/usr/include/sofa/component/engine/BoxROI.h is in libsofa1-dev 1.0~beta4-12.
This file is owned by root:root, with mode 0o644.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_ENGINE_BOXROI_H
#define SOFA_COMPONENT_ENGINE_BOXROI_H
#if !defined(__GNUC__) || (__GNUC__ > 3 || (_GNUC__ == 3 && __GNUC_MINOR__ > 3))
#pragma once
#endif
#include <sofa/defaulttype/Vec.h>
#include <sofa/core/objectmodel/DataEngine.h>
#include <sofa/core/objectmodel/BaseObject.h>
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/component/topology/PointSubset.h>
namespace sofa
{
namespace component
{
namespace engine
{
using namespace core::componentmodel::behavior;
using namespace core::componentmodel::topology;
using namespace core::objectmodel;
/**
* This class find all the points located inside a given box.
*/
template <class DataTypes>
class BoxROI : public virtual core::objectmodel::DataEngine, public virtual core::objectmodel::BaseObject
{
public:
typedef typename DataTypes::VecCoord VecCoord;
typedef typename DataTypes::Real Real;
typedef defaulttype::Vec<6,Real> Vec6;
typedef topology::PointSubset SetIndex;
public:
BoxROI();
~BoxROI(){}
void init();
void reinit();
void update();
void draw();
bool addBBox(double* minBBox, double* maxBBox);
/// this constraint is holonomic
bool isHolonomic() {return true;}
/// Pre-construction check method called by ObjectFactory.
/// Check that DataTypes matches the MechanicalState.
template<class T>
static bool canCreate(T*& obj, core::objectmodel::BaseContext* context, core::objectmodel::BaseObjectDescription* arg)
{
if (dynamic_cast<MechanicalState<DataTypes>*>(context->getMechanicalState()) == NULL)
return false;
return BaseObject::canCreate(obj, context, arg);
}
/// Construction method called by ObjectFactory.
template<class T>
static void create(T*& obj, core::objectmodel::BaseContext* context, core::objectmodel::BaseObjectDescription* arg)
{
core::objectmodel::BaseObject::create(obj, context, arg);
if (context)
{
obj->mstate = dynamic_cast<MechanicalState<DataTypes>*>(context->getMechanicalState());
}
}
virtual std::string getTemplateName() const
{
return templateName(this);
}
static std::string templateName(const BoxROI<DataTypes>* = NULL)
{
return DataTypes::Name();
}
Data< helper::vector<Vec6> > boxes;
Data<VecCoord> f_X0;
Data<SetIndex> f_indices;
Data<double> _drawSize;
MechanicalState<DataTypes>* mstate;
};
#if defined(WIN32) && !defined(SOFA_COMPONENT_ENGINE_BOXROI_CPP)
#pragma warning(disable : 4231)
#ifndef SOFA_FLOAT
template class SOFA_COMPONENT_ENGINE_API BoxROI<defaulttype::Vec3dTypes>;
#endif //SOFA_FLOAT
#ifndef SOFA_DOUBLE
template class SOFA_COMPONENT_ENGINE_API BoxROI<defaulttype::Vec3fTypes>;
#endif //SOFA_DOUBLE
#endif
} // namespace engine
} // namespace component
} // namespace sofa
#endif
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