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* Copyright (c) Koji Terada
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \author Koji Terada */
#ifndef TF2_EIGEN_H
#define TF2_EIGEN_H
#include <tf2/convert.h>
#include <Eigen/Geometry>
#include <geometry_msgs/QuaternionStamped.h>
#include <geometry_msgs/PointStamped.h>
#include <geometry_msgs/PoseStamped.h>
namespace tf2
{
/** \brief Convert a timestamped transform to the equivalent Eigen data type.
* \param t The transform to convert, as a geometry_msgs TransformedStamped message.
* \return The transform message converted to an Eigen Affine3d transform.
*/
inline
Eigen::Affine3d transformToEigen(const geometry_msgs::TransformStamped& t) {
return Eigen::Affine3d(Eigen::Translation3d(t.transform.translation.x, t.transform.translation.y, t.transform.translation.z)
* Eigen::Quaterniond(t.transform.rotation.w,
t.transform.rotation.x, t.transform.rotation.y, t.transform.rotation.z));
}
/** \brief Convert an Eigen Affine3d transform to the equivalent geometry_msgs message type.
* \param T The transform to convert, as an Eigen Affine3d transform.
* \return The transform converted to a TransformStamped message.
*/
inline
geometry_msgs::TransformStamped eigenToTransform(const Eigen::Affine3d& T)
{
geometry_msgs::TransformStamped t;
t.transform.translation.x = T.translation().x();
t.transform.translation.y = T.translation().y();
t.transform.translation.z = T.translation().z();
Eigen::Quaterniond q(T.rotation());
t.transform.rotation.x = q.x();
t.transform.rotation.y = q.y();
t.transform.rotation.z = q.z();
t.transform.rotation.w = q.w();
return t;
}
/** \brief Apply a geometry_msgs TransformStamped to an Eigen-specific Vector3d type.
* This function is a specialization of the doTransform template defined in tf2/convert.h,
* although it can not be used in tf2_ros::BufferInterface::transform because this
* functions rely on the existence of a time stamp and a frame id in the type which should
* get transformed.
* \param t_in The vector to transform, as a Eigen Vector3d data type.
* \param t_out The transformed vector, as a Eigen Vector3d data type.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template <>
inline
void doTransform(const Eigen::Vector3d& t_in, Eigen::Vector3d& t_out, const geometry_msgs::TransformStamped& transform)
{
t_out = Eigen::Vector3d(transformToEigen(transform) * t_in);
}
/** \brief Convert a Eigen Vector3d type to a Point message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The timestamped Eigen Vector3d to convert.
* \return The vector converted to a Point message.
*/
inline
geometry_msgs::Point toMsg(const Eigen::Vector3d& in)
{
geometry_msgs::Point msg;
msg.x = in.x();
msg.y = in.y();
msg.z = in.z();
return msg;
}
/** \brief Convert a Point message type to a Eigen-specific Vector3d type.
* This function is a specialization of the fromMsg template defined in tf2/convert.h
* \param msg The Point message to convert.
* \param out The point converted to a Eigen Vector3d.
*/
inline
void fromMsg(const geometry_msgs::Point& msg, Eigen::Vector3d& out)
{
out.x() = msg.x;
out.y() = msg.y;
out.z() = msg.z;
}
/** \brief Apply a geometry_msgs TransformStamped to an Eigen-specific Vector3d type.
* This function is a specialization of the doTransform template defined in tf2/convert.h.
* \param t_in The vector to transform, as a timestamped Eigen Vector3d data type.
* \param t_out The transformed vector, as a timestamped Eigen Vector3d data type.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template <>
inline
void doTransform(const tf2::Stamped<Eigen::Vector3d>& t_in,
tf2::Stamped<Eigen::Vector3d>& t_out,
const geometry_msgs::TransformStamped& transform) {
t_out = tf2::Stamped<Eigen::Vector3d>(transformToEigen(transform) * t_in,
transform.header.stamp,
transform.header.frame_id);
}
/** \brief Convert a stamped Eigen Vector3d type to a PointStamped message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The timestamped Eigen Vector3d to convert.
* \return The vector converted to a PointStamped message.
*/
inline
geometry_msgs::PointStamped toMsg(const tf2::Stamped<Eigen::Vector3d>& in)
{
geometry_msgs::PointStamped msg;
msg.header.stamp = in.stamp_;
msg.header.frame_id = in.frame_id_;
msg.point = toMsg(static_cast<const Eigen::Vector3d&>(in));
return msg;
}
/** \brief Convert a PointStamped message type to a stamped Eigen-specific Vector3d type.
* This function is a specialization of the fromMsg template defined in tf2/convert.h
* \param msg The PointStamped message to convert.
* \param out The point converted to a timestamped Eigen Vector3d.
*/
inline
void fromMsg(const geometry_msgs::PointStamped& msg, tf2::Stamped<Eigen::Vector3d>& out) {
out.stamp_ = msg.header.stamp;
out.frame_id_ = msg.header.frame_id;
fromMsg(msg.point, static_cast<Eigen::Vector3d&>(out));
}
/** \brief Apply a geometry_msgs Transform to a Eigen-specific affine transform data type.
* This function is a specialization of the doTransform template defined in tf2/convert.h,
* although it can not be used in tf2_ros::BufferInterface::transform because this
* functions rely on the existence of a time stamp and a frame id in the type which should
* get transformed.
* \param t_in The frame to transform, as a Eigen Affine3d transform.
* \param t_out The transformed frame, as a Eigen Affine3d transform.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template <>
inline
void doTransform(const Eigen::Affine3d& t_in,
Eigen::Affine3d& t_out,
const geometry_msgs::TransformStamped& transform) {
t_out = Eigen::Affine3d(transformToEigen(transform) * t_in);
}
/** \brief Convert a Eigen Quaterniond type to a Quaternion message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The Eigen Quaterniond to convert.
* \return The quaternion converted to a Quaterion message.
*/
inline
geometry_msgs::Quaternion toMsg(const Eigen::Quaterniond& in) {
geometry_msgs::Quaternion msg;
msg.w = in.w();
msg.x = in.x();
msg.y = in.y();
msg.z = in.z();
return msg;
}
/** \brief Convert a Quaternion message type to a Eigen-specific Quaterniond type.
* This function is a specialization of the fromMsg template defined in tf2/convert.h
* \param msg The Quaternion message to convert.
* \param out The quaternion converted to a Eigen Quaterniond.
*/
inline
void fromMsg(const geometry_msgs::Quaternion& msg, Eigen::Quaterniond& out) {
out = Eigen::Quaterniond(msg.w, msg.x, msg.y, msg.z);
}
/** \brief Apply a geometry_msgs TransformStamped to an Eigen-specific Quaterniond type.
* This function is a specialization of the doTransform template defined in tf2/convert.h,
* although it can not be used in tf2_ros::BufferInterface::transform because this
* functions rely on the existence of a time stamp and a frame id in the type which should
* get transformed.
* \param t_in The vector to transform, as a Eigen Quaterniond data type.
* \param t_out The transformed vector, as a Eigen Quaterniond data type.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template<>
inline
void doTransform(const Eigen::Quaterniond& t_in,
Eigen::Quaterniond& t_out,
const geometry_msgs::TransformStamped& transform) {
Eigen::Quaterniond t;
fromMsg(transform.transform.rotation, t);
t_out = t.inverse() * t_in * t;
}
/** \brief Convert a stamped Eigen Quaterniond type to a QuaternionStamped message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The timestamped Eigen Quaterniond to convert.
* \return The quaternion converted to a QuaternionStamped message.
*/
inline
geometry_msgs::QuaternionStamped toMsg(const Stamped<Eigen::Quaterniond>& in) {
geometry_msgs::QuaternionStamped msg;
msg.header.stamp = in.stamp_;
msg.header.frame_id = in.frame_id_;
msg.quaternion = toMsg(static_cast<const Eigen::Quaterniond&>(in));
return msg;
}
/** \brief Convert a QuaternionStamped message type to a stamped Eigen-specific Quaterniond type.
* This function is a specialization of the fromMsg template defined in tf2/convert.h
* \param msg The QuaternionStamped message to convert.
* \param out The quaternion converted to a timestamped Eigen Quaterniond.
*/
inline
void fromMsg(const geometry_msgs::QuaternionStamped& msg, Stamped<Eigen::Quaterniond>& out) {
out.frame_id_ = msg.header.frame_id;
out.stamp_ = msg.header.stamp;
fromMsg(msg.quaternion, static_cast<Eigen::Quaterniond&>(out));
}
/** \brief Apply a geometry_msgs TransformStamped to an Eigen-specific Quaterniond type.
* This function is a specialization of the doTransform template defined in tf2/convert.h.
* \param t_in The vector to transform, as a timestamped Eigen Quaterniond data type.
* \param t_out The transformed vector, as a timestamped Eigen Quaterniond data type.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template <>
inline
void doTransform(const tf2::Stamped<Eigen::Quaterniond>& t_in,
tf2::Stamped<Eigen::Quaterniond>& t_out,
const geometry_msgs::TransformStamped& transform) {
t_out.frame_id_ = transform.header.frame_id;
t_out.stamp_ = transform.header.stamp;
doTransform(static_cast<const Eigen::Quaterniond&>(t_in), static_cast<Eigen::Quaterniond&>(t_out), transform);
}
/** \brief Convert a Eigen Affine3d transform type to a Pose message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The Eigen Affine3d to convert.
* \return The Eigen transform converted to a Pose message.
*/
inline
geometry_msgs::Pose toMsg(const Eigen::Affine3d& in) {
geometry_msgs::Pose msg;
msg.position.x = in.translation().x();
msg.position.y = in.translation().y();
msg.position.z = in.translation().z();
msg.orientation.x = Eigen::Quaterniond(in.rotation()).x();
msg.orientation.y = Eigen::Quaterniond(in.rotation()).y();
msg.orientation.z = Eigen::Quaterniond(in.rotation()).z();
msg.orientation.w = Eigen::Quaterniond(in.rotation()).w();
return msg;
}
/** \brief Convert a Pose message transform type to a Eigen Affine3d.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param msg The Pose message to convert.
* \param out The pose converted to a Eigen Affine3d.
*/
inline
void fromMsg(const geometry_msgs::Pose& msg, Eigen::Affine3d& out) {
out = Eigen::Affine3d(
Eigen::Translation3d(msg.position.x, msg.position.y, msg.position.z) *
Eigen::Quaterniond(msg.orientation.w,
msg.orientation.x,
msg.orientation.y,
msg.orientation.z));
}
/** \brief Apply a geometry_msgs TransformStamped to a Eigen-specific affine transform data type.
* This function is a specialization of the doTransform template defined in tf2/convert.h,
* although it can not be used in tf2_ros::BufferInterface::transform because this
* functions rely on the existence of a time stamp and a frame id in the type which should
* get transformed.
* \param t_in The frame to transform, as a timestamped Eigen Affine3d transform.
* \param t_out The transformed frame, as a timestamped Eigen Affine3d transform.
* \param transform The timestamped transform to apply, as a TransformStamped message.
*/
template <>
inline
void doTransform(const tf2::Stamped<Eigen::Affine3d>& t_in,
tf2::Stamped<Eigen::Affine3d>& t_out,
const geometry_msgs::TransformStamped& transform) {
t_out = tf2::Stamped<Eigen::Affine3d>(transformToEigen(transform) * t_in, transform.header.stamp, transform.header.frame_id);
}
/** \brief Convert a stamped Eigen Affine3d transform type to a Pose message.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param in The timestamped Eigen Affine3d to convert.
* \return The Eigen transform converted to a PoseStamped message.
*/
inline
geometry_msgs::PoseStamped toMsg(const tf2::Stamped<Eigen::Affine3d>& in)
{
geometry_msgs::PoseStamped msg;
msg.header.stamp = in.stamp_;
msg.header.frame_id = in.frame_id_;
msg.pose = toMsg(static_cast<const Eigen::Affine3d&>(in));
return msg;
}
/** \brief Convert a Pose message transform type to a stamped Eigen Affine3d.
* This function is a specialization of the toMsg template defined in tf2/convert.h.
* \param msg The PoseStamped message to convert.
* \param out The pose converted to a timestamped Eigen Affine3d.
*/
inline
void fromMsg(const geometry_msgs::PoseStamped& msg, tf2::Stamped<Eigen::Affine3d>& out)
{
out.stamp_ = msg.header.stamp;
out.frame_id_ = msg.header.frame_id;
fromMsg(msg.pose, static_cast<Eigen::Affine3d&>(out));
}
} // namespace
namespace Eigen {
// This is needed to make the usage of the following conversion functions usable in tf2::convert().
// According to clangs error note 'fromMsg'/'toMsg' should be declared prior to the call site or
// in an associated namespace of one of its arguments. The stamped versions of this conversion
// functions work because they have tf2::Stamped as an argument which is the same namespace as
// which 'fromMsg'/'toMsg' is defined in. The non-stamped versions have no argument which is
// defined in tf2, so it take the following definitions in Eigen namespace to make them usable in
// tf2::convert().
inline
geometry_msgs::Pose toMsg(const Eigen::Affine3d& in) {
return tf2::toMsg(in);
}
inline
void fromMsg(const geometry_msgs::Point& msg, Eigen::Vector3d& out) {
tf2::fromMsg(msg, out);
}
inline
geometry_msgs::Point toMsg(const Eigen::Vector3d& in) {
return tf2::toMsg(in);
}
inline
void fromMsg(const geometry_msgs::Pose& msg, Eigen::Affine3d& out) {
tf2::fromMsg(msg, out);
}
inline
geometry_msgs::Quaternion toMsg(const Eigen::Quaterniond& in) {
return tf2::toMsg(in);
}
inline
void fromMsg(const geometry_msgs::Quaternion& msg, Eigen::Quaterniond& out) {
tf2::fromMsg(msg, out);
}
} // namespace
#endif // TF2_EIGEN_H
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