Vector3& Line::v2() const { return (*model->mstate->getV())[model->elems[index].i2]; }
//inline const Vector3* Line::tRight() const {
// if (model->elems[index].tRight != -1)
// return &(*model->mstate->getX())[model->elems[index].tRight];
// else
// return NULL;
//}
//inline const Vector3* Line::tLeft() const {
// if (model->elems[index].tLeft != -1)
// return &(*model->mstate->getX())[model->elems[index].tLeft];
// else
// return NULL;
//}
//class LineMeshModel : public LineModel
//{
//protected:
// int meshRevision;
// void updateFromTopology();
//
//public:
// typedef topology::MeshTopology Topology;
//
// LineMeshModel();
//
// virtual void init();
//
// Topology* getMeshTopology() { return mesh; }
//
//protected:
// Topology* mesh;
//};
//class LineSetModel : public LineModel
//{
//public:
//
// LineSetModel();
//
// ///\Todo
// virtual void init();
//
// Topology* getMeshTopology() { return mesh; }
//
//protected:
//
// Topology* mesh;
//
// void updateFromTopology();
//};
} // namespace collision
} // namespace component
} // namespace sofa
#endif
|